Player Matchup

Sol
Sol
 
Sol
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
LostInMadnez
Achilles
Level 63
God Stats
2W - 3L
1,356 SR
Queue Stats
122W - 51L
1,651 Elo+
Party 2
Fenrir
Fenrir
Rocksef
Fenrir
Level 26
God Stats
4W - 1L
1,290 SR
Queue Stats
108W - 39L
1,635 Elo+
Party 2
Team Averages
Level 47
1,382 SR
1,595 Elo+

VS

Team Averages
Level 57
1,513 SR
1,579 Elo+
Charybdis
Charybdis
Beta987654
Charybdis
Level 18
God Stats
1W - 6L
1,325 SR
Queue Stats
14W - 16L
1,552 Elo+
Solo
Thor
Thor
KurthZone
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
MrWhumba
Anubis
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 9L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 8
7,741
774
8,518
4,965
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
LostInMadnez
Achilles
12
6 / 1 / 6
7,988
799
8,596
12,793
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rocksef
Fenrir
11
2 / 3 / 10
7,453
745
4,416
9,401
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beta987654
Charybdis
11
1 / 4 / 3
6,646
665
8,191
7,559
2,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
10
0 / 5 / 4
6,411
641
4,315
8,372
2,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MrWhumba
Anubis
11
4 / 3 / 0
7,327
733
5,282
7,351
2,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
12
Kills
5
5
Deaths
12
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
8
8
L
Charybdis
Beta987654
Charybdis
1
4
3
0.63
L
Thor
0
5
4
0.4
W
Achilles
LostInMadnez
Achilles
6
1
6
9
L
Anubis
MrWhumba
Anubis
4
3
0
1.33
W
Fenrir
Rocksef
Fenrir
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
17,788
27,159
Taken
23,282
12,931
Mitigated
7,975
7,180
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,518
2,234
0
1,507
4,965
1,912
519
639
4,326
28,077
3,100
L
Charybdis
Beta987654
Charybdis
8,191
5,097
0
1,436
7,559
2,535
0
2,854
4,485
0
27,304
L
Thor
4,315
1,031
0
250
8,372
2,633
0
3,181
4,883
0
6,102
W
Achilles
LostInMadnez
Achilles
8,596
1,480
656
4,665
12,793
6,509
184
2,778
10,015
0
19,797
L
Anubis
MrWhumba
Anubis
5,282
664
0
2,200
7,351
2,807
0
2,247
4,783
22,518
0
W
Fenrir
Rocksef
Fenrir
4,416
539
0
352
9,401
4,510
60
2,195
7,206
0
12,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
20,384
108
Minions Killed
100
6
Camps Cleared
3
558,976
Distance Traveled
528,041
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,741
774
67
7
2
176,102
2
L
Charybdis
6,646
665
53
5
1
168,351
3
L
Thor
6,411
641
5
1
0
176,251
4
W
Achilles
7,988
799
23
2
1
214,147
5
L
Anubis
7,327
733
42
4
2
183,439
4
W
Fenrir
7,453
745
18
2
3
168,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role