Player Matchup

Anubis
Anubis
Doviak22
Anubis
Level 28
God Stats
16W - 13L
1,504 SR
Queue Stats
83W - 101L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
I Am Reading
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,307 Elo+
Solo
Fenrir
Fenrir
McCarthy78601
Fenrir
Level 29
God Stats
3W - 2L
1,529 SR
Queue Stats
91W - 106L
1,419 Elo+
Party 1
Chaac
Chaac
latentti_dan
Chaac
Level 26
God Stats
2W - 1L
1,701 SR
Queue Stats
43W - 59L
1,351 Elo+
Solo
Cthulhu
Cthulhu
maxsims2
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,547 SR
1,401 Elo+

VS

Team Averages
Level 10
1,514 SR
1,459 Elo+
Rama
Rama
Adore Myni
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
CJJ_Darkshadow
Yemoja
Level 22
God Stats
9W - 8L
1,531 SR
Queue Stats
20W - 23L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Raven71996
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
WhereIsMyWood
Nemesis
Level 16
God Stats
2W - 3L
1,538 SR
Queue Stats
14W - 27L
1,319 Elo+
Solo
Skadi
Skadi
knightmarewolf03
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doviak22
Anubis
16
18 / 1 / 18
11,928
596
17,890
12,370
5,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
I Am Reading
Danzaburou
16
23 / 3 / 9
11,924
596
18,166
12,180
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 1 / 7
11,146
557
5,227
12,959
10,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 1
11,272
564
2,484
8,432
4,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
maxsims2
Cthulhu
11
1 / 8 / 4
8,686
434
1,150
10,310
6,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 17 / 0
6,075
304
2,003
13,533
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 13 / 0
7,278
364
767
14,342
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Raven71996
Kukulkan
8
0 / 15 / 2
6,159
308
1,099
12,220
2,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
9
2 / 11 / 3
7,807
390
7,248
13,764
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 4 / 1
5,495
275
199
2,568
391

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
56
Kills
5
13
Deaths
60
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
17
0
0.06
L
2
13
0
0.15
W
Anubis
Doviak22
Anubis
18
1
18
27
W
Danzaburou
I Am Reading
Danzaburou
23
3
9
9.17
W
11
1
7
14.5
L
Kukulkan
Raven71996
Kukulkan
0
15
2
0.07
L
Nemesis
2
11
3
0.32
L
0
4
1
0.13
W
3
0
1
3.5
W
Cthulhu
maxsims2
Cthulhu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,917
Damage
11,316
56,251
Taken
56,427
32,920
Mitigated
18,036
22,628
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,003
1,748
0
162
13,533
2,301
0
3,973
9,560
0
8,934
L
767
76
171
397
14,342
8,253
0
5,183
8,323
2,743
0
W
Anubis
Doviak22
Anubis
17,890
1,010
0
8,392
12,370
5,717
3,465
2,009
10,361
66,154
0
W
Danzaburou
I Am Reading
Danzaburou
18,166
5,449
394
4,025
12,180
5,582
890
1,658
10,522
0
70,385
W
5,227
1,096
0
5,549
12,959
10,034
126
1,635
11,324
9,807
68,320
L
Kukulkan
Raven71996
Kukulkan
1,099
624
0
0
12,220
2,410
0
5,487
6,697
4,410
0
L
Nemesis
7,248
2,045
0
1,460
13,764
4,681
0
4,870
8,858
0
29,106
L
199
176
0
0
2,568
391
8
316
2,252
0
2,546
W
2,484
567
0
4,109
8,432
4,912
2,782
37
8,395
0
66,714
W
Cthulhu
maxsims2
Cthulhu
1,150
465
0
159
10,310
6,675
1,139
1,478
8,832
19,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,956
Gold Earned
32,814
483
Minions Killed
68
0
Camps Cleared
0
1,789,607
Distance Traveled
1,090,969
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,075
304
10
1
0
226,851
1
L
Yemoja
7,278
364
3
0
0
274,184
0
W
Anubis
11,928
596
89
4
0
356,807
2
W
Danzaburou
11,924
596
107
5
0
338,252
0
W
Fenrir
11,146
557
131
7
0
373,860
1
L
Kukulkan
6,159
308
8
0
0
240,178
0
L
Nemesis
7,807
390
45
2
0
264,564
2
L
Skadi
5,495
275
2
0
0
85,192
0
W
Chaac
11,272
564
120
6
0
416,327
1
W
Cthulhu
8,686
434
36
2
0
304,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role