Player Matchup

Sol
Sol
Difonia
Sol
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 59L
1,426 Elo+
Solo
Artemis
Artemis
TheHolySword
Artemis
Level 93
God Stats
1W - 1L
1,458 SR
Queue Stats
55W - 59L
1,459 Elo+
Solo
Sobek
Sobek
Wafflez78
Sobek
Level 13
God Stats
1W - 2L
1,273 SR
Queue Stats
3W - 8L
1,398 Elo+
Solo
Team Averages
Level 78
1,411 SR
1,428 Elo+

VS

Team Averages
Level 27
1,500 SR
1,236 Elo+
Mercury
Mercury
MaximumOvervibe
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,084 Elo+
Party 1
Artio
Artio
chickenpotato2
Artio
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Ares
Ares
zeldasxhero
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
12 / 0 / 8
8,140
1,018
9,790
5,042
1,654
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
TheHolySword
Artemis
10
5 / 2 / 14
7,158
895
8,535
4,801
1,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Wafflez78
Sobek
10
3 / 1 / 17
7,795
974
3,715
6,857
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,673
709
3,517
8,508
3,109
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 8 / 0
5,633
704
968
9,033
7,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 2
5,485
686
3,348
10,946
9,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
20
Kills
2
3
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
12
0
8
16
L
1
6
2
0.33
W
Artemis
TheHolySword
Artemis
5
2
14
6
W
Sobek
Wafflez78
Sobek
3
1
17
11.5
L
1
8
0
0.13
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,040
Damage
7,833
16,700
Taken
28,487
9,907
Mitigated
19,761
5,266
Healing
1,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,790
4,528
0
2,086
5,042
1,654
1,016
1,630
3,412
32,175
0
L
3,517
742
0
270
8,508
3,109
0
4,871
3,637
0
10,416
W
Artemis
TheHolySword
Artemis
8,535
4,894
235
1,256
4,801
1,730
1,329
815
3,986
0
18,541
W
Sobek
Wafflez78
Sobek
3,715
686
0
1,689
6,857
6,523
276
2,127
4,730
8,403
0
L
968
156
136
312
9,033
7,213
0
4,182
4,851
3,350
0
L
3,348
788
0
654
10,946
9,439
0
4,452
6,494
6,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,093
Gold Earned
16,791
66
Minions Killed
29
4
Camps Cleared
0
440,045
Distance Traveled
359,587
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,140
1,018
43
5
2
144,952
0
L
Mercury
5,673
709
18
2
0
145,197
0
W
Artemis
7,158
895
20
3
2
127,966
0
W
Sobek
7,795
974
3
0
0
167,127
0
L
Artio
5,633
704
4
1
0
85,078
1
L
Ares
5,485
686
7
1
0
129,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role