Player Matchup

Scylla
Scylla
Azraeliz
Scylla
Level 122
God Stats
6W - 8L
1,556 SR
Queue Stats
320W - 198L
1,670 Elo+
Party 1
Vulcan
Vulcan
Father Jest
Vulcan
Level 19
God Stats
2W - 5L
1,163 SR
Queue Stats
117W - 172L
1,308 Elo+
Party 2
Fenrir
Fenrir
FishUsedSplash
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 1
Achilles
Achilles
MarvestHoon850
Achilles
Level 16
God Stats
1W - 1L
1,153 SR
Queue Stats
3W - 2L
1,277 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZelSoven
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,162 SR
Queue Stats
88W - 114L
1,285 Elo+
Party 2
Team Averages
Level 37
1,307 SR
1,445 Elo+

VS

Team Averages
Level 25
1,391 SR
1,342 Elo+
Danzaburou
Danzaburou
Dellavenova
Danzaburou
Level 28
God Stats
7W - 4L
1,592 SR
Queue Stats
89W - 102L
1,346 Elo+
Solo
Vulcan
Vulcan
DrudgeNYC
Vulcan
Level 27
God Stats
5W - 8L
1,306 SR
Queue Stats
53W - 54L
1,422 Elo+
Solo
Kali
Kali
Smabokman23
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 168L
1,255 Elo+
Solo
Zeus
Zeus
Solossauro
Zeus
Level 26
God Stats
8W - 16L
1,280 SR
Queue Stats
113W - 117L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
duckgomoo3834
Sun Wukong
Level 26
God Stats
0W - 2L
1,277 SR
Queue Stats
49W - 60L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azraeliz
Scylla
19
8 / 1 / 22
12,135
1,214
15,251
6,840
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
18
3 / 5 / 23
10,382
1,038
7,665
9,639
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
28 / 2 / 20
14,537
1,454
37,034
14,403
7,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
18
10 / 1 / 24
11,472
1,147
9,841
13,591
10,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
ZelSoven
Ah Muzen Cab
18
3 / 4 / 32
10,969
1,097
17,065
10,957
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dellavenova
Danzaburou
16
6 / 8 / 3
11,325
1,133
10,285
14,231
4,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
DrudgeNYC
Vulcan
16
0 / 14 / 7
9,142
914
7,496
16,922
4,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 8 / 11
9,706
971
2,475
15,899
9,555
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 17 / 7
9,874
987
16,894
26,135
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
duckgomoo3834
Sun Wukong
16
4 / 5 / 7
9,976
998
13,170
21,699
14,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
48
52
Kills
13
13
Deaths
52
121
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azraeliz
Scylla
8
1
22
19
L
Danzaburou
Dellavenova
Danzaburou
6
8
3
0.94
L
Vulcan
DrudgeNYC
Vulcan
0
14
7
0.25
W
Vulcan
3
5
23
2.9
W
28
2
20
19
W
Achilles
10
1
24
22
L
1
8
11
0.81
L
2
17
7
0.32
W
Ah Muzen Cab
ZelSoven
Ah Muzen Cab
3
4
32
4.75
L
Sun Wukong
duckgomoo3834
Sun Wukong
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,856
Damage
50,320
55,430
Taken
94,886
30,119
Mitigated
40,504
7,766
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azraeliz
Scylla
15,251
994
0
110
6,840
2,519
0
1,710
5,130
47,588
0
L
Danzaburou
Dellavenova
Danzaburou
10,285
5,587
0
277
14,231
4,299
0
4,074
10,157
0
24,366
L
Vulcan
DrudgeNYC
Vulcan
7,496
1,472
0
125
16,922
4,439
0
3,392
13,530
26,370
0
W
Vulcan
7,665
1,714
0
493
9,639
4,041
0
5,917
3,722
17,363
0
W
37,034
15,987
0
4,702
14,403
7,880
0
6,658
7,745
0
46,815
W
Achilles
9,841
3,852
0
1,039
13,591
10,723
0
7,622
5,969
0
22,008
L
2,475
737
0
846
15,899
9,555
0
3,859
12,040
0
5,005
L
16,894
2,527
69
1,159
26,135
7,491
0
6,096
20,039
41,446
0
W
Ah Muzen Cab
ZelSoven
Ah Muzen Cab
17,065
4,919
73
1,349
10,957
4,956
0
5,283
5,674
0
31,794
L
Sun Wukong
duckgomoo3834
Sun Wukong
13,170
2,198
0
584
21,699
14,720
0
5,495
16,204
5,337
19,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,495
Gold Earned
50,023
180
Minions Killed
160
6
Camps Cleared
2
891,611
Distance Traveled
709,843
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,135
1,214
75
8
2
169,635
0
L
Danzaburou
11,325
1,133
26
3
1
136,271
0
L
Vulcan
9,142
914
34
3
1
148,015
0
W
Vulcan
10,382
1,038
24
2
0
161,339
0
W
Fenrir
14,537
1,454
21
2
2
189,930
1
W
Achilles
11,472
1,147
29
3
1
200,636
0
L
Kali
9,706
971
7
1
0
131,782
0
L
Zeus
9,874
987
59
6
0
134,953
0
W
Ah Muzen Cab
10,969
1,097
31
3
1
170,071
0
L
Sun Wukong
9,976
998
34
3
0
158,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role