Player Matchup

Sylvanus
Sylvanus
Sikada_V
Sylvanus
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,241 Elo+
Solo
Terra
Terra
superzayian
Terra
Level 70
God Stats
9W - 6L
1,536 SR
Queue Stats
279W - 373L
1,388 Elo+
Solo
Nemesis
Nemesis
vtnathan2001
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,680 Elo+
Solo
Team Averages
Level 61
1,512 SR
1,436 Elo+

VS

Team Averages
Level 80
1,482 SR
1,422 Elo+
Geb
Geb
LaFlair45
Geb
Level 146
God Stats
1W - 1L
1,620 SR
Queue Stats
201W - 213L
1,413 Elo+
Solo
King Arthur
King Arthur
Lowkey23Quise
King Arthur
Level 66
God Stats
8W - 16L
1,389 SR
Queue Stats
142W - 168L
1,388 Elo+
Solo
Aphrodite
Aphrodite
xCreampufff
Aphrodite
Level 29
God Stats
9W - 12L
1,437 SR
Queue Stats
16W - 27L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sikada_V
Sylvanus
15
3 / 0 / 7
10,420
613
18,692
16,475
19,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 6
10,429
613
12,149
25,846
27,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
vtnathan2001
Nemesis
16
5 / 1 / 5
11,063
651
17,676
15,073
9,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
10,831
637
15,049
22,864
24,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Lowkey23Quise
King Arthur
12
1 / 6 / 1
9,659
568
16,551
19,951
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
xCreampufff
Aphrodite
13
0 / 2 / 2
9,592
564
13,284
13,662
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
King Arthur
Lowkey23Quise
King Arthur
1
6
1
0.25
W
Sylvanus
Sikada_V
Sylvanus
3
0
7
6.5
W
3
1
6
6
W
Nemesis
vtnathan2001
Nemesis
5
1
5
7.5
L
Aphrodite
xCreampufff
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,517
Damage
44,884
57,394
Taken
56,477
56,120
Mitigated
48,142
35,675
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,049
2,136
533
5,520
22,864
24,205
140
11,288
11,576
30,620
0
L
King Arthur
Lowkey23Quise
King Arthur
16,551
1,628
0
1,128
19,951
17,073
0
10,902
9,049
7,959
28,597
W
Sylvanus
Sikada_V
Sylvanus
18,692
6,269
6,851
6,475
16,475
19,191
626
10,938
5,201
40,812
7,856
W
12,149
3,647
8,664
9,769
25,846
27,570
533
12,956
12,081
35,105
0
W
Nemesis
vtnathan2001
Nemesis
17,676
9,442
0
3,916
15,073
9,359
0
8,869
5,885
0
54,433
L
Aphrodite
xCreampufff
Aphrodite
13,284
1,292
7,385
7,319
13,662
6,864
144
7,117
6,545
41,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
30,082
197
Minions Killed
164
12
Camps Cleared
3
870,752
Distance Traveled
923,937
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,831
637
29
2
0
330,361
3
L
King Arthur
9,659
568
50
3
1
298,825
2
W
Sylvanus
10,420
613
78
5
2
250,933
1
W
Terra
10,429
613
42
2
2
321,751
1
W
Nemesis
11,063
651
77
5
8
298,068
0
L
Aphrodite
9,592
564
85
5
2
294,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role