Player Matchup

Hachiman
Hachiman
Silver I
FatVirgins
Hachiman
Silver I
Level 128
God Stats
7W - 1L
1,718 SR
Queue Stats
13W - 9L
1,459 MMR
Solo
Artio
Artio
Gold V
OhMightySmiter
Artio
Gold V
Level 159
God Stats
12W - 3L
1,725 SR
Queue Stats
460W - 467L
1,352 MMR
Solo
Nike
Nike
Gold V
Pfefferminzboy
Nike
Gold V
Level 96
God Stats
2W - 3L
1,512 SR
Queue Stats
36W - 37L
1,356 MMR
Solo
Kukulkan
Kukulkan
Gold II
TwmTheBwm
Kukulkan
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,475 MMR
Solo
Kali
Kali
Silver I
daviiidson69
Kali
Silver I
Level 123
God Stats
42W - 37L
1,558 SR
Queue Stats
466W - 468L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,603 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,607 SR
1,468 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Grenadier Prime
Tsukuyomi
Silver I
Level 122
God Stats
1W - 1L
1,529 SR
Queue Stats
21W - 13L
1,554 MMR
Party 1
Artemis
Artemis
Gold III
IVB34STVI
Artemis
Gold III
Level 156
God Stats
24W - 19L
1,654 SR
Queue Stats
385W - 385L
1,456 MMR
Solo
Aphrodite
Aphrodite
Gold V
MadameEboshiYT
Aphrodite
Gold V
Level 146
God Stats
3W - 3L
1,597 SR
Queue Stats
52W - 59L
1,321 MMR
Solo
Nu Wa
Nu Wa
Silver II
Rob Asleep
Nu Wa
Silver II
Level 53
God Stats
0W - 1L
1,756 SR
Queue Stats
21W - 14L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FatVirgins
Hachiman
20
10 / 3 / 12
16,066
595
20,624
22,472
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 3 / 18
13,295
492
11,632
28,740
31,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 0 / 12
15,911
589
17,881
20,396
19,540
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TwmTheBwm
Kukulkan
20
2 / 6 / 10
14,292
529
19,883
15,301
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 4 / 10
17,874
662
20,542
30,692
15,208
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OdinAwilixCliodhna

VS

Bans
LokiPeleVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 5 / 7
10,859
402
9,659
27,871
33,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Grenadier Prime
Tsukuyomi
18
4 / 6 / 5
11,535
427
19,701
25,730
9,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
IVB34STVI
Artemis
20
4 / 8 / 2
13,236
490
15,430
21,689
7,252
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
MadameEboshiYT
Aphrodite
17
4 / 11 / 2
11,525
427
9,122
21,430
8,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
17
2 / 9 / 6
11,294
418
20,201
17,805
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
38
Kills
16
16
Deaths
39
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
7
1.1
W
Hachiman
FatVirgins
Hachiman
10
3
12
5.33
L
Tsukuyomi
Grenadier Prime
Tsukuyomi
4
6
5
1.08
L
Artemis
IVB34STVI
Artemis
4
8
2
0.63
L
Aphrodite
MadameEboshiYT
Aphrodite
4
11
2
0.45
W
1
3
18
3.33
W
14
0
12
20
L
Nu Wa
2
9
6
0.56
W
Kukulkan
TwmTheBwm
Kukulkan
2
6
10
1.17
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,562
Damage
74,113
117,601
Taken
114,525
79,819
Mitigated
65,787
50,522
Healing
26,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,659
656
0
2,037
27,871
33,074
54
11,358
16,128
33,964
0
W
Hachiman
FatVirgins
Hachiman
20,624
14,463
0
10,863
22,472
7,835
6,474
5,946
16,290
0
145,579
L
Tsukuyomi
Grenadier Prime
Tsukuyomi
19,701
4,193
0
6,824
25,730
9,897
13
6,016
19,454
0
76,493
L
Artemis
IVB34STVI
Artemis
15,430
6,381
0
3,727
21,689
7,252
3,662
3,890
17,664
0
100,983
L
Aphrodite
MadameEboshiYT
Aphrodite
9,122
239
4,410
8,663
21,430
8,475
0
4,412
16,244
62,563
0
W
11,632
526
3,277
12,626
28,740
31,397
64
11,742
16,337
53,849
0
W
17,881
1,775
0
4,633
20,396
19,540
2,738
7,588
12,161
8,149
87,169
L
Nu Wa
20,201
2,730
80
1,217
17,805
7,089
318
7,725
9,870
68,418
0
W
Kukulkan
TwmTheBwm
Kukulkan
19,883
969
0
2,533
15,301
5,839
1,463
7,017
7,874
125,676
0
W
20,542
10,168
0
16,590
30,692
15,208
646
7,749
22,520
0
151,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,438
Gold Earned
58,449
826
Minions Killed
552
0
Camps Cleared
0
2,764,371
Distance Traveled
2,427,203
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,859
402
25
1
0
523,210
10
W
Hachiman
16,066
595
181
7
0
512,527
0
L
Tsukuyomi
11,535
427
114
4
0
583,769
0
L
Artemis
13,236
490
174
6
0
417,186
6
L
Aphrodite
11,525
427
121
4
0
451,832
4
W
Artio
13,295
492
58
2
0
595,950
4
W
Nike
15,911
589
172
6
0
574,478
6
L
Nu Wa
11,294
418
118
4
0
451,206
4
W
Kukulkan
14,292
529
192
7
0
489,691
6
W
Kali
17,874
662
223
8
0
591,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role