Player Matchup

Ra
Ra
BlessedStorm962
Ra
Level 80
God Stats
2W - 10L
1,127 SR
Queue Stats
201W - 350L
1,214 Elo+
Solo
Nox
Nox
FallenAngel9283
Nox
Level 47
God Stats
6W - 6L
1,325 SR
Queue Stats
56W - 87L
1,173 Elo+
Solo
Ymir
Ymir
ronchokill
Ymir
Level 66
God Stats
31W - 38L
1,461 SR
Queue Stats
50W - 73L
1,199 Elo+
Solo
Team Averages
Level 64
1,304 SR
1,195 Elo+

VS

Team Averages
Level 27
1,616 SR
1,307 Elo+
Ao Kuang
Ao Kuang
HnGrY pAnDa
Ao Kuang
Level 24
God Stats
3W - 5L
1,465 SR
Queue Stats
25W - 34L
1,249 Elo+
Solo
Gilgamesh
Gilgamesh
Kode_DRAGO43
Gilgamesh
Level 42
God Stats
5W - 4L
1,677 SR
Queue Stats
43W - 69L
1,308 Elo+
Solo
Hou Yi
Hou Yi
MonoComa734360
Hou Yi
Level 16
God Stats
8W - 5L
1,706 SR
Queue Stats
126W - 141L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 4 / 15
14,877
783
26,500
12,399
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
11 / 4 / 15
13,892
731
12,810
20,879
8,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
5 / 1 / 20
13,646
718
13,856
20,569
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HnGrY pAnDa
Ao Kuang
16
4 / 7 / 3
12,121
638
10,090
21,333
15,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Kode_DRAGO43
Gilgamesh
12
3 / 10 / 3
10,723
564
14,526
20,971
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 14 / 7
11,377
599
14,931
20,740
6,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
30
Kills
9
9
Deaths
31
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
4
15
5.38
W
11
4
15
4.63
L
Ao Kuang
HnGrY pAnDa
Ao Kuang
4
7
3
0.79
L
Gilgamesh
Kode_DRAGO43
Gilgamesh
3
10
3
0.45
L
2
14
7
0.39
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,166
Damage
39,547
53,847
Taken
63,044
32,052
Mitigated
28,893
20,912
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,500
3,338
1,260
5,694
12,399
4,714
435
2,056
10,343
89,799
0
W
12,810
2,492
72
5,834
20,879
8,395
1,145
3,629
17,250
34,976
0
L
Ao Kuang
HnGrY pAnDa
Ao Kuang
10,090
3,078
0
3,700
21,333
15,965
794
17,519
3,814
30,272
0
L
Gilgamesh
Kode_DRAGO43
Gilgamesh
14,526
2,469
190
1,335
20,971
6,621
116
18,375
2,596
0
33,842
L
14,931
7,346
0
102
20,740
6,307
582
17,357
3,383
0
28,899
W
13,856
1,566
180
7,872
20,569
18,943
775
5,406
15,163
40,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
34,221
218
Minions Killed
116
13
Camps Cleared
1
1,062,574
Distance Traveled
861,321
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,877
783
135
7
7
342,590
1
W
Nox
13,892
731
42
2
2
360,343
0
L
Ao Kuang
12,121
638
47
2
0
324,881
7
L
Gilgamesh
10,723
564
38
2
1
274,589
2
L
Hou Yi
11,377
599
31
2
0
261,851
0
W
Ymir
13,646
718
41
2
4
359,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role