Player Matchup

Geb
Geb
A-L-S-44
Geb
Level 13
God Stats
1W - 4L
1,151 SR
Queue Stats
15W - 21L
1,412 Elo+
Solo
Nike
Nike
IVIONSTAAZ-
Nike
Level 26
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 3L
1,330 Elo+
Solo
Fenrir
Fenrir
TTVwild944
Fenrir
Level 16
God Stats
20W - 17L
1,525 SR
Queue Stats
66W - 85L
1,355 Elo+
Party 2
Neith
Neith
alec_m_
Neith
Level 14
God Stats
0W - 1L
1,407 SR
Queue Stats
5W - 4L
1,458 Elo+
Solo
Danzaburou
Danzaburou
dragongod1625
Danzaburou
Level 14
God Stats
8W - 4L
1,859 SR
Queue Stats
13W - 15L
1,469 Elo+
Party 2
Team Averages
Level 17
1,437 SR
1,405 Elo+

VS

Team Averages
Level 24
1,446 SR
1,393 Elo+
Fenrir
Fenrir
Sebby67
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,203 Elo+
Solo
Cerberus
Cerberus
YoungCastro93
Cerberus
Level 29
God Stats
4W - 4L
1,437 SR
Queue Stats
84W - 90L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
florusse11
Heimdallr
Level 28
God Stats
1W - 0L
1,198 SR
Queue Stats
47W - 52L
1,434 Elo+
Solo
Poseidon
Poseidon
trashierink
Poseidon
Level 29
God Stats
28W - 20L
1,539 SR
Queue Stats
80W - 84L
1,413 Elo+
Party 1
The Morrigan
The Morrigan
yBigEasy WG
The Morrigan
Level 28
God Stats
3W - 1L
1,554 SR
Queue Stats
165W - 194L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
11,242
489
6,029
20,317
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 0 / 4
11,569
503
14,819
19,213
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
TTVwild944
Fenrir
18
2 / 8 / 6
11,017
479
8,725
21,950
11,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
alec_m_
Neith
17
5 / 5 / 5
11,864
516
12,979
16,804
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
dragongod1625
Danzaburou
16
2 / 11 / 6
10,264
446
6,150
20,652
8,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sebby67
Fenrir
18
10 / 3 / 4
12,235
532
13,138
18,053
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
YoungCastro93
Cerberus
17
3 / 1 / 4
11,511
500
8,117
18,156
19,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
florusse11
Heimdallr
19
5 / 2 / 5
12,484
543
13,142
17,776
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
trashierink
Poseidon
18
1 / 6 / 3
11,379
495
10,972
12,335
4,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
yBigEasy WG
The Morrigan
18
8 / 9 / 3
12,535
545
16,316
12,882
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
20
Kills
27
29
Deaths
21
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
6
0
4
8
W
Fenrir
Sebby67
Fenrir
10
3
4
4
L
Fenrir
TTVwild944
Fenrir
2
8
6
0.63
W
Cerberus
YoungCastro93
Cerberus
3
1
4
5
L
Neith
alec_m_
Neith
5
5
5
1.5
L
Danzaburou
dragongod1625
Danzaburou
2
11
6
0.45
W
Heimdallr
florusse11
Heimdallr
5
2
5
3.75
W
Poseidon
trashierink
Poseidon
1
6
3
0.42
W
The Morrigan
yBigEasy WG
The Morrigan
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,702
Damage
61,685
98,936
Taken
79,202
62,718
Mitigated
45,804
22,843
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,029
1,219
0
3,869
20,317
21,062
229
6,674
13,643
46,007
0
L
14,819
881
0
1,201
19,213
15,369
514
13,056
6,157
10,442
66,166
W
Fenrir
Sebby67
Fenrir
13,138
3,475
0
6,506
18,053
8,373
130
1,997
15,919
0
62,109
L
Fenrir
TTVwild944
Fenrir
8,725
2,414
0
8,772
21,950
11,545
200
4,854
17,096
0
88,688
W
Cerberus
YoungCastro93
Cerberus
8,117
554
336
3,418
18,156
19,843
636
2,905
14,230
36,945
0
L
Neith
alec_m_
Neith
12,979
5,921
0
5,425
16,804
6,253
0
4,768
12,036
0
84,660
L
Danzaburou
dragongod1625
Danzaburou
6,150
2,458
0
3,576
20,652
8,489
1,224
7,139
13,513
0
53,296
W
Heimdallr
florusse11
Heimdallr
13,142
5,163
0
6,903
17,776
8,454
2,984
3,601
14,175
0
111,721
W
Poseidon
trashierink
Poseidon
10,972
1,118
189
3,533
12,335
4,780
2,493
234
11,869
79,108
0
W
The Morrigan
yBigEasy WG
The Morrigan
16,316
2,380
0
1,630
12,882
4,354
1,094
1,554
11,154
79,695
6,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,956
Gold Earned
60,144
509
Minions Killed
569
0
Camps Cleared
0
2,270,815
Distance Traveled
2,109,054
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,242
489
55
2
0
520,116
3
L
Nike
11,569
503
117
5
0
488,403
0
W
Fenrir
12,235
532
95
4
0
449,717
1
L
Fenrir
11,017
479
119
5
0
439,669
0
W
Cerberus
11,511
500
81
4
0
442,297
0
L
Neith
11,864
516
123
5
0
401,202
4
L
Danzaburou
10,264
446
95
4
0
421,425
0
W
Heimdallr
12,484
543
141
6
0
422,145
0
W
Poseidon
11,379
495
140
6
0
431,315
3
W
The Morrigan
12,535
545
112
5
0
363,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role