Player Matchup

Bacchus
Bacchus
NovaThaGreat
Bacchus
Level 24
God Stats
1W - 4L
1,158 SR
Queue Stats
1W - 4L
1,168 Elo+
Party 2
Mercury
Mercury
SenseiLeFox
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,067 Elo+
Party 2
Vulcan
Vulcan
Toratto
Vulcan
Level 24
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,326 SR
1,245 Elo+

VS

Team Averages
Level 30
1,582 SR
1,300 Elo+
Nox
Nox
KillSwitch2
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,527 Elo+
Solo
Mulan
Mulan
Mackers7718
Mulan
Level 16
God Stats
1W - 4L
1,621 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
Megamush25
Sun Wukong
Level 69
God Stats
1W - 1L
1,624 SR
Queue Stats
3W - 11L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NovaThaGreat
Bacchus
9
0 / 6 / 0
5,676
568
2,967
12,114
8,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
SenseiLeFox
Mercury
9
0 / 7 / 0
5,658
566
795
7,988
2,655
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Toratto
Vulcan
10
1 / 9 / 0
6,643
664
5,212
9,817
3,598
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 11
9,038
904
11,206
4,233
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 1 / 12
8,684
868
8,738
10,989
8,531
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Megamush25
Sun Wukong
11
5 / 0 / 12
8,003
800
4,900
7,228
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
1
Kills
22
22
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
W
8
1
12
14
W
Sun Wukong
Megamush25
Sun Wukong
5
0
12
11
L
Bacchus
NovaThaGreat
Bacchus
0
6
0
0
L
Mercury
SenseiLeFox
Mercury
0
7
0
0
L
Vulcan
Toratto
Vulcan
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,974
Damage
24,844
29,919
Taken
22,450
14,791
Mitigated
16,685
1,178
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,206
1,106
77
1,292
4,233
1,653
852
2,197
2,036
37,557
0
W
8,738
972
213
1,395
10,989
8,531
1,166
3,428
7,561
0
23,476
W
Sun Wukong
Megamush25
Sun Wukong
4,900
772
0
724
7,228
6,501
437
2,681
4,547
0
13,647
L
Bacchus
NovaThaGreat
Bacchus
2,967
105
0
490
12,114
8,538
0
4,712
7,098
7,350
0
L
Mercury
SenseiLeFox
Mercury
795
0
0
30
7,988
2,655
0
3,676
4,242
0
7,419
L
Vulcan
Toratto
Vulcan
5,212
2,929
51
607
9,817
3,598
0
2,841
6,685
22,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,977
Gold Earned
25,725
59
Minions Killed
122
1
Camps Cleared
5
467,667
Distance Traveled
563,580
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,038
904
68
7
4
177,512
2
W
Mulan
8,684
868
34
3
1
206,321
1
W
Sun Wukong
8,003
800
20
2
0
179,747
0
L
Bacchus
5,676
568
9
1
0
163,172
0
L
Mercury
5,658
566
16
2
0
141,936
1
L
Vulcan
6,643
664
34
3
1
162,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role