Player Matchup

Kukulkan
Kukulkan
Buddaman90
Kukulkan
Level 27
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 4L
1,449 Elo+
Party 1
Nemesis
Nemesis
DevinShadowKing
Nemesis
Level 10
God Stats
7W - 18L
1,202 SR
Queue Stats
8W - 20L
1,133 Elo+
Party 1
Neith
Neith
DottierFlower70
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
GoblinArmy
Ymir
Level 28
God Stats
6W - 3L
1,479 SR
Queue Stats
7W - 6L
1,427 Elo+
Party 1
Fenrir
Fenrir
KnightDragonJR
Fenrir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
962 Elo+
Party 1
Team Averages
Level 17
1,483 SR
1,294 Elo+

VS

Team Averages
Level 15
1,384 SR
1,288 Elo+
Geb
Geb
MaxChaos
Geb
Level 13
God Stats
0W - 2L
1,166 SR
Queue Stats
9W - 19L
1,254 Elo+
Solo
Cernunnos
Cernunnos
Rekio G 6
Cernunnos
Level 25
God Stats
2W - 3L
1,432 SR
Queue Stats
151W - 214L
1,307 Elo+
Solo
Ymir
Ymir
Yaochoi420
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
steinbrecher124
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,203 Elo+
Solo
Chang'e
Chang'e
yashinyashan
Chang'e
Level 29
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Buddaman90
Kukulkan
15
5 / 0 / 16
8,626
1,232
13,734
4,243
1,652
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 17
8,008
1,144
4,742
5,345
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 10
7,448
1,064
2,724
4,962
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
12 / 1 / 8
9,531
1,362
8,732
6,881
3,641
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 1 / 12
9,199
1,314
8,212
8,125
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

360

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
7,206
1,029
2,559
13,938
6,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Rekio G 6
Cernunnos
14
4 / 6 / 1
8,437
1,205
16,606
12,838
4,443
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 0
6,901
986
362
5,279
3,416
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 8 / 4
7,560
1,080
4,244
14,275
4,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
yashinyashan
Chang'e
11
0 / 0 / 0
6,080
869
0
0
0

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
27
Kills
5
6
Deaths
27
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Buddaman90
Kukulkan
5
0
16
13
W
1
0
17
9.5
W
1
4
10
1.5
W
12
1
8
16
W
8
1
12
14
L
0
10
4
0.2
L
Cernunnos
Rekio G 6
Cernunnos
4
6
1
0.75
L
1
3
0
0.33
L
0
8
4
0.25
L
Chang'e
yashinyashan
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
23,771
29,556
Taken
46,330
15,259
Mitigated
19,408
1,794
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Buddaman90
Kukulkan
13,734
2,839
0
0
4,243
1,652
0
830
3,413
30,973
0
W
4,742
2,527
0
21
5,345
2,290
0
607
4,738
0
9,642
W
2,724
2,082
0
317
4,962
1,770
0
735
4,227
0
10,582
W
8,732
2,179
194
874
6,881
3,641
0
85
6,796
22,795
0
W
8,212
2,220
0
388
8,125
5,906
0
664
7,461
0
12,496
L
2,559
549
0
269
13,938
6,600
0
5,728
8,210
13,366
0
L
Cernunnos
Rekio G 6
Cernunnos
16,606
9,130
0
1,186
12,838
4,443
0
7,384
5,454
0
36,922
L
362
118
0
0
5,279
3,416
0
3,635
1,644
3,653
0
L
4,244
3,343
0
368
14,275
4,949
0
5,719
8,556
0
10,490
L
Chang'e
yashinyashan
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
36,184
113
Minions Killed
84
4
Camps Cleared
2
698,385
Distance Traveled
377,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,626
1,232
43
6
0
132,730
0
W
Nemesis
8,008
1,144
13
2
2
153,865
0
W
Neith
7,448
1,064
11
2
0
119,812
0
W
Ymir
9,531
1,362
31
4
1
125,312
0
W
Fenrir
9,199
1,314
15
2
1
166,666
0
L
Geb
7,206
1,029
12
2
0
84,832
0
L
Cernunnos
8,437
1,205
50
7
1
117,113
0
L
Ymir
6,901
986
8
1
0
44,695
0
L
Arachne
7,560
1,080
14
2
1
130,826
0
L
Chang'e
6,080
869
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role