Player Matchup

Persephone
Persephone
BruxaFlorista
Persephone
Level 4
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,286 Elo+
Solo
Ao Kuang
Ao Kuang
Hyperiani
Ao Kuang
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,572 Elo+
Party 1
Hel
Hel
Isaas
Hel
Level 16
God Stats
2W - 2L
1,306 SR
Queue Stats
30W - 19L
1,535 Elo+
Party 1
Yemoja
Yemoja
ShanTsai
Yemoja
Level 25
God Stats
5W - 2L
1,586 SR
Queue Stats
18W - 19L
1,429 Elo+
Solo
Bellona
Bellona
Viorth
Bellona
Level 17
God Stats
5W - 4L
1,469 SR
Queue Stats
6W - 4L
1,403 Elo+
Party 1
Team Averages
Level 20
1,462 SR
1,445 Elo+

VS

Team Averages
Level 15
1,408 SR
1,555 Elo+
Hachiman
Hachiman
Akira1185
Hachiman
Level 26
God Stats
1W - 2L
1,452 SR
Queue Stats
38W - 31L
1,489 Elo+
Solo
Guan Yu
Guan Yu
Canissu
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,377 Elo+
Solo
Cliodhna
Cliodhna
Mattybolsos
Cliodhna
Level 18
God Stats
2W - 2L
1,522 SR
Queue Stats
2W - 2L
1,774 Elo+
Solo
Fenrir
Fenrir
Tokimaxk
Fenrir
Level 6
God Stats
0W - 5L
1,067 SR
Queue Stats
2W - 5L
1,261 Elo+
Solo
Ra
Ra
birabira
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,877 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BruxaFlorista
Persephone
20
3 / 3 / 22
13,081
1,006
13,191
14,109
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Hyperiani
Ao Kuang
20
24 / 5 / 8
16,301
1,254
29,417
21,196
8,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Isaas
Hel
20
5 / 1 / 27
14,034
1,080
19,918
13,974
10,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
ShanTsai
Yemoja
20
0 / 1 / 23
12,132
933
7,104
10,429
9,717
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Viorth
Bellona
20
10 / 3 / 19
15,091
1,161
21,084
20,938
17,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akira1185
Hachiman
18
4 / 12 / 6
12,847
988
26,131
27,360
9,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Canissu
Guan Yu
19
1 / 8 / 7
12,369
951
8,175
23,385
33,542
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Mattybolsos
Cliodhna
17
1 / 2 / 3
10,405
800
4,420
3,232
1,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
Tokimaxk
Fenrir
17
4 / 11 / 3
12,400
954
11,543
26,348
20,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 9 / 7
13,104
1,008
22,788
16,748
6,177
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
39
42
Kills
13
13
Deaths
42
99
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akira1185
Hachiman
4
12
6
0.58
W
Persephone
BruxaFlorista
Persephone
3
3
22
4.67
L
Guan Yu
Canissu
Guan Yu
1
8
7
0.56
W
Ao Kuang
Hyperiani
Ao Kuang
24
5
8
5.6
W
Hel
Isaas
Hel
5
1
27
18.5
L
Cliodhna
Mattybolsos
Cliodhna
1
2
3
1.25
W
Yemoja
ShanTsai
Yemoja
0
1
23
11.5
L
Fenrir
Tokimaxk
Fenrir
4
11
3
0.5
W
Bellona
Viorth
Bellona
10
3
19
6.5
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,714
Damage
73,057
80,646
Taken
97,073
50,951
Mitigated
71,399
40,687
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akira1185
Hachiman
26,131
11,554
0
3,062
27,360
9,517
0
18,123
9,237
0
67,120
W
Persephone
BruxaFlorista
Persephone
13,191
1,086
548
2,617
14,109
5,053
0
4,943
9,163
35,260
0
L
Guan Yu
Canissu
Guan Yu
8,175
370
229
1,282
23,385
33,542
0
18,861
4,524
1,521
18,453
W
Ao Kuang
Hyperiani
Ao Kuang
29,417
12,157
0
7,169
21,196
8,348
0
7,861
13,335
38,870
0
W
Hel
Isaas
Hel
19,918
2,310
9,067
7,045
13,974
10,305
0
3,405
10,569
56,689
0
L
Cliodhna
Mattybolsos
Cliodhna
4,420
343
0
81
3,232
1,211
0
1,847
1,385
0
9,980
W
Yemoja
ShanTsai
Yemoja
7,104
1,608
6,391
570
10,429
9,717
0
465
9,964
28,361
0
L
Fenrir
Tokimaxk
Fenrir
11,543
2,379
0
386
26,348
20,952
0
19,349
6,999
0
24,269
W
Bellona
Viorth
Bellona
21,084
5,404
2,864
4,416
20,938
17,528
0
7,635
13,303
4,396
27,833
L
22,788
2,682
1,839
2,044
16,748
6,177
0
13,331
3,417
58,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,639
Gold Earned
61,125
232
Minions Killed
228
6
Camps Cleared
6
1,192,214
Distance Traveled
995,087
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,847
988
101
8
0
208,855
0
W
Persephone
13,081
1,006
49
4
2
225,282
0
L
Guan Yu
12,369
951
23
2
1
219,849
0
W
Ao Kuang
16,301
1,254
8
1
3
219,063
0
W
Hel
14,034
1,080
113
9
0
271,283
0
L
Cliodhna
10,405
800
13
1
1
116,564
0
W
Yemoja
12,132
933
39
3
0
223,658
2
L
Fenrir
12,400
954
14
1
1
248,549
1
W
Bellona
15,091
1,161
23
2
1
252,928
0
L
Ra
13,104
1,008
77
6
3
201,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role