Player Matchup

Fenrir
Fenrir
ATiltedTeammate
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,250 Elo+
Party 2
Horus
Horus
CreepierMoose420
Horus
Level 67
God Stats
2W - 0L
1,506 SR
Queue Stats
13W - 25L
1,370 Elo+
Party 2
Nox
Nox
DARTHQUAN6
Nox
Level 12
God Stats
6W - 6L
1,443 SR
Queue Stats
89W - 86L
1,371 Elo+
Party 1
Janus
Janus
Quintin777
Janus
Level 59
God Stats
5W - 3L
1,298 SR
Queue Stats
242W - 221L
1,455 Elo+
Party 1
Odin
Odin
vTc Blizzard
Odin
Level 8
God Stats
4W - 7L
1,081 SR
Queue Stats
38W - 33L
1,175 Elo+
Party 1
Team Averages
Level 30
1,366 SR
1,324 Elo+

VS

Team Averages
Level 16
1,368 SR
1,301 Elo+
Kukulkan
Kukulkan
Johnnychannorris
Kukulkan
Level 29
God Stats
65W - 78L
1,399 SR
Queue Stats
85W - 129L
1,334 Elo+
Solo
Odin
Odin
MXXIMUS
Odin
Level 27
God Stats
1W - 2L
1,484 SR
Queue Stats
7W - 8L
1,365 Elo+
Solo
Neith
Neith
QueenRissa27
Neith
Level 5
God Stats
6W - 5L
1,423 SR
Queue Stats
6W - 5L
1,375 Elo+
Solo
Jing Wei
Jing Wei
TrainingLP
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,252 Elo+
Solo
Ra
Ra
baphometgoat92
Ra
Level 7
God Stats
3W - 6L
1,035 SR
Queue Stats
6W - 8L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 13
12,292
1,229
22,911
18,756
12,357
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 0 / 23
10,554
1,055
8,980
14,377
13,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
5 / 2 / 24
11,244
1,124
10,625
11,255
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
19
9 / 0 / 22
11,816
1,182
17,050
7,511
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 3 / 21
11,185
1,119
10,590
15,379
10,675
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

270

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
10,951
1,095
18,408
14,012
8,462
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
MXXIMUS
Odin
15
0 / 4 / 4
9,230
923
8,081
13,722
15,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
1 / 10 / 4
9,299
930
13,499
15,840
5,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TrainingLP
Jing Wei
15
1 / 4 / 4
9,491
949
16,560
17,019
6,111
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 12 / 2
8,783
878
4,463
14,417
5,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
22
37
Kills
6
6
Deaths
37
103
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
1
13
20.5
W
3
0
23
14.5
W
5
2
24
8.5
L
4
7
2
0.71
L
Odin
MXXIMUS
Odin
0
4
4
0.5
L
1
10
4
0.3
W
Janus
9
0
22
20
L
Jing Wei
TrainingLP
Jing Wei
1
4
4
0.75
L
0
12
2
0.08
W
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,156
Damage
61,011
67,278
Taken
75,010
44,759
Mitigated
41,206
21,156
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,911
8,636
0
6,410
18,756
12,357
0
6,694
12,062
572
32,812
W
8,980
4,337
5,133
6,667
14,377
13,405
0
4,588
9,789
0
15,738
W
10,625
2,456
363
1,248
11,255
5,294
0
3,168
8,087
23,958
0
L
18,408
2,459
0
700
14,012
8,462
0
5,704
8,308
39,160
0
L
Odin
MXXIMUS
Odin
8,081
1,120
342
345
13,722
15,349
0
6,317
7,405
0
20,254
L
13,499
7,121
0
209
15,840
5,701
0
6,376
9,464
0
23,952
W
Janus
17,050
1,391
274
1,061
7,511
3,028
0
4,007
3,504
35,330
0
L
Jing Wei
TrainingLP
Jing Wei
16,560
13,340
0
1,230
17,019
6,111
0
8,242
8,777
0
28,462
L
4,463
446
51
83
14,417
5,583
0
4,959
9,458
14,898
0
W
10,590
2,115
0
0
15,379
10,675
0
4,414
10,965
7,305
13,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,091
Gold Earned
47,754
151
Minions Killed
160
4
Camps Cleared
3
1,037,293
Distance Traveled
884,898
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,292
1,229
27
3
1
202,440
0
W
Horus
10,554
1,055
8
1
0
215,048
0
W
Nox
11,244
1,124
38
4
1
192,897
0
L
Kukulkan
10,951
1,095
50
5
0
180,183
1
L
Odin
9,230
923
25
3
0
185,014
0
L
Neith
9,299
930
18
2
1
171,002
0
W
Janus
11,816
1,182
54
5
2
209,776
0
L
Jing Wei
9,491
949
41
4
2
191,586
0
L
Ra
8,783
878
26
3
0
157,113
2
W
Odin
11,185
1,119
24
2
0
217,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role