Player Matchup

Apollo
Apollo
ArchingChaos
Apollo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 1
Ra
Ra
MaickJNCole
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Loki
Loki
MoneyMoneyMan4
Loki
Level 22
God Stats
13W - 8L
1,579 SR
Queue Stats
53W - 33L
1,637 Elo+
Solo
Xing Tian
Xing Tian
TheBeardedGriff
Xing Tian
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 39L
1,492 Elo+
Party 1
Achilles
Achilles
hollywood1128
Achilles
Level 28
God Stats
9W - 8L
1,542 SR
Queue Stats
135W - 128L
1,487 Elo+
Solo
Team Averages
Level 20
1,524 SR
1,536 Elo+

VS

Team Averages
Level 19
1,575 SR
1,554 Elo+
Artemis
Artemis
Benh950
Artemis
Level 29
God Stats
4W - 11L
1,437 SR
Queue Stats
107W - 109L
1,533 Elo+
Solo
Thanatos
Thanatos
BigBirdsBestie
Thanatos
Level 7
God Stats
3W - 2L
1,710 SR
Queue Stats
3W - 2L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Ethbeatz
Sylvanus
Level 27
God Stats
9W - 11L
1,573 SR
Queue Stats
121W - 106L
1,478 Elo+
Solo
Zeus
Zeus
MarkovNB
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,676 Elo+
Solo
Geb
Geb
NinoGwap0
Geb
Level 27
God Stats
2W - 1L
1,656 SR
Queue Stats
36W - 38L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
1 / 1 / 4
5,086
509
3,197
4,576
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 3
5,090
509
1,382
4,362
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
11 / 0 / 3
7,768
777
8,441
5,412
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Xing Tian
TheBeardedGriff
Xing Tian
8
0 / 0 / 6
5,389
539
3,075
6,565
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
hollywood1128
Achilles
11
4 / 1 / 0
5,694
569
5,750
9,067
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benh950
Artemis
7
0 / 3 / 0
4,551
455
4,178
4,195
985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
8
2 / 4 / 0
5,379
538
2,167
7,940
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Ethbeatz
Sylvanus
10
0 / 3 / 1
5,784
578
5,980
8,053
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
8
3 / 3 / 1
5,364
536
4,111
3,785
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 3 / 0
4,659
466
1,994
7,812
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
6
6
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
4
3
L
Artemis
Benh950
Artemis
0
3
0
0
L
Thanatos
2
4
0
0.5
L
Sylvanus
Ethbeatz
Sylvanus
0
3
1
0.17
W
0
4
3
0.38
L
Zeus
3
3
1
1.17
W
11
0
3
12.5
L
1
3
0
0.33
W
Xing Tian
TheBeardedGriff
Xing Tian
0
0
6
3
W
Achilles
hollywood1128
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,845
Damage
18,430
29,982
Taken
31,785
11,915
Mitigated
12,750
9,953
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,197
2,006
0
1,386
4,576
1,126
825
1,516
3,014
0
24,703
L
Artemis
Benh950
Artemis
4,178
2,309
0
1,204
4,195
985
72
633
3,562
0
23,580
L
Thanatos
2,167
653
0
5,489
7,940
2,239
0
115
7,786
0
20,964
L
Sylvanus
Ethbeatz
Sylvanus
5,980
2,103
0
3,027
8,053
5,474
199
0
7,356
26,500
6,953
W
1,382
328
0
923
4,362
1,288
817
2,274
1,792
19,728
0
L
Zeus
4,111
1,020
0
250
3,785
859
0
1,390
2,395
18,647
0
W
8,441
2,923
0
1,851
5,412
1,929
0
829
4,547
0
44,677
L
1,994
291
0
1,432
7,812
3,193
0
2,319
5,493
6,427
0
W
Xing Tian
TheBeardedGriff
Xing Tian
3,075
522
0
1,973
6,565
3,049
125
1,529
4,960
13,953
0
W
Achilles
hollywood1128
Achilles
5,750
1,297
0
3,820
9,067
4,523
0
4,564
4,503
0
22,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
25,737
248
Minions Killed
216
0
Camps Cleared
0
958,361
Distance Traveled
861,481
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,086
509
64
6
0
185,765
1
L
Artemis
4,551
455
44
4
0
164,174
1
L
Thanatos
5,379
538
53
5
0
168,968
0
L
Sylvanus
5,784
578
70
7
0
139,766
0
W
Ra
5,090
509
41
4
0
146,992
0
L
Zeus
5,364
536
42
4
0
198,214
3
W
Loki
7,768
777
82
8
0
249,087
4
L
Geb
4,659
466
7
1
0
190,359
4
W
Xing Tian
5,389
539
9
1
0
189,864
2
W
Achilles
5,694
569
52
5
0
186,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role