Player Matchup

Anubis
Anubis
Dicde
Anubis
Level 14
God Stats
4W - 4L
1,588 SR
Queue Stats
10W - 16L
1,365 Elo+
Party 3
Bellona
Bellona
Dillonkelly78
Bellona
Level 40
God Stats
12W - 6L
1,691 SR
Queue Stats
124W - 129L
1,299 Elo+
Party 2
Ullr
Ullr
EnteralBeast
Ullr
Level 5
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Chernobog
Chernobog
Quilden
Chernobog
Level 27
God Stats
17W - 13L
1,543 SR
Queue Stats
57W - 66L
1,457 Elo+
Party 3
Fenrir
Fenrir
Realworlddev
Fenrir
Level 7
God Stats
2W - 2L
1,383 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 2
Team Averages
Level 19
1,579 SR
1,387 Elo+

VS

Team Averages
Level 18
1,564 SR
1,443 Elo+
Zeus
Zeus
Fahad4311
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 124L
1,318 Elo+
Solo
Ymir
Ymir
Gmoney095
Ymir
Level 37
God Stats
4W - 1L
1,682 SR
Queue Stats
14W - 21L
1,698 Elo+
Party 1
Nemesis
Nemesis
HuzarKiko
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,151 Elo+
Solo
Chaac
Chaac
LogzDaDude
Chaac
Level 14
God Stats
4W - 1L
1,626 SR
Queue Stats
14W - 8L
1,553 Elo+
Party 1
Cupid
Cupid
snakeyyjakeyy
Cupid
Level 9
God Stats
4W - 1L
1,512 SR
Queue Stats
19W - 26L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dicde
Anubis
6
0 / 5 / 1
3,905
434
2,934
5,022
1,914
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
9
4 / 1 / 3
5,367
596
3,899
5,312
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 2 / 0
4,089
454
1,136
3,692
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Quilden
Chernobog
10
5 / 0 / 0
5,935
659
3,369
3,934
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
9
4 / 2 / 1
5,232
581
2,706
6,209
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 5 / 0
4,615
513
2,081
4,134
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
3 / 1 / 6
6,071
675
1,661
6,081
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
HuzarKiko
Nemesis
7
1 / 6 / 0
4,692
521
837
6,023
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
8
0 / 3 / 1
4,891
543
3,005
5,521
3,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 1 / 3
6,098
678
5,439
3,650
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
14
Kills
10
10
Deaths
16
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dicde
Anubis
0
5
1
0.1
L
Bellona
4
1
3
5.5
L
1
2
0
0.5
W
Zeus
0
5
0
0
W
Ymir
3
1
6
6
W
Nemesis
HuzarKiko
Nemesis
1
6
0
0.17
W
Chaac
0
3
1
0.17
L
Chernobog
Quilden
Chernobog
5
0
0
5
L
Fenrir
4
2
1
2.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
13,023
24,169
Taken
25,409
9,858
Mitigated
9,103
6,893
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dicde
Anubis
2,934
353
0
990
5,022
1,914
0
928
4,094
12,974
0
L
Bellona
3,899
1,284
0
1,109
5,312
3,964
0
417
4,895
0
17,237
L
1,136
404
0
824
3,692
703
0
239
3,453
0
9,413
W
Zeus
2,081
192
0
0
4,134
1,001
0
0
4,134
19,022
0
W
Ymir
1,661
597
0
2,505
6,081
2,545
28
2,599
3,482
15,726
0
W
Nemesis
HuzarKiko
Nemesis
837
587
0
478
6,023
1,453
324
0
6,023
0
10,169
W
Chaac
3,005
458
0
975
5,521
3,227
240
0
5,521
3,016
21,672
L
Chernobog
Quilden
Chernobog
3,369
2,393
0
1,598
3,934
1,182
702
1,859
1,853
0
28,042
L
Fenrir
2,706
891
0
2,372
6,209
2,095
0
620
5,589
0
20,610
W
5,439
3,172
193
1,809
3,650
877
0
384
3,266
0
29,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,528
Gold Earned
26,367
176
Minions Killed
204
0
Camps Cleared
0
716,832
Distance Traveled
798,506
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,905
434
18
2
0
128,831
2
L
Bellona
5,367
596
33
4
0
173,762
0
L
Ullr
4,089
454
22
2
0
120,292
0
W
Zeus
4,615
513
35
4
0
146,396
0
W
Ymir
6,071
675
22
2
0
167,445
1
W
Nemesis
4,692
521
28
3
0
167,012
0
W
Chaac
4,891
543
51
6
0
158,920
2
L
Chernobog
5,935
659
57
6
0
144,173
1
L
Fenrir
5,232
581
46
5
0
149,774
0
W
Cupid
6,098
678
68
8
0
158,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role