Player Matchup

Ao Kuang
Ao Kuang
LokStrider
Ao Kuang
Level 25
God Stats
0W - 2L
1,261 SR
Queue Stats
10W - 11L
1,477 Elo+
Solo
Bacchus
Bacchus
forthecausegames
Bacchus
Level 55
God Stats
25W - 29L
1,512 SR
Queue Stats
200W - 214L
1,466 Elo+
Party 2
Thanatos
Thanatos
ndpbaby
Thanatos
Level 101
God Stats
4W - 5L
1,720 SR
Queue Stats
157W - 171L
1,476 Elo+
Party 2
Team Averages
Level 60
1,498 SR
1,473 Elo+

VS

Team Averages
Level 72
1,543 SR
1,574 Elo+
Sun Wukong
Sun Wukong
Dharux
Sun Wukong
Level 7
God Stats
7W - 9L
1,430 SR
Queue Stats
8W - 10L
1,754 Elo+
Party 1
Hun Batz
Hun Batz
FahedRengifoG
Hun Batz
Level 105
God Stats
2W - 0L
1,723 SR
Queue Stats
36W - 37L
1,533 Elo+
Party 1
Sol
Sol
Rekkkss
Sol
Level 105
God Stats
35W - 48L
1,477 SR
Queue Stats
189W - 273L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LokStrider
Ao Kuang
19
10 / 7 / 3
15,375
641
18,386
36,204
25,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 2 / 12
14,663
611
13,903
30,113
60,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ndpbaby
Thanatos
16
3 / 8 / 9
13,542
564
13,084
24,602
10,350
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dharux
Sun Wukong
19
1 / 4 / 14
14,947
623
10,403
16,935
19,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
FahedRengifoG
Hun Batz
18
4 / 8 / 5
14,733
614
22,214
21,499
9,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
20
12 / 2 / 5
17,269
720
40,905
19,396
10,565
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
14
Kills
17
17
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dharux
Sun Wukong
1
4
14
2
W
Hun Batz
FahedRengifoG
Hun Batz
4
8
5
0.81
L
Ao Kuang
LokStrider
Ao Kuang
10
7
3
1.64
W
Sol
12
2
5
7.25
L
1
2
12
3.5
L
Thanatos
ndpbaby
Thanatos
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
73,522
90,919
Taken
57,830
96,020
Mitigated
40,134
33,357
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dharux
Sun Wukong
10,403
2,153
286
4,095
16,935
19,702
119
10,053
6,882
0
27,384
W
Hun Batz
FahedRengifoG
Hun Batz
22,214
5,859
514
2,834
21,499
9,867
641
12,367
9,132
0
77,402
L
Ao Kuang
LokStrider
Ao Kuang
18,386
4,089
0
16,231
36,204
25,431
270
16,238
19,676
62,126
0
W
Sol
40,905
10,718
0
9,842
19,396
10,565
3,177
10,444
8,952
105,078
6,800
L
13,903
1,270
516
3,459
30,113
60,239
0
12,697
16,588
53,442
0
L
Thanatos
ndpbaby
Thanatos
13,084
2,193
1,098
12,053
24,602
10,350
203
10,433
14,032
0
40,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
46,949
199
Minions Killed
257
6
Camps Cleared
14
1,359,406
Distance Traveled
1,381,140
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,947
623
41
2
1
503,685
0
W
Hun Batz
14,733
614
111
5
9
412,914
2
L
Ao Kuang
15,375
641
103
4
2
425,104
5
W
Sol
17,269
720
105
4
4
464,541
8
L
Bacchus
14,663
611
51
2
1
473,714
3
L
Thanatos
13,542
564
45
2
3
460,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role