Player Matchup

Nemesis
Nemesis
Criorpe01
Nemesis
Level 68
God Stats
3W - 2L
1,838 SR
Queue Stats
104W - 105L
1,483 Elo+
Party 1
Ra
Ra
MKhaoZ
Ra
Level 8
God Stats
2W - 1L
1,814 SR
Queue Stats
4W - 4L
1,575 Elo+
Party 1
Ganesha
Ganesha
Tarrak07
Ganesha
Level 56
God Stats
3W - 8L
1,439 SR
Queue Stats
73W - 89L
1,447 Elo+
Party 1
King Arthur
King Arthur
scorpia12
King Arthur
Level 41
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 3L
1,625 Elo+
Party 1
Neith
Neith
zlNekoo
Neith
Level 6
God Stats
2W - 1L
1,814 SR
Queue Stats
3W - 2L
1,835 Elo+
Party 1
Team Averages
Level 36
1,720 SR
1,593 Elo+

VS

Team Averages
Level 29
1,514 SR
1,598 Elo+
Kukulkan
Kukulkan
Hoowkes
Kukulkan
Level 17
God Stats
1W - 1L
1,524 SR
Queue Stats
22W - 16L
1,590 Elo+
Solo
Rama
Rama
SalamiStation
Rama
Level 21
God Stats
3W - 0L
1,745 SR
Queue Stats
37W - 20L
1,628 Elo+
Party 2
Artemis
Artemis
StupidStinkinOwl
Artemis
Level 17
God Stats
2W - 1L
1,469 SR
Queue Stats
26W - 18L
1,598 Elo+
Party 2
Mulan
Mulan
TheNonDitcher
Mulan
Level 84
God Stats
7W - 6L
1,331 SR
Queue Stats
447W - 435L
1,558 Elo+
Party 2
Xbalanque
Xbalanque
ВDSMax
Xbalanque
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
29W - 20L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Criorpe01
Nemesis
12
2 / 11 / 2
7,984
420
10,007
21,914
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
12
3 / 11 / 1
7,993
421
7,844
14,516
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Tarrak07
Ganesha
11
0 / 9 / 2
7,371
388
6,752
24,938
24,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
scorpia12
King Arthur
12
2 / 12 / 1
7,652
403
10,886
20,935
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
zlNekoo
Neith
8
0 / 12 / 2
6,006
316
5,128
12,708
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hoowkes
Kukulkan
20
15 / 1 / 15
13,660
719
24,110
11,581
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
13 / 0 / 9
12,658
666
15,373
14,946
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 2 / 22
12,347
650
10,876
15,098
15,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 3 / 16
12,500
658
11,342
17,085
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
ВDSMax
Xbalanque
20
12 / 1 / 11
13,758
724
17,856
18,264
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
128
7
Kills
55
55
Deaths
7
8
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Criorpe01
Nemesis
2
11
2
0.27
W
Kukulkan
Hoowkes
Kukulkan
15
1
15
22.5
L
Ra
3
11
1
0.32
W
13
0
9
17.5
W
6
2
22
8.5
L
Ganesha
Tarrak07
Ganesha
0
9
2
0.11
W
9
3
16
5.67
L
King Arthur
scorpia12
King Arthur
2
12
1
0.21
L
Neith
zlNekoo
Neith
0
12
2
0.08
W
Xbalanque
ВDSMax
Xbalanque
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
79,557
95,011
Taken
76,974
57,431
Mitigated
42,954
14,321
Healing
40,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Criorpe01
Nemesis
10,007
3,291
0
4,876
21,914
6,162
0
4,476
17,438
0
51,012
W
Kukulkan
Hoowkes
Kukulkan
24,110
3,489
0
4,156
11,581
5,171
2,280
4,535
6,634
102,947
0
L
Ra
7,844
640
375
2,084
14,516
5,013
0
6,211
8,305
33,254
0
W
15,373
12,273
0
9,985
14,946
6,058
5,051
3,893
10,961
0
108,103
W
10,876
3,910
3,685
4,081
15,098
15,028
380
3,981
10,887
0
39,356
L
Ganesha
Tarrak07
Ganesha
6,752
891
0
3,884
24,938
24,247
0
5,387
19,551
35,342
0
W
11,342
2,890
0
9,010
17,085
8,780
1,622
3,054
13,690
0
76,323
L
King Arthur
scorpia12
King Arthur
10,886
1,232
0
2,582
20,935
17,758
0
5,425
15,510
6,890
28,630
L
Neith
zlNekoo
Neith
5,128
1,642
0
520
12,708
4,251
330
2,611
10,097
0
18,638
W
Xbalanque
ВDSMax
Xbalanque
17,856
13,172
0
9,908
18,264
7,917
7,034
1,367
16,447
0
109,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
64,923
303
Minions Killed
665
0
Camps Cleared
0
1,411,372
Distance Traveled
1,772,570
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,984
420
82
4
0
302,289
0
W
Kukulkan
13,660
719
175
9
0
384,344
3
L
Ra
7,993
421
80
4
0
336,385
4
W
Rama
12,658
666
165
9
0
308,372
4
W
Artemis
12,347
650
35
2
0
326,320
2
L
Ganesha
7,371
388
28
1
0
258,044
1
W
Mulan
12,500
658
123
6
0
405,411
4
L
King Arthur
7,652
403
62
3
0
295,468
0
L
Neith
6,006
316
51
3
0
219,186
3
W
Xbalanque
13,758
724
167
9
0
348,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role