Player Matchup

Discordia
Discordia
FizzyElf 115
Discordia
Level 69
God Stats
6W - 5L
1,467 SR
Queue Stats
227W - 276L
1,332 Elo+
Party 1
Cabrakan
Cabrakan
Koslammy
Cabrakan
Level 46
God Stats
1W - 2L
1,345 SR
Queue Stats
81W - 108L
1,321 Elo+
Party 1
Chiron
Chiron
RexyKai
Chiron
Level 128
God Stats
4W - 1L
1,618 SR
Queue Stats
160W - 200L
1,286 Elo+
Party 1
Team Averages
Level 81
1,477 SR
1,313 Elo+

VS

Team Averages
Level 15
1,512 SR
1,287 Elo+
Mulan
Mulan
Daggywaggy41
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Ne Zha
Ne Zha
Shinja5032
Ne Zha
Level 18
God Stats
5W - 13L
1,260 SR
Queue Stats
21W - 34L
1,337 Elo+
Solo
Sol
Sol
restless_puun
Sol
Level 17
God Stats
1W - 1L
1,776 SR
Queue Stats
8W - 6L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FizzyElf 115
Discordia
12
6 / 3 / 8
8,197
820
6,160
6,003
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Koslammy
Cabrakan
11
4 / 3 / 12
8,660
866
4,589
11,142
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
RexyKai
Chiron
13
9 / 2 / 10
9,190
919
12,440
6,640
2,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 4
6,086
609
3,125
11,208
6,233
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Shinja5032
Ne Zha
11
2 / 2 / 6
7,685
769
2,656
6,594
2,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 9 / 1
8,280
828
7,370
11,654
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
8
8
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Discordia
FizzyElf 115
Discordia
6
3
8
3.33
W
Cabrakan
Koslammy
Cabrakan
4
3
12
3.33
W
Chiron
RexyKai
Chiron
9
2
10
7
L
Ne Zha
Shinja5032
Ne Zha
2
2
6
2.5
L
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,189
Damage
13,151
23,785
Taken
29,456
14,284
Mitigated
11,503
6,362
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
974
0
0
11,208
6,233
0
5,122
6,086
0
9,204
W
Discordia
FizzyElf 115
Discordia
6,160
931
769
565
6,003
2,102
347
2,593
3,410
26,360
0
W
Cabrakan
Koslammy
Cabrakan
4,589
923
164
2,893
11,142
9,676
300
2,498
8,644
16,532
0
W
Chiron
RexyKai
Chiron
12,440
3,776
771
1,200
6,640
2,506
1,497
2,594
4,031
0
29,487
L
Ne Zha
Shinja5032
Ne Zha
2,656
1,511
0
1,914
6,594
2,107
0
1,472
5,122
0
9,043
L
7,370
3,678
81
2,755
11,654
3,163
558
4,601
7,053
28,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,047
Gold Earned
22,051
109
Minions Killed
77
5
Camps Cleared
2
498,861
Distance Traveled
457,978
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,086
609
12
1
1
137,885
0
W
Discordia
8,197
820
48
5
1
164,071
1
W
Cabrakan
8,660
866
19
2
2
155,021
0
W
Chiron
9,190
919
42
4
2
179,769
0
L
Ne Zha
7,685
769
14
1
0
182,369
1
L
Sol
8,280
828
51
5
1
137,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role