Player Matchup

Fenrir
Fenrir
BeastNClutch87
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Benh950
Nu Wa
Level 29
God Stats
26W - 15L
1,808 SR
Queue Stats
107W - 109L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
JTwist1x
Cu Chulainn
Level 22
God Stats
20W - 20L
1,586 SR
Queue Stats
40W - 30L
1,626 Elo+
Solo
Sylvanus
Sylvanus
onegunner05
Sylvanus
Level 23
God Stats
1W - 4L
1,328 SR
Queue Stats
30W - 25L
1,504 Elo+
Solo
Izanami
Izanami
wildlane
Izanami
Level 18
God Stats
22W - 24L
1,555 SR
Queue Stats
40W - 44L
1,551 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,541 Elo+

VS

Team Averages
Level 34
1,616 SR
1,557 Elo+
Geb
Geb
Achilles890
Geb
Level 7
God Stats
2W - 0L
1,714 SR
Queue Stats
4W - 1L
1,789 Elo+
Solo
Mercury
Mercury
Eu4ically
Mercury
Level 121
God Stats
4W - 3L
1,564 SR
Queue Stats
583W - 540L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
GoldExxperience
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 1
Janus
Janus
Menorde12
Janus
Level 28
God Stats
4W - 3L
1,800 SR
Queue Stats
78W - 96L
1,361 Elo+
Solo
Neith
Neith
tatanjiren
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,206
421
332
5,071
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Benh950
Nu Wa
8
1 / 6 / 0
5,205
521
6,393
7,020
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
JTwist1x
Cu Chulainn
10
0 / 0 / 0
5,948
595
4,125
5,603
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
onegunner05
Sylvanus
9
0 / 0 / 2
5,738
574
3,759
5,911
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
wildlane
Izanami
11
3 / 1 / 1
6,360
636
3,680
5,232
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,126
513
816
7,012
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Eu4ically
Mercury
11
6 / 0 / 1
6,830
683
3,413
7,683
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 0 / 0
5,707
571
3,844
6,666
5,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Menorde12
Janus
10
4 / 1 / 4
6,449
645
4,957
4,854
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
9
1 / 2 / 3
5,189
519
5,012
5,314
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
0
6
0
0
L
Nu Wa
Benh950
Nu Wa
1
6
0
0.17
W
Mercury
Eu4ically
Mercury
6
0
1
6.5
W
1
0
0
1
L
Cu Chulainn
JTwist1x
Cu Chulainn
0
0
0
0
W
Janus
Menorde12
Janus
4
1
4
6
L
Sylvanus
onegunner05
Sylvanus
0
0
2
1
W
Neith
1
2
3
1.25
L
Izanami
wildlane
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,289
Damage
18,042
28,837
Taken
31,529
10,249
Mitigated
14,397
6,916
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
816
59
92
1,263
7,012
3,384
0
1,921
5,091
16,003
0
L
332
332
0
455
5,071
1,346
0
1,325
3,746
0
5,367
L
Nu Wa
Benh950
Nu Wa
6,393
1,526
0
753
7,020
1,969
550
2,682
4,338
27,008
0
W
Mercury
Eu4ically
Mercury
3,413
1,615
0
4,906
7,683
2,340
0
2,232
5,415
0
36,058
W
3,844
433
322
2,558
6,666
5,484
25
679
5,539
68
29,250
L
Cu Chulainn
JTwist1x
Cu Chulainn
4,125
793
0
1,536
5,603
2,501
0
68
5,535
0
37,367
W
Janus
Menorde12
Janus
4,957
397
0
738
4,854
1,498
724
3,290
1,564
32,441
0
L
Sylvanus
onegunner05
Sylvanus
3,759
1,022
784
2,758
5,911
2,729
0
912
4,999
23,714
0
W
Neith
5,012
1,451
0
1,981
5,314
1,691
196
2,030
3,284
0
26,938
L
Izanami
wildlane
Izanami
3,680
2,285
0
630
5,232
1,704
0
854
4,378
0
45,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
29,301
294
Minions Killed
303
0
Camps Cleared
0
928,897
Distance Traveled
1,051,836
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,126
513
25
3
0
210,335
0
L
Fenrir
4,206
421
17
2
0
150,179
0
L
Nu Wa
5,205
521
48
5
0
179,125
0
W
Mercury
6,830
683
79
8
0
243,166
0
W
Guan Yu
5,707
571
74
7
0
229,072
0
L
Cu Chulainn
5,948
595
89
9
0
234,330
3
W
Janus
6,449
645
71
7
0
197,715
1
L
Sylvanus
5,738
574
40
4
0
179,758
0
W
Neith
5,189
519
54
5
0
171,548
1
L
Izanami
6,360
636
100
10
0
185,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role