Player Matchup

Anubis
Anubis
Amaryliso
Anubis
Level 108
God Stats
1W - 1L
1,147 SR
Queue Stats
309W - 411L
1,369 Elo+
Party 2
Fenrir
Fenrir
Maximuslegitimus
Fenrir
Level 109
God Stats
12W - 12L
1,482 SR
Queue Stats
267W - 330L
1,444 Elo+
Party 2
Cerberus
Cerberus
Psychoidz
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
Raphilob
Erlang Shen
Level 143
God Stats
8W - 10L
1,483 SR
Queue Stats
457W - 517L
1,415 Elo+
Party 2
Anhur
Anhur
jogoscor35
Anhur
Level 46
God Stats
4W - 2L
1,486 SR
Queue Stats
167W - 159L
1,472 Elo+
Solo
Team Averages
Level 84
1,420 SR
1,448 Elo+

VS

Team Averages
Level 64
1,436 SR
1,461 Elo+
Athena
Athena
BabyShOckeR
Athena
Level 38
God Stats
3W - 3L
1,525 SR
Queue Stats
31W - 22L
1,515 Elo+
Solo
Tyr
Tyr
Domzzyy
Tyr
Level 109
God Stats
4W - 11L
1,318 SR
Queue Stats
94W - 94L
1,505 Elo+
Party 1
Merlin
Merlin
MoonWitchy
Merlin
Level 39
God Stats
0W - 3L
1,341 SR
Queue Stats
79W - 105L
1,443 Elo+
Party 3
Izanami
Izanami
XrayLlama
Izanami
Level 45
God Stats
4W - 6L
1,483 SR
Queue Stats
46W - 65L
1,391 Elo+
Party 1
Zhong Kui
Zhong Kui
vthestampede86
Zhong Kui
Level 88
God Stats
1W - 2L
1,514 SR
Queue Stats
222W - 226L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amaryliso
Anubis
13
3 / 2 / 6
8,360
643
5,070
8,121
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 1 / 4
8,312
639
4,457
7,578
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Psychoidz
Cerberus
9
0 / 1 / 6
6,448
496
2,484
9,502
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Raphilob
Erlang Shen
13
3 / 0 / 4
8,140
626
6,014
9,929
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
12
3 / 1 / 3
7,429
571
6,573
7,760
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 2 / 2
5,872
452
2,766
10,529
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
10
2 / 4 / 1
6,252
481
4,088
9,681
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MoonWitchy
Merlin
11
1 / 3 / 1
6,251
481
5,466
5,204
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XrayLlama
Izanami
11
1 / 3 / 3
6,401
492
4,794
6,816
1,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
vthestampede86
Zhong Kui
11
0 / 2 / 0
6,057
466
3,482
5,841
4,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amaryliso
Anubis
3
2
6
3
L
Athena
1
2
2
1
L
Tyr
2
4
1
0.63
W
5
1
4
7
L
Merlin
MoonWitchy
Merlin
1
3
1
0.5
W
Cerberus
Psychoidz
Cerberus
0
1
6
3
W
Erlang Shen
Raphilob
Erlang Shen
3
0
4
5
L
Izanami
XrayLlama
Izanami
1
3
3
0.83
W
Anhur
3
1
3
4.5
L
Zhong Kui
vthestampede86
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
20,596
42,890
Taken
38,071
21,366
Mitigated
16,670
19,859
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amaryliso
Anubis
5,070
187
183
4,820
8,121
3,679
31
2,332
5,753
56,555
0
L
Athena
2,766
445
149
3,234
10,529
6,085
0
3,724
6,805
11,916
0
L
Tyr
4,088
845
0
3,703
9,681
2,939
0
3,081
6,600
0
31,150
W
4,457
916
0
3,807
7,578
2,527
198
1,278
6,300
0
45,630
L
Merlin
MoonWitchy
Merlin
5,466
551
0
995
5,204
1,546
0
888
4,316
37,512
0
W
Cerberus
Psychoidz
Cerberus
2,484
160
0
1,849
9,502
5,754
27
1,406
8,096
16,122
0
W
Erlang Shen
Raphilob
Erlang Shen
6,014
2,114
0
6,332
9,929
7,390
777
4,730
4,941
9,812
34,271
L
Izanami
XrayLlama
Izanami
4,794
3,221
0
1,143
6,816
1,255
568
280
6,536
0
39,005
W
Anhur
6,573
3,190
0
2,868
7,760
2,016
536
1,787
5,973
0
47,731
L
Zhong Kui
vthestampede86
Zhong Kui
3,482
606
0
2,441
5,841
4,845
0
1,427
4,414
31,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,689
Gold Earned
30,833
398
Minions Killed
302
0
Camps Cleared
0
1,259,723
Distance Traveled
1,134,080
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,360
643
114
9
0
235,666
7
L
Athena
5,872
452
19
1
0
250,397
3
L
Tyr
6,252
481
70
5
0
264,120
2
W
Fenrir
8,312
639
79
6
0
287,875
2
L
Merlin
6,251
481
65
5
0
224,102
5
W
Cerberus
6,448
496
17
1
0
247,494
3
W
Erlang Shen
8,140
626
101
8
0
241,392
0
L
Izanami
6,401
492
80
6
0
205,220
2
W
Anhur
7,429
571
87
7
0
247,296
6
L
Zhong Kui
6,057
466
68
5
0
190,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role