Player Matchup

Olorun
Olorun
LukFSouza
Olorun
Level 5
God Stats
1W - 2L
1,269 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 1
Charybdis
Charybdis
Mini_ZOZIO
Charybdis
Level 15
God Stats
2W - 1L
1,692 SR
Queue Stats
10W - 18L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
Rafaelkneu
Sun Wukong
Level 6
God Stats
1W - 3L
1,122 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 1
Yemoja
Yemoja
ThomasShelby500
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,256 Elo+
Solo
Hades
Hades
scorpion621wild
Hades
Level 16
God Stats
5W - 0L
1,701 SR
Queue Stats
12W - 11L
1,320 Elo+
Solo
Team Averages
Level 10
1,457 SR
1,225 Elo+

VS

Team Averages
Level 18
1,439 SR
1,383 Elo+
Yemoja
Yemoja
DayyDayy54
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Jax123-Jta123
Zeus
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Solo
Nemesis
Nemesis
Ppsty
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Susano
Susano
Rodrignicus
Susano
Level 26
God Stats
0W - 2L
1,188 SR
Queue Stats
6W - 14L
1,163 Elo+
Solo
Guan Yu
Guan Yu
TA xRudyG502
Guan Yu
Level 29
God Stats
3W - 3L
1,506 SR
Queue Stats
119W - 143L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LukFSouza
Olorun
17
9 / 9 / 2
12,472
480
10,914
17,682
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Mini_ZOZIO
Charybdis
19
8 / 7 / 4
13,697
527
15,868
18,546
5,357
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Rafaelkneu
Sun Wukong
19
5 / 7 / 12
13,068
503
9,625
21,289
10,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 14
11,776
453
6,349
22,173
24,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 9 / 3
12,896
496
13,172
27,956
20,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DayyDayy54
Yemoja
3
0 / 1 / 0
6,736
259
58
1,280
460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
27 / 9 / 5
14,872
572
46,976
24,661
9,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Ppsty
Nemesis
12
0 / 9 / 8
9,007
346
3,766
13,073
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
16
7 / 5 / 9
11,504
442
17,426
20,597
8,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TA xRudyG502
Guan Yu
16
3 / 6 / 11
10,735
413
11,009
20,274
14,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
70
28
Kills
37
38
Deaths
30
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DayyDayy54
Yemoja
0
1
0
0
L
27
9
5
3.28
W
Olorun
LukFSouza
Olorun
9
9
2
1.11
W
Charybdis
Mini_ZOZIO
Charybdis
8
7
4
1.43
L
Nemesis
Ppsty
Nemesis
0
9
8
0.44
W
Sun Wukong
Rafaelkneu
Sun Wukong
5
7
12
1.57
L
Susano
7
5
9
2.3
L
Guan Yu
TA xRudyG502
Guan Yu
3
6
11
1.42
W
2
6
14
1.5
W
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,928
Damage
79,235
107,646
Taken
79,885
66,083
Mitigated
37,226
23,948
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DayyDayy54
Yemoja
58
28
0
0
1,280
460
0
286
994
2,477
0
L
46,976
9,726
192
6,786
24,661
9,401
1,158
9,279
15,382
112,510
0
W
Olorun
LukFSouza
Olorun
10,914
6,016
955
3,235
17,682
5,593
4,145
11,817
5,589
55,168
4,982
W
Charybdis
Mini_ZOZIO
Charybdis
15,868
10,617
0
751
18,546
5,357
2,238
7,887
10,411
0
74,968
L
Nemesis
Ppsty
Nemesis
3,766
1,626
0
1,496
13,073
4,191
0
4,619
8,454
0
21,948
W
Sun Wukong
Rafaelkneu
Sun Wukong
9,625
1,554
0
3,629
21,289
10,177
96
7,897
13,258
0
53,627
L
Susano
17,426
5,029
0
2,490
20,597
8,176
94
6,339
14,258
0
67,933
L
Guan Yu
TA xRudyG502
Guan Yu
11,009
2,041
694
4,258
20,274
14,998
1,143
9,398
10,876
13,953
38,805
W
6,349
1,510
1,973
2,198
22,173
24,274
1,293
9,751
12,080
32,619
0
W
13,172
1,932
964
10,243
27,956
20,682
2,671
11,762
15,999
72,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,909
Gold Earned
52,854
430
Minions Killed
352
0
Camps Cleared
0
2,146,579
Distance Traveled
1,581,507
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,736
259
7
0
0
50,972
0
L
Zeus
14,872
572
137
5
0
392,710
0
W
Olorun
12,472
480
86
3
0
412,929
0
W
Charybdis
13,697
527
122
5
0
429,071
2
L
Nemesis
9,007
346
36
1
0
344,274
1
W
Sun Wukong
13,068
503
59
2
0
495,157
2
L
Susano
11,504
442
80
3
0
413,808
0
L
Guan Yu
10,735
413
92
4
0
379,743
2
W
Yemoja
11,776
453
34
1
0
447,422
0
W
Hades
12,896
496
129
5
0
362,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role