Player Matchup

Izanami
Izanami
Bronze III
Elempanado
Izanami
Bronze III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,500 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 66
1,622 SR
1,308 MMR
Medusa
Medusa
Silver I
SepticSpy
Medusa
Silver I
Level 66
God Stats
12W - 7L
1,622 SR
Queue Stats
117W - 125L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elempanado
Izanami
19
5 / 6 / 0
13,135
876
15,853
16,687
15,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabKaliSkadiHe BoUllr

VS

Bans
OlorunAnhurChronosPoseidonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SepticSpy
Medusa
18
5 / 5 / 0
12,272
818
12,043
19,472
11,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
5
Kills
5
6
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elempanado
Izanami
5
6
0
0.83
L
Medusa
SepticSpy
Medusa
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
12,043
16,687
Taken
19,472
15,131
Mitigated
11,431
4,291
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elempanado
Izanami
15,853
9,387
0
4,291
16,687
15,131
3,311
756
15,931
556
97,778
L
Medusa
SepticSpy
Medusa
12,043
6,174
0
4,599
19,472
11,431
726
635
18,837
0
65,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,135
Gold Earned
12,272
185
Minions Killed
124
10
Camps Cleared
2
231,749
Distance Traveled
293,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,135
876
185
12
10
231,749
1
L
Medusa
12,272
818
124
8
2
293,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role