Player Matchup

Fenrir
Fenrir
CarlosEmmanuel4
Fenrir
Level 24
God Stats
9W - 7L
1,474 SR
Queue Stats
53W - 69L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dr Jose Lucio
Morgan Le Fay
Level 23
God Stats
1W - 1L
1,310 SR
Queue Stats
23W - 32L
1,245 Elo+
Solo
Hel
Hel
Juxsta13
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saigo_no_Tenshi
Tsukuyomi
Level 8
God Stats
1W - 0L
1,387 SR
Queue Stats
3W - 3L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
remirobitaille
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,434 SR
1,401 Elo+

VS

Team Averages
Level 16
1,405 SR
1,256 Elo+
Baron Samedi
Baron Samedi
ElxChinoxLoko
Baron Samedi
Level 24
God Stats
24W - 30L
1,394 SR
Queue Stats
41W - 74L
1,224 Elo+
Solo
Cupid
Cupid
Machiavellus
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,430 Elo+
Solo
Scylla
Scylla
axelmarysaravi88
Scylla
Level 29
God Stats
0W - 2L
1,132 SR
Queue Stats
36W - 58L
1,216 Elo+
Solo
Fenrir
Fenrir
joelds1290
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Solo
Ymir
Ymir
tasteful_tax365
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 4
14,368
599
15,981
17,205
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Dr Jose Lucio
Morgan Le Fay
15
3 / 5 / 11
10,683
445
6,564
11,452
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 7 / 5
10,899
454
3,846
11,206
6,546
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Saigo_no_Tenshi
Tsukuyomi
19
13 / 2 / 4
13,419
559
13,773
14,949
6,230
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
remirobitaille
Sun Wukong
16
2 / 3 / 12
11,201
467
6,041
17,049
14,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElxChinoxLoko
Baron Samedi
17
4 / 6 / 7
11,360
473
8,644
13,522
6,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 8 / 4
10,979
457
13,162
15,484
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 11 / 7
11,216
467
4,907
14,135
3,521
Fenrir
joelds1290
Fenrir
15
3 / 11 / 2
9,737
406
7,068
19,130
6,712
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

4
0 / 1 / 1
6,616
276
96
875
323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
40
37
Kills
19
21
Deaths
37
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
18
4
4
5
W
Morgan Le Fay
Dr Jose Lucio
Morgan Le Fay
3
5
11
1.7
L
Baron Samedi
ElxChinoxLoko
Baron Samedi
4
6
7
1.25
W
1
7
5
0.5
L
7
8
4
1.13
W
Tsukuyomi
Saigo_no_Tenshi
Tsukuyomi
13
2
4
7.5
L
5
11
7
0.77
L
Fenrir
joelds1290
Fenrir
3
11
2
0.36
W
Sun Wukong
remirobitaille
Sun Wukong
2
3
12
2.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
33,877
71,861
Taken
63,146
39,943
Mitigated
21,786
19,123
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,981
4,807
0
4,970
17,205
7,823
5,223
4,103
13,102
0
100,591
W
Morgan Le Fay
Dr Jose Lucio
Morgan Le Fay
6,564
1,517
0
2,471
11,452
4,396
1,423
1,754
9,698
32,223
0
L
Baron Samedi
ElxChinoxLoko
Baron Samedi
8,644
1,367
396
1,986
13,522
6,146
484
1,938
11,584
53,737
0
W
3,846
1,500
482
1,682
11,206
6,546
3,416
1,845
9,361
30,783
0
L
13,162
6,331
459
726
15,484
5,084
1,681
2,448
13,036
0
67,070
W
Tsukuyomi
Saigo_no_Tenshi
Tsukuyomi
13,773
5,031
0
4,076
14,949
6,230
2,354
2,645
12,091
0
80,205
L
4,907
835
0
0
14,135
3,521
168
858
13,277
26,445
0
L
Fenrir
joelds1290
Fenrir
7,068
3,052
0
1,455
19,130
6,712
2,377
5,404
13,726
0
52,721
W
Sun Wukong
remirobitaille
Sun Wukong
6,041
1,569
0
5,442
17,049
14,948
969
3,087
13,962
0
49,936
L
96
28
0
0
875
323
0
0
875
978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,570
Gold Earned
49,908
475
Minions Killed
341
0
Camps Cleared
0
1,919,071
Distance Traveled
1,409,921
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,368
599
160
7
0
511,506
0
W
Morgan Le Fay
10,683
445
33
1
0
290,158
0
L
Baron Samedi
11,360
473
75
3
0
311,424
4
W
Hel
10,899
454
62
3
0
299,744
2
L
Cupid
10,979
457
123
5
0
357,635
2
W
Tsukuyomi
13,419
559
140
6
0
422,489
2
L
Scylla
11,216
467
50
2
0
383,520
0
L
Fenrir
9,737
406
88
4
0
338,953
1
W
Sun Wukong
11,201
467
80
3
0
395,174
1
L
Ymir
6,616
276
5
0
0
18,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role