Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
ArcZid
Kumbhakarna
Silver I
Level 119
God Stats
21W - 17L
1,540 SR
Queue Stats
70W - 84L
1,250 MMR
Party 3
Rama
Rama
Gold V
Ashah0713
Rama
Gold V
Level 119
God Stats
10W - 14L
1,472 SR
Queue Stats
198W - 206L
1,280 MMR
Party 3
Loki
Loki
Gold V
LVG BhursK
Loki
Gold V
Level 123
God Stats
1W - 6L
1,262 SR
Queue Stats
173W - 172L
1,226 MMR
Solo
Chang'e
Chang'e
Gold V
iSecret__Shadows
Chang'e
Gold V
Level 160
God Stats
33W - 28L
1,626 SR
Queue Stats
399W - 417L
1,265 MMR
Solo
Mulan
Mulan
Gold IV
porklomaine
Mulan
Gold IV
Level 160
God Stats
0W - 2L
1,498 SR
Queue Stats
252W - 245L
1,247 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,480 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,544 SR
1,255 MMR
Vulcan
Vulcan
Silver I
BIowinBubbIes
Vulcan
Silver I
Level 78
God Stats
8W - 5L
1,558 SR
Queue Stats
240W - 257L
1,216 MMR
Solo
Sol
Sol
Silver II
Deferential
Sol
Silver II
Level 134
God Stats
4W - 5L
1,622 SR
Queue Stats
157W - 169L
1,039 MMR
Party 1
Kali
Kali
Gold III
NeverAGg
Kali
Gold III
Level 140
God Stats
8W - 5L
1,500 SR
Queue Stats
294W - 296L
1,504 MMR
Party 1
Ganesha
Ganesha
Silver II
TR Ddraig
Ganesha
Silver II
Level 116
God Stats
1W - 0L
1,542 SR
Queue Stats
15W - 25L
1,125 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
TRBigBrain
Hou Yi
Silver IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,387 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ArcZid
Kumbhakarna
9
0 / 5 / 3
6,406
400
3,702
13,546
8,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
14
4 / 4 / 1
8,701
544
8,877
11,374
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 3
8,944
559
7,183
11,168
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 4
7,772
486
8,104
10,451
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 2 / 0
6,824
427
1,986
9,595
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaArachneGilgameshOdin

VS

Bans
ArtioCharybdisChernobogTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,293
581
5,041
4,631
2,572
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
9 / 3 / 3
10,279
642
13,534
10,744
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kali
16
1 / 2 / 2
9,059
566
6,011
11,881
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
TR Ddraig
Ganesha
12
0 / 2 / 10
8,380
524
3,024
10,879
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
TRBigBrain
Hou Yi
16
7 / 2 / 5
10,376
649
11,525
9,561
3,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
17
17
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ArcZid
Kumbhakarna
0
5
3
0.3
L
Rama
4
4
1
1.13
W
0
1
1
0.5
W
9
3
3
3.5
L
4
2
3
2.75
W
Kali
1
2
2
1
W
Ganesha
TR Ddraig
Ganesha
0
2
10
2.5
W
Hou Yi
TRBigBrain
Hou Yi
7
2
5
4.75
L
2
4
4
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,852
Damage
39,135
56,134
Taken
47,696
27,609
Mitigated
22,686
17,106
Healing
21,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ArcZid
Kumbhakarna
3,702
867
228
2,189
13,546
8,203
0
6,391
7,155
9,377
0
L
Rama
8,877
7,434
0
4,279
11,374
3,639
852
4,278
7,096
0
57,391
W
5,041
1,946
0
2,082
4,631
2,572
1,315
1,328
3,137
56,738
0
W
13,534
5,303
0
4,628
10,744
3,417
5,200
2,602
8,014
67,799
0
L
7,183
1,313
0
1,386
11,168
4,543
0
2,785
8,383
0
66,577
W
Kali
6,011
1,990
0
6,167
11,881
5,393
774
2,427
9,239
0
74,099
W
Ganesha
TR Ddraig
Ganesha
3,024
574
372
3,360
10,879
8,228
122
2,505
8,210
8,104
0
W
Hou Yi
TRBigBrain
Hou Yi
11,525
7,150
0
5,032
9,561
3,076
1,097
2,332
7,129
0
59,381
L
8,104
501
1,388
3,797
10,451
4,580
0
3,831
6,620
40,772
0
L
1,986
122
0
3,839
9,595
6,644
0
4,314
5,281
0
32,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
47,387
387
Minions Killed
477
0
Camps Cleared
0
1,397,107
Distance Traveled
1,547,506
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,406
400
12
1
0
303,316
3
L
Rama
8,701
544
104
7
0
258,763
2
W
Vulcan
9,293
581
119
7
0
291,304
4
W
Sol
10,279
642
116
7
0
296,925
1
L
Loki
8,944
559
113
7
0
347,745
3
W
Kali
9,059
566
123
8
0
353,618
2
W
Ganesha
8,380
524
4
0
0
297,439
2
W
Hou Yi
10,376
649
115
7
0
308,220
1
L
Chang'e
7,772
486
84
5
0
252,070
4
L
Mulan
6,824
427
74
5
0
235,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role