Player Matchup

Thoth
Thoth
 
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AJD4723
Thanatos
Level 26
God Stats
1W - 0L
1,346 SR
Queue Stats
20W - 26L
1,333 Elo+
Party 3
Izanami
Izanami
Fifa200816
Izanami
Level 16
God Stats
2W - 0L
1,698 SR
Queue Stats
27W - 27L
1,398 Elo+
Party 2
Cerberus
Cerberus
dragqueensister
Cerberus
Level 24
God Stats
1W - 1L
1,225 SR
Queue Stats
20W - 26L
1,333 Elo+
Party 3
Fenrir
Fenrir
glhf126
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,451 Elo+
Party 2
Team Averages
Level 23
1,454 SR
1,403 Elo+

VS

Team Averages
Level 24
1,531 SR
1,395 Elo+
Anubis
Anubis
Dicde
Anubis
Level 14
God Stats
4W - 4L
1,515 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1
Ra
Ra
JeyRoo
Ra
Level 28
God Stats
3W - 2L
1,553 SR
Queue Stats
65W - 71L
1,416 Elo+
Solo
Achilles
Achilles
Panchothegoat
Achilles
Level 23
God Stats
1W - 2L
1,562 SR
Queue Stats
11W - 12L
1,395 Elo+
Solo
Chernobog
Chernobog
Quilden
Chernobog
Level 27
God Stats
17W - 13L
1,525 SR
Queue Stats
57W - 66L
1,446 Elo+
Party 1
Fenrir
Fenrir
R3Da55a55in
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 69L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
10 / 5 / 5
10,864
543
12,858
13,945
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
AJD4723
Thanatos
14
0 / 5 / 0
8,974
449
3,179
8,617
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Fifa200816
Izanami
20
22 / 3 / 6
13,174
659
22,358
17,539
6,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
1 / 6 / 17
9,803
490
9,461
18,716
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
glhf126
Fenrir
20
13 / 1 / 5
12,258
613
18,662
15,581
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dicde
Anubis
12
4 / 12 / 1
8,135
407
13,038
14,911
5,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
12
1 / 12 / 2
8,102
405
5,580
16,371
4,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Panchothegoat
Achilles
13
2 / 3 / 3
8,558
428
8,458
19,517
18,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Quilden
Chernobog
13
2 / 13 / 5
9,433
472
9,636
17,879
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
11 / 6 / 2
11,680
584
17,359
17,727
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
46
Kills
20
20
Deaths
46
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
5
5
2.5
W
Thanatos
AJD4723
Thanatos
0
5
0
0
L
Anubis
Dicde
Anubis
4
12
1
0.38
W
Izanami
Fifa200816
Izanami
22
3
6
8.33
L
Ra
1
12
2
0.17
L
Achilles
Panchothegoat
Achilles
2
3
3
1.17
L
Chernobog
Quilden
Chernobog
2
13
5
0.35
L
Fenrir
11
6
2
2
W
Cerberus
1
6
17
1.58
W
Fenrir
glhf126
Fenrir
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,518
Damage
54,071
74,398
Taken
86,405
33,610
Mitigated
39,382
29,739
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,858
1,159
0
3,246
13,945
4,681
1,856
3,590
10,355
67,691
0
W
Thanatos
AJD4723
Thanatos
3,179
1,457
0
5,136
8,617
3,719
1,798
0
8,617
0
40,798
L
Anubis
Dicde
Anubis
13,038
1,227
0
2,162
14,911
5,337
429
4,122
10,789
30,689
0
W
Izanami
Fifa200816
Izanami
22,358
12,948
129
7,518
17,539
6,213
5,409
4,631
12,908
0
100,078
L
Ra
5,580
534
210
2,479
16,371
4,709
732
7,788
8,583
29,857
0
L
Achilles
Panchothegoat
Achilles
8,458
1,908
0
3,548
19,517
18,677
1,236
1,528
17,989
6,026
35,981
L
Chernobog
Quilden
Chernobog
9,636
7,051
0
2,716
17,879
4,410
190
5,940
11,939
0
40,581
L
Fenrir
17,359
5,041
0
6,446
17,727
6,249
0
2,941
14,786
0
63,551
W
Cerberus
9,461
898
202
4,018
18,716
11,559
362
8,636
10,080
24,828
0
W
Fenrir
glhf126
Fenrir
18,662
7,821
0
9,490
15,581
7,438
0
3,048
12,533
0
94,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
45,908
558
Minions Killed
319
0
Camps Cleared
0
1,645,611
Distance Traveled
1,679,759
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,864
543
108
5
0
305,650
2
W
Thanatos
8,974
449
103
5
0
309,402
1
L
Anubis
8,135
407
46
2
0
270,630
3
W
Izanami
13,174
659
161
8
0
363,705
1
L
Ra
8,102
405
54
3
0
308,841
0
L
Achilles
8,558
428
57
3
0
404,443
1
L
Chernobog
9,433
472
64
3
0
320,443
3
L
Fenrir
11,680
584
98
5
0
375,402
5
W
Cerberus
9,803
490
53
3
0
279,937
1
W
Fenrir
12,258
613
133
7
0
386,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role