Player Matchup

Set
Set
Estidur
Set
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 34L
1,584 Elo+
Solo
Ymir
Ymir
LeBiffleurQ
Ymir
Level 26
God Stats
4W - 1L
1,592 SR
Queue Stats
17W - 11L
1,519 Elo+
Solo
Tiamat
Tiamat
ishagaru magala
Tiamat
Level 27
God Stats
10W - 3L
1,667 SR
Queue Stats
28W - 21L
1,516 Elo+
Solo
Artemis
Artemis
joalmaru
Artemis
Level 15
God Stats
4W - 0L
1,790 SR
Queue Stats
16W - 10L
1,572 Elo+
Solo
Bastet
Bastet
x CYNTHIA X7194
Bastet
Level 28
God Stats
2W - 3L
1,611 SR
Queue Stats
25W - 15L
1,593 Elo+
Solo
Team Averages
Level 25
1,632 SR
1,557 Elo+

VS

Team Averages
Level 19
1,560 SR
1,490 Elo+
Olorun
Olorun
Alisonsouza9
Olorun
Level 8
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Amungsus8720
Jormungandr
Level 13
God Stats
11W - 8L
1,566 SR
Queue Stats
25W - 16L
1,524 Elo+
Solo
Awilix
Awilix
BagGetter730
Awilix
Level 13
God Stats
2W - 6L
1,680 SR
Queue Stats
15W - 14L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
GreatValue_soup
Jing Wei
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
36W - 37L
1,470 Elo+
Solo
Merlin
Merlin
HuntingShadoWolf
Merlin
Level 36
God Stats
6W - 7L
1,544 SR
Queue Stats
121W - 111L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
6
1 / 0 / 2
4,216
703
750
2,771
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 0 / 1
3,687
615
365
1,975
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
2 / 0 / 1
4,589
765
1,712
2,329
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
joalmaru
Artemis
6
2 / 0 / 0
3,906
651
2,303
2,444
558
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
3,891
649
2,420
3,644
1,114

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 3 / 0
3,203
534
1,067
3,245
554
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Amungsus8720
Jormungandr
7
2 / 1 / 0
4,235
706
2,247
4,088
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Awilix
6
0 / 0 / 0
3,765
628
1,073
4,084
886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
1
0 / 0 / 0
1,170
195
0
0
0
7
0 / 1 / 0
3,961
660
1,035
1,773
396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
2
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
3
0
0
L
Jormungandr
Amungsus8720
Jormungandr
2
1
0
2
L
Awilix
0
0
0
0
W
Set
1
0
2
2
L
Jing Wei
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
2
0
1
2.5
W
Artemis
joalmaru
Artemis
2
0
0
2
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,550
Damage
5,422
13,163
Taken
13,190
4,326
Mitigated
3,950
5,259
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
1,067
462
43
1,055
3,245
554
0
344
2,873
7,400
0
L
Jormungandr
Amungsus8720
Jormungandr
2,247
854
0
800
4,088
2,114
0
560
3,468
18,917
0
L
Awilix
1,073
667
0
2,088
4,084
886
0
463
3,593
0
14,870
W
Set
750
345
0
1,518
2,771
849
0
155
2,616
0
12,883
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
1,035
37
0
195
1,773
396
0
510
1,179
18,850
0
W
365
62
106
740
1,975
1,121
0
570
1,405
7,580
0
W
1,712
244
0
1,294
2,329
684
32
1,075
1,130
18,843
0
W
Artemis
joalmaru
Artemis
2,303
1,365
78
820
2,444
558
250
261
2,183
0
21,250
W
2,420
257
0
703
3,644
1,114
16
2,164
1,480
0
17,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,289
Gold Earned
16,334
167
Minions Killed
144
0
Camps Cleared
0
594,551
Distance Traveled
456,955
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,203
534
15
3
0
88,959
0
L
Jormungandr
4,235
706
44
7
0
109,833
2
L
Awilix
3,765
628
41
7
0
141,185
2
W
Set
4,216
703
40
7
0
118,395
2
L
Jing Wei
1,170
195
0
0
0
0
0
L
Merlin
3,961
660
44
7
0
116,978
1
W
Ymir
3,687
615
15
3
0
114,838
0
W
Tiamat
4,589
765
43
7
0
121,032
1
W
Artemis
3,906
651
37
6
0
112,932
0
W
Bastet
3,891
649
32
5
0
127,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role