Player Matchup

Fenrir
Fenrir
Gabriel-Gava_BR
Fenrir
Level 12
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 10L
972 Elo+
Party 2
Vulcan
Vulcan
MCeci0908
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,013 Elo+
Party 2
Pele
Pele
noo_binho
Pele
Level 17
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 14L
946 Elo+
Party 2
Team Averages
Level 13
1,336 SR
977 Elo+

VS

Team Averages
Level 46
1,544 SR
1,507 Elo+
Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Jefftequila
Sun Wukong
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Luk31
Cerberus
Level 28
God Stats
2W - 1L
1,399 SR
Queue Stats
18W - 15L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,340
576
3,609
12,689
4,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vulcan
MCeci0908
Vulcan
9
0 / 7 / 2
6,183
562
2,344
8,233
2,445
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
9
1 / 8 / 0
6,456
587
6,391
10,284
2,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
12 / 0 / 8
9,360
851
15,937
7,426
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Jefftequila
Sun Wukong
13
5 / 2 / 12
8,382
762
5,143
9,921
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Luk31
Cerberus
12
4 / 0 / 15
8,460
769
6,608
7,701
9,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
21
21
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
12
0
8
16
L
1
6
1
0.25
W
Sun Wukong
Jefftequila
Sun Wukong
5
2
12
5.5
W
Cerberus
Luk31
Cerberus
4
0
15
11.5
L
Vulcan
MCeci0908
Vulcan
0
7
2
0.14
L
Pele
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,344
Damage
27,688
31,206
Taken
25,048
9,838
Mitigated
20,747
2,717
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,937
5,076
0
2,627
7,426
3,108
2,078
1,445
5,981
45,643
0
L
3,609
850
0
1,759
12,689
4,404
0
8,732
3,684
0
6,844
W
Sun Wukong
Jefftequila
Sun Wukong
5,143
1,124
0
2,053
9,921
7,706
67
790
9,131
0
10,872
W
Cerberus
Luk31
Cerberus
6,608
723
0
2,087
7,701
9,933
170
975
6,726
24,792
0
L
Vulcan
MCeci0908
Vulcan
2,344
563
0
393
8,233
2,445
0
5,595
2,454
14,245
0
L
Pele
6,391
1,414
0
565
10,284
2,989
0
8,218
1,956
147
19,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,979
Gold Earned
26,202
70
Minions Killed
156
0
Camps Cleared
8
540,188
Distance Traveled
605,206
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,360
851
79
7
3
213,577
2
L
Fenrir
6,340
576
14
1
0
198,807
0
W
Sun Wukong
8,382
762
21
2
2
200,803
0
W
Cerberus
8,460
769
56
5
3
190,826
2
L
Vulcan
6,183
562
30
3
0
160,958
2
L
Pele
6,456
587
26
2
0
180,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role