Player Matchup

Geb
Geb
AlikLuchador
Geb
Level 59
God Stats
14W - 14L
1,466 SR
Queue Stats
147W - 184L
1,389 Elo+
Party 2
Bellona
Bellona
ArciaLid
Bellona
Level 24
God Stats
33W - 41L
1,414 SR
Queue Stats
34W - 42L
1,383 Elo+
Party 2
Fenrir
Fenrir
Kali1111
Fenrir
Level 81
God Stats
24W - 23L
1,443 SR
Queue Stats
73W - 96L
1,393 Elo+
Party 2
Sol
Sol
RushThenCrush
Sol
Level 83
God Stats
256W - 289L
1,422 SR
Queue Stats
287W - 336L
1,381 Elo+
Party 2
Hades
Hades
horsesoup
Hades
Level 38
God Stats
5W - 4L
1,383 SR
Queue Stats
19W - 26L
1,368 Elo+
Solo
Team Averages
Level 57
1,426 SR
1,383 Elo+

VS

Team Averages
Level 35
1,308 SR
1,346 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Cysko 34
Chaac
Level 25
God Stats
3W - 5L
1,237 SR
Queue Stats
23W - 33L
1,370 Elo+
Party 3
Eset
Eset
Hooooki
Eset
Level 29
God Stats
4W - 5L
1,193 SR
Queue Stats
75W - 123L
1,190 Elo+
Party 1
Neith
Neith
Manrik86
Neith
Level 41
God Stats
17W - 19L
1,495 SR
Queue Stats
199W - 223L
1,468 Elo+
Solo
Chang'e
Chang'e
Trofikee
Chang'e
Level 40
God Stats
3W - 6L
1,116 SR
Queue Stats
85W - 138L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 15
8,348
522
5,430
15,665
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
ArciaLid
Bellona
13
3 / 3 / 5
7,870
492
4,282
9,541
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Kali1111
Fenrir
17
9 / 2 / 8
9,786
612
8,345
10,365
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 8
9,928
621
8,878
12,680
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
horsesoup
Hades
16
15 / 1 / 4
10,264
642
16,697
14,535
7,686
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 5 / 2
8,285
518
8,401
12,676
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Cysko 34
Chaac
11
1 / 10 / 3
7,143
446
7,393
17,103
8,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Hooooki
Eset
10
3 / 7 / 0
7,112
445
3,579
9,033
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Manrik86
Neith
16
0 / 3 / 1
9,184
574
6,556
8,943
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Trofikee
Chang'e
11
3 / 8 / 4
7,765
485
8,183
11,980
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
32
Kills
9
9
Deaths
33
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
2
0.6
W
1
2
15
4.25
W
Bellona
ArciaLid
Bellona
3
3
5
1.83
L
Chaac
Cysko 34
Chaac
1
10
3
0.25
L
Eset
Hooooki
Eset
3
7
0
0.43
W
Fenrir
Kali1111
Fenrir
9
2
8
6.5
L
Neith
Manrik86
Neith
0
3
1
0.17
W
4
1
8
8
L
Chang'e
Trofikee
Chang'e
3
8
4
0.63
W
Hades
horsesoup
Hades
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,632
Damage
34,112
62,786
Taken
59,735
36,851
Mitigated
22,458
27,887
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,401
693
0
3,526
12,676
4,486
0
5,860
6,670
0
59,794
W
5,430
305
0
1,786
15,665
13,172
80
1,749
13,800
20,287
0
W
Bellona
ArciaLid
Bellona
4,282
681
0
2,574
9,541
7,877
108
2,691
6,630
0
24,295
L
Chaac
Cysko 34
Chaac
7,393
1,092
0
2,421
17,103
8,215
702
10,428
6,518
299
34,372
L
Eset
Hooooki
Eset
3,579
543
0
342
9,033
2,903
60
3,623
5,252
18,506
0
W
Fenrir
Kali1111
Fenrir
8,345
2,357
0
4,102
10,365
4,094
1,604
2,426
7,771
0
51,268
L
Neith
Manrik86
Neith
6,556
3,238
0
3,016
8,943
3,203
3,064
5,229
3,714
0
69,749
W
8,878
2,794
0
8,720
12,680
4,022
6,163
2,273
10,309
76,404
0
L
Chang'e
Trofikee
Chang'e
8,183
922
783
2,684
11,980
3,651
263
5,865
5,916
26,617
0
W
Hades
horsesoup
Hades
16,697
1,649
707
9,998
14,535
7,686
690
2,226
12,177
63,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
39,489
422
Minions Killed
388
0
Camps Cleared
0
1,666,088
Distance Traveled
1,458,053
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,285
518
108
7
0
347,067
0
W
Geb
8,348
522
29
2
0
338,948
7
W
Bellona
7,870
492
49
3
0
330,063
1
L
Chaac
7,143
446
51
3
0
275,287
1
L
Eset
7,112
445
27
2
0
273,780
0
W
Fenrir
9,786
612
92
6
0
368,258
7
L
Neith
9,184
574
148
9
0
281,105
5
W
Sol
9,928
621
147
9
0
297,342
4
L
Chang'e
7,765
485
54
3
0
280,814
3
W
Hades
10,264
642
105
7
0
331,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role