Player Matchup

Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Destróyer
Sol
Level 108
God Stats
6W - 4L
1,610 SR
Queue Stats
46W - 57L
1,499 Elo+
Party 3
Rama
Rama
GhyWaden
Rama
Level 65
God Stats
18W - 8L
1,808 SR
Queue Stats
89W - 92L
1,488 Elo+
Solo
Jormungandr
Jormungandr
flaynergarcia
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 257L
1,474 Elo+
Party 3
Team Averages
Level 108
1,584 SR
1,492 Elo+

VS

Team Averages
Level 116
1,580 SR
1,440 Elo+
Fenrir
Fenrir
Aleeexxis
Fenrir
Level 148
God Stats
25W - 41L
1,469 SR
Queue Stats
577W - 519L
1,552 Elo+
Solo
Susano
Susano
LocoToxico
Susano
Level 112
God Stats
2W - 1L
1,832 SR
Queue Stats
116W - 144L
1,447 Elo+
Solo
Mulan
Mulan
enzo_gorgo
Mulan
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 113L
1,374 Elo+
Party 1
Ullr
Ullr
xXGenoXx77
Ullr
Level 106
God Stats
3W - 6L
1,549 SR
Queue Stats
66W - 103L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
ººPredadorºº
Nu Wa
Level 160
God Stats
14W - 13L
1,552 SR
Queue Stats
62W - 79L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 0 / 0
3,634
727
2,050
2,179
616
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
 
Thor
7
1 / 0 / 0
3,627
725
550
2,559
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
2,632
526
82
346
61
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
6
2 / 0 / 1
3,709
742
1,792
1,956
314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
flaynergarcia
Jormungandr
5
1 / 1 / 1
3,590
718
1,347
3,161
1,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aleeexxis
Fenrir
5
0 / 0 / 0
3,146
629
538
1,797
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Susano
LocoToxico
Susano
4
0 / 1 / 0
2,984
597
1,047
2,326
602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mulan
5
0 / 1 / 0
3,281
656
763
3,020
1,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 2 / 0
3,331
666
2,123
3,284
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,020
604
307
1,416
286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
0
1
W
Thor
 
Thor
1
0
0
1
L
Fenrir
Aleeexxis
Fenrir
0
0
0
0
W
0
0
0
0
W
Rama
2
0
1
2.5
L
Susano
LocoToxico
Susano
0
1
0
0
L
Mulan
0
1
0
0
W
Jormungandr
flaynergarcia
Jormungandr
1
1
1
1.5
L
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,821
Damage
4,778
10,201
Taken
11,843
2,736
Mitigated
3,332
3,649
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,050
928
0
1,198
2,179
616
84
0
2,179
9,968
0
W
Thor
 
Thor
550
206
0
960
2,559
632
733
154
2,395
0
14,579
L
Fenrir
Aleeexxis
Fenrir
538
158
0
1,436
1,797
461
0
174
1,623
0
8,856
W
82
0
0
0
346
61
0
123
203
1,261
0
W
Rama
1,792
1,577
0
747
1,956
314
28
0
1,956
0
10,381
L
Susano
LocoToxico
Susano
1,047
254
75
609
2,326
602
0
403
1,802
0
5,625
L
Mulan
763
158
0
470
3,020
1,280
0
1,876
1,144
0
10,129
W
Jormungandr
flaynergarcia
Jormungandr
1,347
423
0
744
3,161
1,113
0
0
3,161
10,481
0
L
2,123
1,024
0
1,000
3,284
703
0
700
2,461
0
12,145
L
307
134
0
561
1,416
286
30
82
1,334
7,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,192
Gold Earned
15,762
97
Minions Killed
89
0
Camps Cleared
0
406,517
Distance Traveled
396,893
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,634
727
26
5
0
94,584
3
W
Thor
3,627
725
28
6
0
101,647
2
L
Fenrir
3,146
629
27
5
0
94,761
0
W
Sol
2,632
526
3
1
0
27,155
0
W
Rama
3,709
742
24
5
0
86,738
1
L
Susano
2,984
597
9
2
0
78,766
1
L
Mulan
3,281
656
22
4
0
87,977
1
W
Jormungandr
3,590
718
16
3
0
96,393
0
L
Ullr
3,331
666
17
3
0
91,246
1
L
Nu Wa
3,020
604
14
3
0
44,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role