Player Matchup

Sun Wukong
Sun Wukong
Bernardodelfinos
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 64L
1,337 Elo+
Party 1
Anubis
Anubis
DVPETEA
Anubis
Level 22
God Stats
15W - 12L
1,402 SR
Queue Stats
17W - 20L
1,203 Elo+
Solo
King Arthur
King Arthur
churriadoro7
King Arthur
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,196 Elo+
Solo
Scylla
Scylla
junin_clee
Scylla
Level 33
God Stats
5W - 2L
1,505 SR
Queue Stats
17W - 25L
1,251 Elo+
Party 1
Cu Chulainn
Cu Chulainn
makesense541
Cu Chulainn
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,425 Elo+
Solo
Team Averages
Level 25
1,481 SR
1,282 Elo+

VS

Team Averages
Level 22
1,401 SR
1,198 Elo+
Ullr
Ullr
Cvstackzz
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 57L
1,132 Elo+
Party 2
Hel
Hel
Mrlopez1109
Hel
Level 23
God Stats
3W - 6L
1,395 SR
Queue Stats
17W - 46L
1,077 Elo+
Party 2
Fenrir
Fenrir
P00Zskov
Fenrir
Level 25
God Stats
1W - 1L
1,431 SR
Queue Stats
9W - 15L
1,246 Elo+
Solo
Athena
Athena
idontknow00
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,280 Elo+
Solo
Janus
Janus
lemon_junior6
Janus
Level 21
God Stats
4W - 7L
1,178 SR
Queue Stats
48W - 79L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bernardodelfinos
Sun Wukong
19
5 / 4 / 16
13,340
476
18,300
25,804
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
DVPETEA
Anubis
20
7 / 10 / 10
13,577
485
30,633
27,084
14,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
churriadoro7
King Arthur
16
4 / 7 / 11
11,543
412
12,353
24,127
17,190
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
junin_clee
Scylla
20
16 / 7 / 3
14,544
519
23,065
16,778
6,314
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
makesense541
Cu Chulainn
18
8 / 7 / 6
12,985
464
13,702
23,437
26,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 8 / 9
9,063
324
3,102
17,737
5,709
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 13 / 8
9,058
324
5,539
13,867
4,388
Fenrir
P00Zskov
Fenrir
15
14 / 6 / 3
12,179
435
13,892
18,242
7,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
16
3 / 6 / 16
11,219
401
13,947
39,454
48,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 9 / 10
13,117
468
37,274
25,872
9,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
40
Kills
33
35
Deaths
42
46
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bernardodelfinos
Sun Wukong
5
4
16
3.25
L
Ullr
1
8
9
0.69
W
Anubis
DVPETEA
Anubis
7
10
10
1.2
L
2
13
8
0.46
L
Fenrir
P00Zskov
Fenrir
14
6
3
2.58
W
King Arthur
churriadoro7
King Arthur
4
7
11
1.36
L
Athena
3
6
16
1.83
W
Scylla
junin_clee
Scylla
16
7
3
2.5
L
13
9
10
2
W
Cu Chulainn
makesense541
Cu Chulainn
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,053
Damage
73,754
117,230
Taken
115,172
82,460
Mitigated
75,107
32,511
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bernardodelfinos
Sun Wukong
18,300
4,172
0
9,092
25,804
18,659
2,098
7,922
15,631
0
89,259
L
Ullr
3,102
1,885
0
1,163
17,737
5,709
862
8,412
9,134
0
17,330
W
Anubis
DVPETEA
Anubis
30,633
2,716
0
14,239
27,084
14,109
7,083
17,053
8,207
95,505
0
L
5,539
2,692
1,492
2,005
13,867
4,388
1,004
5,746
8,017
24,114
0
L
Fenrir
P00Zskov
Fenrir
13,892
5,983
0
3,749
18,242
7,253
617
5,103
12,869
0
44,998
W
King Arthur
churriadoro7
King Arthur
12,353
2,435
0
3,626
24,127
17,190
474
14,452
8,234
5,929
32,967
L
Athena
13,947
4,070
0
1,858
39,454
48,673
565
22,735
16,205
35,859
0
W
Scylla
junin_clee
Scylla
23,065
3,734
833
1,960
16,778
6,314
1,800
7,885
8,689
69,531
0
L
37,274
2,356
221
3,653
25,872
9,084
1,423
13,348
12,220
91,503
0
W
Cu Chulainn
makesense541
Cu Chulainn
13,702
3,023
0
2,761
23,437
26,188
1,393
7,823
15,300
840
61,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
54,636
484
Minions Killed
293
0
Camps Cleared
0
2,464,414
Distance Traveled
1,850,177
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,340
476
117
4
0
547,302
0
L
Ullr
9,063
324
30
1
0
294,535
0
W
Anubis
13,577
485
120
4
0
396,801
0
L
Hel
9,058
324
34
1
0
281,197
0
L
Fenrir
12,179
435
71
3
0
357,628
0
W
King Arthur
11,543
412
41
1
0
545,074
3
L
Athena
11,219
401
36
1
0
486,680
1
W
Scylla
14,544
519
111
4
0
522,691
4
L
Janus
13,117
468
122
4
0
430,137
0
W
Cu Chulainn
12,985
464
95
3
0
452,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role