Player Matchup

Amaterasu
Amaterasu
BlackListe59
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,331 Elo+
Party 2
Skadi
Skadi
Kaban444ik
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Tiamat
Tiamat
Razorkth
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2
Ares
Ares
Steviefreez1368
Ares
Level 29
God Stats
105W - 86L
1,525 SR
Queue Stats
192W - 185L
1,364 Elo+
Solo
Sobek
Sobek
WizyNewsFR
Sobek
Level 22
God Stats
0W - 1L
1,297 SR
Queue Stats
14W - 8L
1,529 Elo+
Solo
Team Averages
Level 18
1,465 SR
1,441 Elo+

VS

Team Averages
Level 22
1,483 SR
1,406 Elo+
Scylla
Scylla
AsyIummm
Scylla
Level 28
God Stats
3W - 4L
1,300 SR
Queue Stats
61W - 70L
1,386 Elo+
Party 1
Neith
Neith
Orchidee90
Neith
Level 7
God Stats
2W - 4L
1,284 SR
Queue Stats
4W - 5L
1,346 Elo+
Solo
He Bo
He Bo
XxgamerxXpina
He Bo
Level 16
God Stats
3W - 3L
1,496 SR
Queue Stats
21W - 23L
1,412 Elo+
Solo
Bastet
Bastet
happygilmore654
Bastet
Level 33
God Stats
7W - 2L
1,836 SR
Queue Stats
84W - 94L
1,401 Elo+
Party 1
Sylvanus
Sylvanus
miguelunchu_15
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 43L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackListe59
Amaterasu
8
0 / 6 / 0
4,797
436
2,612
7,062
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
7
0 / 6 / 0
4,344
395
1,711
6,257
1,434
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
Razorkth
Tiamat
7
0 / 7 / 0
4,763
433
1,596
6,093
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 1
4,902
446
5,840
6,694
3,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
7
1 / 2 / 1
4,884
444
1,873
7,346
7,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AsyIummm
Scylla
11
3 / 0 / 4
6,592
599
2,674
5,209
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
3 / 1 / 1
5,667
515
5,938
3,698
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
9 / 0 / 2
7,708
701
7,214
6,281
1,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
7 / 0 / 4
6,946
631
4,653
4,356
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
9
1 / 1 / 2
5,625
511
3,196
8,317
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
23
23
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
AsyIummm
Scylla
3
0
4
5
L
Amaterasu
BlackListe59
Amaterasu
0
6
0
0
L
Skadi
0
6
0
0
W
Neith
3
1
1
3.5
L
Tiamat
Razorkth
Tiamat
0
7
0
0
L
1
2
1
0.75
L
Sobek
1
2
1
0.75
W
9
0
2
10
W
7
0
4
9
W
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,632
Damage
23,675
33,452
Taken
27,861
17,480
Mitigated
10,744
6,732
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AsyIummm
Scylla
2,674
942
0
1,950
5,209
1,342
612
1,392
3,585
34,384
0
L
Amaterasu
BlackListe59
Amaterasu
2,612
1,158
0
1,203
7,062
3,123
500
3,895
3,167
0
18,465
L
Skadi
1,711
485
0
580
6,257
1,434
154
4,066
2,191
0
11,835
W
Neith
5,938
3,826
36
1,101
3,698
1,156
63
2,514
1,184
0
29,109
L
Tiamat
Razorkth
Tiamat
1,596
396
0
338
6,093
1,423
190
1,815
4,278
15,393
0
L
5,840
550
0
2,190
6,694
3,608
0
2,099
4,595
19,406
0
L
Sobek
1,873
331
0
2,421
7,346
7,892
0
1,209
6,137
14,167
0
W
7,214
741
0
3,581
6,281
1,836
208
0
6,281
37,552
0
W
4,653
1,567
0
2,845
4,356
1,279
0
116
4,240
0
32,420
W
Sylvanus
3,196
1,701
448
2,443
8,317
5,131
0
5,055
3,262
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,690
Gold Earned
32,538
144
Minions Killed
300
0
Camps Cleared
0
989,575
Distance Traveled
989,829
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,592
599
75
7
0
196,935
1
L
Amaterasu
4,797
436
33
3
0
201,182
0
L
Skadi
4,344
395
20
2
0
193,738
0
W
Neith
5,667
515
54
5
0
179,698
0
L
Tiamat
4,763
433
30
3
0
184,560
0
L
Ares
4,902
446
32
3
0
198,878
2
L
Sobek
4,884
444
29
3
0
211,217
3
W
He Bo
7,708
701
80
7
0
186,911
1
W
Bastet
6,946
631
68
6
0
259,381
1
W
Sylvanus
5,625
511
23
2
0
166,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role