Player Matchup

Morgan Le Fay
Morgan Le Fay
AzazelDamnation
Morgan Le Fay
Level 44
God Stats
6W - 7L
1,354 SR
Queue Stats
18W - 23L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Malkolmkille482
Baron Samedi
Level 67
God Stats
29W - 16L
1,461 SR
Queue Stats
104W - 129L
1,270 Elo+
Solo
Anhur
Anhur
THEGODOFWAR77
Anhur
Level 126
God Stats
44W - 39L
1,570 SR
Queue Stats
668W - 657L
1,510 Elo+
Party 1
Da Ji
Da Ji
TwinkleCreep
Da Ji
Level 82
God Stats
111W - 126L
1,450 SR
Queue Stats
271W - 330L
1,331 Elo+
Solo
Ares
Ares
YuhBoiTay
Ares
Level 17
God Stats
17W - 12L
1,533 SR
Queue Stats
20W - 16L
1,470 Elo+
Party 1
Team Averages
Level 67
1,474 SR
1,379 Elo+

VS

Team Averages
Level 75
1,462 SR
1,391 Elo+
He Bo
He Bo
 
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DubbleYew
Danzaburou
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 129L
1,336 Elo+
Solo
Ymir
Ymir
Mr_obliviousss
Ymir
Level 33
God Stats
3W - 4L
1,377 SR
Queue Stats
57W - 78L
1,295 Elo+
Solo
Medusa
Medusa
myadave
Medusa
Level 109
God Stats
56W - 46L
1,433 SR
Queue Stats
410W - 470L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AzazelDamnation
Morgan Le Fay
9
1 / 4 / 1
5,776
413
2,749
7,612
3,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Malkolmkille482
Baron Samedi
10
1 / 7 / 0
6,017
430
3,437
7,207
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
6 / 2 / 2
6,729
481
10,377
7,455
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 1
6,484
463
3,398
8,508
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
10
1 / 3 / 4
6,290
449
2,857
7,774
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 1 / 3
9,103
650
10,558
5,091
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
13
2 / 1 / 1
7,445
532
906
5,716
4,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DubbleYew
Danzaburou
10
1 / 6 / 2
6,225
445
3,001
9,122
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 2 / 5
6,266
448
3,623
12,359
4,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
myadave
Medusa
12
6 / 0 / 5
7,739
553
6,040
7,085
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
20
20
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
1
3
11.5
W
Achilles
 
Achilles
2
1
1
2.5
L
Morgan Le Fay
AzazelDamnation
Morgan Le Fay
1
4
1
0.38
W
Danzaburou
DubbleYew
Danzaburou
1
6
2
0.33
L
Baron Samedi
Malkolmkille482
Baron Samedi
1
7
0
0.14
W
1
2
5
1.75
L
6
2
2
3.5
L
1
4
1
0.38
L
Ares
1
3
4
1
W
Medusa
myadave
Medusa
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
24,128
38,556
Taken
39,373
19,093
Mitigated
15,321
6,971
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,558
56
0
380
5,091
1,487
92
1,633
3,284
63,204
0
W
Achilles
 
Achilles
906
231
0
525
5,716
4,945
340
1,321
4,166
0
38,071
L
Morgan Le Fay
AzazelDamnation
Morgan Le Fay
2,749
0
0
792
7,612
3,080
280
3,273
4,339
23,934
0
W
Danzaburou
DubbleYew
Danzaburou
3,001
1,256
0
1,993
9,122
1,948
0
521
8,541
0
31,934
L
Baron Samedi
Malkolmkille482
Baron Samedi
3,437
72
0
655
7,207
3,195
0
1,411
5,796
28,288
0
W
3,623
485
0
3,790
12,359
4,839
0
3,339
8,794
18,459
0
L
10,377
5,679
0
2,269
7,455
2,783
0
3,518
3,937
0
37,751
L
3,398
398
0
2,010
8,508
3,765
0
1,962
6,546
0
39,965
L
Ares
2,857
218
0
1,245
7,774
6,270
113
4,017
3,757
12,530
0
W
Medusa
myadave
Medusa
6,040
2,959
0
1,282
7,085
2,102
400
1,475
5,545
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
36,778
255
Minions Killed
355
0
Camps Cleared
0
1,144,331
Distance Traveled
1,211,617
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,103
650
106
8
0
266,658
3
W
Achilles
7,445
532
88
6
0
217,183
3
L
Morgan Le Fay
5,776
413
46
3
0
243,286
0
W
Danzaburou
6,225
445
66
5
0
230,934
7
L
Baron Samedi
6,017
430
58
4
0
207,560
3
W
Ymir
6,266
448
30
2
0
257,285
0
L
Anhur
6,729
481
58
4
0
247,497
3
L
Da Ji
6,484
463
69
5
0
215,703
4
L
Ares
6,290
449
24
2
0
230,285
0
W
Medusa
7,739
553
65
5
0
239,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role