Player Matchup

Medusa
Medusa
AnawlOnly
Medusa
Level 38
God Stats
3W - 0L
1,714 SR
Queue Stats
44W - 62L
1,368 Elo+
Solo
Yemoja
Yemoja
Jeff_The_Creator
Yemoja
Level 28
God Stats
3W - 2L
1,546 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 1
Janus
Janus
SettlesDown18
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSaxMusician
Gilgamesh
Level 31
God Stats
26W - 21L
1,641 SR
Queue Stats
73W - 75L
1,503 Elo+
Solo
Thanatos
Thanatos
VinnieVi
Thanatos
Level 92
God Stats
1W - 1L
1,190 SR
Queue Stats
23W - 24L
1,425 Elo+
Party 1
Team Averages
Level 57
1,518 SR
1,461 Elo+

VS

Team Averages
Level 53
1,449 SR
1,477 Elo+
Chaac
Chaac
Borborgumos
Chaac
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 59L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
ChaChaSnipe
Nu Wa
Level 44
God Stats
49W - 46L
1,518 SR
Queue Stats
279W - 303L
1,446 Elo+
Solo
Fafnir
Fafnir
DNGR Keijo
Fafnir
Level 43
God Stats
0W - 2L
1,227 SR
Queue Stats
87W - 104L
1,452 Elo+
Solo
Thor
Thor
EatMyBrains998
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 129L
1,379 Elo+
Solo
Skadi
Skadi
TheBrick_WP
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 72L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnawlOnly
Medusa
19
11 / 2 / 12
12,630
1,148
28,144
12,914
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 18
11,392
1,036
4,501
4,659
3,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 0 / 16
11,913
1,083
13,023
7,199
2,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
TheSaxMusician
Gilgamesh
18
2 / 3 / 20
10,864
988
12,663
21,721
20,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
VinnieVi
Thanatos
18
9 / 3 / 11
11,695
1,063
10,275
13,626
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

212

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
10,014
910
7,449
18,304
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 0 / 5
10,262
933
10,471
1,022
413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
DNGR Keijo
Fafnir
16
1 / 7 / 4
10,982
998
12,268
23,307
36,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 10 / 2
10,737
976
9,052
16,038
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 5 / 5
11,182
1,017
16,538
14,877
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
27
Kills
8
8
Deaths
27
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
AnawlOnly
Medusa
11
2
12
8.5
L
0
5
7
0.7
L
1
0
5
3.5
L
Fafnir
DNGR Keijo
Fafnir
1
7
4
0.43
L
3
10
2
0.4
W
1
0
18
10
W
4
0
16
12
L
3
5
5
1.1
W
Gilgamesh
TheSaxMusician
Gilgamesh
2
3
20
4
W
Thanatos
VinnieVi
Thanatos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,606
Damage
55,778
60,119
Taken
73,548
39,198
Mitigated
69,280
18,848
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AnawlOnly
Medusa
28,144
13,936
0
1,379
12,914
5,723
0
6,342
6,429
0
47,839
L
7,449
2,133
0
6,198
18,304
19,783
0
4,898
13,406
0
26,841
L
10,471
2,531
42
648
1,022
413
0
492
530
31,472
0
L
Fafnir
DNGR Keijo
Fafnir
12,268
2,682
640
3,360
23,307
36,907
0
6,497
16,810
23,040
0
L
9,052
2,814
452
612
16,038
7,650
0
5,886
10,152
0
16,805
W
4,501
1,189
7,362
1,189
4,659
3,831
0
1,998
2,499
11,389
0
W
13,023
561
0
1,512
7,199
2,704
0
2,938
4,131
60,082
0
L
16,538
9,014
0
1,684
14,877
4,527
0
2,826
12,051
0
53,093
W
Gilgamesh
TheSaxMusician
Gilgamesh
12,663
2,974
0
237
21,721
20,443
0
7,084
14,156
9,416
21,289
W
Thanatos
VinnieVi
Thanatos
10,275
3,797
373
6,796
13,626
6,497
0
4,377
9,042
0
21,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,494
Gold Earned
53,177
243
Minions Killed
218
9
Camps Cleared
6
1,009,578
Distance Traveled
972,659
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,630
1,148
45
4
3
192,195
0
L
Chaac
10,014
910
31
3
2
202,417
0
L
Nu Wa
10,262
933
45
4
0
198,530
3
L
Fafnir
10,982
998
28
3
0
197,977
2
L
Thor
10,737
976
18
2
2
178,838
0
W
Yemoja
11,392
1,036
12
1
1
202,275
1
W
Janus
11,913
1,083
136
12
2
210,297
1
L
Skadi
11,182
1,017
96
9
2
194,897
0
W
Gilgamesh
10,864
988
28
3
0
213,906
0
W
Thanatos
11,695
1,063
22
2
3
190,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role