Player Matchup

Chang'e
Chang'e
Gold V
CHAR-B-QUE
Chang'e
Gold V
Level 128
God Stats
9W - 7L
1,599 SR
Queue Stats
18W - 18L
1,525 MMR
Party 1
Bakasura
Bakasura
Bronze III
II Rap God II
Bakasura
Bronze III
Level 101
God Stats
2W - 1L
1,380 SR
Queue Stats
2W - 5L
1,375 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Venom_NO_CURE6
Kumbhakarna
Gold V
Level 155
God Stats
4W - 2L
1,720 SR
Queue Stats
576W - 573L
1,294 MMR
Solo
Skadi
Skadi
Gold V
ksuke16
Skadi
Gold V
Level 143
God Stats
11W - 6L
1,578 SR
Queue Stats
663W - 672L
1,354 MMR
Solo
Chaac
Chaac
Silver I
perchris67
Chaac
Silver I
Level 127
God Stats
1W - 1L
1,095 SR
Queue Stats
17W - 21L
1,277 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,474 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,473 SR
1,367 MMR
Heimdallr
Heimdallr
Silver III
Assassin-Rejectt
Heimdallr
Silver III
Level 85
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 10L
1,447 MMR
Solo
Achilles
Achilles
Gold III
Lukealan2
Achilles
Gold III
Level 86
God Stats
38W - 48L
1,506 SR
Queue Stats
111W - 119L
1,479 MMR
Party 2
Ra
Ra
Silver II
Mata-_-Ratas978
Ra
Silver II
Level 81
God Stats
6W - 11L
1,470 SR
Queue Stats
284W - 301L
997 MMR
Solo
Ares
Ares
Gold V
Sprunng
Ares
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,449 MMR
Solo
Camazotz
Camazotz
Gold IV
josh2910
Camazotz
Gold IV
Level 104
God Stats
37W - 29L
1,606 SR
Queue Stats
134W - 137L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHAR-B-QUE
Chang'e
20
7 / 8 / 17
16,516
533
24,566
24,877
9,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
II Rap God II
Bakasura
20
14 / 4 / 7
18,347
592
25,412
29,962
20,351
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Venom_NO_CURE6
Kumbhakarna
19
1 / 3 / 26
16,082
519
11,065
35,679
48,731
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
ksuke16
Skadi
20
17 / 6 / 8
21,503
694
42,892
30,456
14,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
20
10 / 3 / 9
19,107
616
32,551
35,460
55,924
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
ArachneCu ChulainnPoseidonMulan

VS

Bans
GebHeraArtioMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
7 / 10 / 6
16,355
528
29,602
26,960
14,112
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Lukealan2
Achilles
18
3 / 10 / 4
12,650
408
15,383
38,533
51,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 11 / 6
12,510
404
17,222
24,206
9,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Sprunng
Ares
19
5 / 9 / 11
14,307
462
20,225
36,263
56,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
josh2910
Camazotz
20
6 / 9 / 8
13,832
446
24,151
36,293
16,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
49
Kills
23
24
Deaths
49
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
7
10
6
1
W
Chang'e
CHAR-B-QUE
Chang'e
7
8
17
1.94
W
Bakasura
II Rap God II
Bakasura
14
4
7
4.38
L
Achilles
Lukealan2
Achilles
3
10
4
0.5
L
2
11
6
0.45
L
Ares
Sprunng
Ares
5
9
11
1.17
W
Kumbhakarna
Venom_NO_CURE6
Kumbhakarna
1
3
26
4.67
L
Camazotz
josh2910
Camazotz
6
9
8
1.11
W
Skadi
ksuke16
Skadi
17
6
8
3.5
W
Chaac
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,486
Damage
106,583
156,434
Taken
162,255
149,611
Mitigated
148,939
60,289
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
29,602
13,856
0
1,088
26,960
14,112
0
3,470
23,038
0
125,286
W
Chang'e
CHAR-B-QUE
Chang'e
24,566
649
4,348
8,802
24,877
9,828
1,746
6,946
17,533
105,979
0
W
Bakasura
II Rap God II
Bakasura
25,412
15,956
0
11,233
29,962
20,351
0
5,317
24,539
0
165,636
L
Achilles
Lukealan2
Achilles
15,383
3,716
0
2,815
38,533
51,608
0
8,193
28,983
0
66,022
L
17,222
2,203
3,128
3,080
24,206
9,906
0
10,370
12,858
85,289
0
L
Ares
Sprunng
Ares
20,225
1,161
0
1,194
36,263
56,953
0
10,790
23,659
39,630
0
W
Kumbhakarna
Venom_NO_CURE6
Kumbhakarna
11,065
2,222
3,552
4,513
35,679
48,731
211
10,710
24,389
35,915
0
L
Camazotz
josh2910
Camazotz
24,151
7,375
0
13,110
36,293
16,360
0
7,991
26,906
0
104,022
W
Skadi
ksuke16
Skadi
42,892
26,170
0
10,884
30,456
14,777
7,931
7,534
22,736
0
250,868
W
Chaac
32,551
5,966
0
16,957
35,460
55,924
4,116
5,540
29,717
19,956
130,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,555
Gold Earned
69,654
911
Minions Killed
656
0
Camps Cleared
0
3,053,407
Distance Traveled
2,609,969
6
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,355
528
173
6
0
499,329
5
W
Chang'e
16,516
533
137
4
0
584,880
1
W
Bakasura
18,347
592
206
7
0
606,871
2
L
Achilles
12,650
408
124
4
0
468,409
8
L
Ra
12,510
404
174
6
0
501,420
9
L
Ares
14,307
462
46
1
0
570,668
5
W
Kumbhakarna
16,082
519
37
1
0
545,143
3
L
Camazotz
13,832
446
139
4
0
570,143
8
W
Skadi
21,503
694
281
9
0
679,818
0
W
Chaac
19,107
616
250
8
0
636,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role