Player Matchup

Cliodhna
Cliodhna
Agustinslash
Cliodhna
Level 65
God Stats
6W - 5L
1,533 SR
Queue Stats
233W - 299L
1,313 Elo+
Solo
Achilles
Achilles
BOPE-RealxJonas
Achilles
Level 75
God Stats
49W - 41L
1,529 SR
Queue Stats
289W - 315L
1,518 Elo+
Solo
Medusa
Medusa
Dinto29
Medusa
Level 103
God Stats
6W - 11L
1,476 SR
Queue Stats
158W - 169L
1,344 Elo+
Solo
Athena
Athena
JjudernautT
Athena
Level 81
God Stats
1W - 0L
1,771 SR
Queue Stats
15W - 18L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
catherrrin
Morgan Le Fay
Level 59
God Stats
5W - 0L
1,688 SR
Queue Stats
320W - 360L
1,360 Elo+
Solo
Team Averages
Level 77
1,600 SR
1,403 Elo+

VS

Team Averages
Level 87
1,441 SR
1,416 Elo+
Poseidon
Poseidon
NightGhost905
Poseidon
Level 62
God Stats
3W - 7L
1,275 SR
Queue Stats
286W - 272L
1,424 Elo+
Solo
Neith
Neith
Os_Lourenzos
Neith
Level 87
God Stats
9W - 12L
1,466 SR
Queue Stats
516W - 567L
1,399 Elo+
Solo
Bakasura
Bakasura
SMC_SPARTACUS
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 53L
1,415 Elo+
Solo
Horus
Horus
Zayo_94
Horus
Level 138
God Stats
20W - 17L
1,472 SR
Queue Stats
209W - 218L
1,420 Elo+
Solo
Aphrodite
Aphrodite
fospia
Aphrodite
Level 81
God Stats
16W - 24L
1,491 SR
Queue Stats
402W - 461L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Agustinslash
Cliodhna
16
2 / 2 / 5
9,398
587
3,850
10,632
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
4 / 0 / 1
9,615
601
6,982
11,584
12,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Dinto29
Medusa
15
11 / 3 / 5
10,038
627
14,818
14,277
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
4 / 2 / 16
9,721
608
6,039
13,479
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
catherrrin
Morgan Le Fay
15
4 / 2 / 6
9,231
577
5,827
8,617
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NightGhost905
Poseidon
14
5 / 6 / 1
8,931
558
7,415
9,175
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,342
396
6,287
9,834
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SMC_SPARTACUS
Bakasura
14
3 / 5 / 0
8,352
522
5,618
13,787
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Zayo_94
Horus
8
0 / 2 / 0
5,983
374
3,385
7,463
2,446
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
fospia
Aphrodite
11
0 / 7 / 3
6,751
422
7,503
11,624
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
8
9
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Agustinslash
Cliodhna
2
2
5
2.25
W
Achilles
4
0
1
4.5
W
Medusa
Dinto29
Medusa
11
3
5
4.5
W
Athena
4
2
16
6
L
Poseidon
NightGhost905
Poseidon
5
6
1
0.92
L
0
5
2
0.2
L
Bakasura
SMC_SPARTACUS
Bakasura
3
5
0
0.6
L
Horus
Zayo_94
Horus
0
2
0
0
W
Morgan Le Fay
catherrrin
Morgan Le Fay
4
2
6
3.5
L
Aphrodite
fospia
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
30,208
58,589
Taken
51,883
40,931
Mitigated
20,919
17,287
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Agustinslash
Cliodhna
3,850
374
0
2,368
10,632
3,822
1,231
987
9,524
0
77,028
W
Achilles
6,982
2,495
0
3,755
11,584
12,270
1,206
637
10,575
8,674
41,624
W
Medusa
Dinto29
Medusa
14,818
6,097
0
4,974
14,277
5,950
2,188
6,709
7,089
0
55,619
W
Athena
6,039
2,069
828
2,293
13,479
15,606
116
2,700
10,330
25,372
0
L
Poseidon
NightGhost905
Poseidon
7,415
606
0
705
9,175
3,209
0
3,647
5,322
52,657
0
L
6,287
2,257
0
1,275
9,834
3,147
0
2,563
7,185
0
31,459
L
Bakasura
SMC_SPARTACUS
Bakasura
5,618
3,703
0
4,928
13,787
5,806
188
3,405
10,256
0
49,918
L
Horus
Zayo_94
Horus
3,385
1,920
0
3,440
7,463
2,446
0
82
7,381
0
17,545
W
Morgan Le Fay
catherrrin
Morgan Le Fay
5,827
413
0
3,069
8,617
3,283
2,275
2,675
5,406
45,795
0
L
Aphrodite
fospia
Aphrodite
7,503
1,207
2,302
5,177
11,624
6,311
0
2,837
8,713
30,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
36,359
470
Minions Killed
375
0
Camps Cleared
0
1,508,782
Distance Traveled
1,221,418
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,398
587
123
8
0
342,099
0
W
Achilles
9,615
601
112
7
0
307,088
3
W
Medusa
10,038
627
101
6
0
273,476
1
W
Athena
9,721
608
27
2
0
291,706
3
L
Poseidon
8,931
558
107
7
0
271,830
1
L
Neith
6,342
396
61
4
0
257,576
0
L
Bakasura
8,352
522
117
7
0
301,455
0
L
Horus
5,983
374
38
2
0
143,215
1
W
Morgan Le Fay
9,231
577
107
7
0
294,413
2
L
Aphrodite
6,751
422
52
3
0
247,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role