Player Matchup

Olorun
Olorun
Footusws
Olorun
Level 90
God Stats
6W - 2L
1,321 SR
Queue Stats
266W - 219L
1,590 Elo+
Party 2
Janus
Janus
KhalZob
Janus
Level 48
God Stats
6W - 8L
1,478 SR
Queue Stats
79W - 68L
1,436 Elo+
Party 2
Cerberus
Cerberus
SaroMazo
Cerberus
Level 29
God Stats
7W - 6L
1,491 SR
Queue Stats
108W - 79L
1,537 Elo+
Party 2
Ares
Ares
SeigneurRequin
Ares
Level 44
God Stats
13W - 5L
1,764 SR
Queue Stats
78W - 51L
1,538 Elo+
Party 2
Mulan
Mulan
SoRasTax
Mulan
Level 102
God Stats
17W - 8L
1,694 SR
Queue Stats
219W - 194L
1,522 Elo+
Party 2
Team Averages
Level 63
1,549 SR
1,525 Elo+

VS

Team Averages
Level 53
1,549 SR
1,440 Elo+
Sun Wukong
Sun Wukong
AplusPlays
Sun Wukong
Level 127
God Stats
1W - 1L
1,682 SR
Queue Stats
13W - 21L
1,450 Elo+
Party 3
Ra
Ra
Crazyswis
Ra
Level 55
God Stats
30W - 36L
1,473 SR
Queue Stats
290W - 302L
1,411 Elo+
Solo
Bakasura
Bakasura
Syntrox
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 146L
1,512 Elo+
Party 1
Sol
Sol
Y0U--G0T_H4CK3D
Sol
Level 18
God Stats
15W - 19L
1,534 SR
Queue Stats
19W - 29L
1,342 Elo+
Party 3
Cerberus
Cerberus
zVegzzo
Cerberus
Level 28
God Stats
12W - 17L
1,556 SR
Queue Stats
127W - 135L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Footusws
Olorun
14
9 / 0 / 5
8,592
614
15,624
8,021
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
KhalZob
Janus
12
3 / 2 / 4
7,866
562
5,761
5,802
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SaroMazo
Cerberus
12
4 / 0 / 7
8,058
576
4,510
8,359
5,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 1 / 6
8,295
593
8,505
11,166
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
SoRasTax
Mulan
14
7 / 1 / 4
8,987
642
11,892
13,355
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AplusPlays
Sun Wukong
13
2 / 6 / 1
7,948
568
6,104
13,439
6,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 6 / 0
6,510
465
4,220
10,337
3,737
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Syntrox
Bakasura
11
1 / 6 / 1
7,000
500
5,594
11,963
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,554
397
4,897
10,462
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
zVegzzo
Cerberus
8
0 / 5 / 0
5,402
386
2,157
12,357
5,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
30
Kills
4
4
Deaths
30
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AplusPlays
Sun Wukong
2
6
1
0.42
L
1
6
0
0.17
W
Olorun
Footusws
Olorun
9
0
5
11.5
W
Janus
KhalZob
Janus
3
2
4
2.5
W
Cerberus
SaroMazo
Cerberus
4
0
7
7.5
W
7
1
6
10
W
Mulan
SoRasTax
Mulan
7
1
4
9
L
Bakasura
Syntrox
Bakasura
1
6
1
0.25
L
0
7
0
0
L
Cerberus
zVegzzo
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,292
Damage
22,972
46,703
Taken
58,558
26,467
Mitigated
21,469
17,932
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AplusPlays
Sun Wukong
6,104
1,575
0
3,603
13,439
6,064
418
3,246
9,589
0
42,473
L
4,220
1,132
243
2,572
10,337
3,737
48
7,813
2,060
35,472
0
W
Olorun
Footusws
Olorun
15,624
10,502
115
4,977
8,021
2,811
1,895
2,118
5,828
75,105
0
W
Janus
KhalZob
Janus
5,761
105
0
894
5,802
1,633
584
2,114
3,507
40,462
0
W
Cerberus
SaroMazo
Cerberus
4,510
273
0
2,568
8,359
5,347
551
4,312
4,001
15,652
0
W
8,505
316
0
3,412
11,166
7,589
0
603
10,345
45,579
0
W
Mulan
SoRasTax
Mulan
11,892
2,793
0
5,966
13,355
9,087
0
2,192
10,829
0
47,161
L
Bakasura
Syntrox
Bakasura
5,594
3,592
0
3,408
11,963
3,703
0
4,785
6,923
0
28,910
L
4,897
1,605
0
1,713
10,462
2,454
200
7,144
3,272
29,892
0
L
Cerberus
zVegzzo
Cerberus
2,157
363
353
2,080
12,357
5,511
27
10,941
1,416
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
32,414
378
Minions Killed
314
0
Camps Cleared
0
1,369,078
Distance Traveled
1,318,176
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,948
568
83
6
0
273,015
6
L
Ra
6,510
465
66
5
0
241,548
1
W
Olorun
8,592
614
108
8
0
249,500
2
W
Janus
7,866
562
77
6
0
269,908
2
W
Cerberus
8,058
576
25
2
0
275,891
2
W
Ares
8,295
593
76
5
0
297,951
6
W
Mulan
8,987
642
92
7
0
275,828
4
L
Bakasura
7,000
500
67
5
0
293,569
1
L
Sol
5,554
397
55
4
0
255,303
0
L
Cerberus
5,402
386
43
3
0
254,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role