Player Matchup

Cabrakan
Cabrakan
Dala1laama
Cabrakan
Level 23
God Stats
0W - 2L
1,647 SR
Queue Stats
27W - 38L
1,366 Elo+
Solo
Medusa
Medusa
JFFWendigo
Medusa
Level 17
God Stats
12W - 25L
1,349 SR
Queue Stats
23W - 32L
1,330 Elo+
Party 1
Hun Batz
Hun Batz
MZK4e
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 72L
1,348 Elo+
Party 1
Izanami
Izanami
Piedzivojums65
Izanami
Level 22
God Stats
11W - 10L
1,504 SR
Queue Stats
50W - 66L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rugan
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,385 Elo+

VS

Team Averages
Level 43
1,565 SR
1,505 Elo+
Ares
Ares
Akatss
Ares
Level 29
God Stats
32W - 12L
1,691 SR
Queue Stats
107W - 70L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
Gryms
Kukulkan
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 6L
1,607 Elo+
Party 2
Eset
Eset
HellsTapir
Eset
Level 61
God Stats
3W - 0L
1,732 SR
Queue Stats
5W - 6L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Korinen
Tsukuyomi
Level 99
God Stats
8W - 3L
1,469 SR
Queue Stats
46W - 31L
1,587 Elo+
Party 2
Ullr
Ullr
Rymfire
Ullr
Level 17
God Stats
5W - 7L
1,431 SR
Queue Stats
12W - 16L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dala1laama
Cabrakan
14
1 / 8 / 5
8,879
987
6,947
18,377
25,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
JFFWendigo
Medusa
15
1 / 11 / 4
8,546
950
7,181
16,877
5,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MZK4e
Hun Batz
17
2 / 16 / 8
9,687
1,076
8,298
21,021
7,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 12 / 1
12,394
1,377
18,763
20,341
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
rugan
Morgan Le Fay
16
1 / 9 / 7
9,252
1,028
6,372
13,723
5,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akatss
Ares
18
10 / 1 / 37
12,017
1,335
12,562
13,531
17,165
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Gryms
Kukulkan
17
8 / 3 / 26
10,431
1,159
11,634
8,008
4,329
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 4 / 29
12,636
1,404
25,058
9,895
4,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Korinen
Tsukuyomi
18
17 / 3 / 21
12,215
1,357
26,370
8,723
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
Rymfire
Ullr
17
3 / 4 / 29
9,558
1,062
6,710
10,624
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
198
15
Kills
56
56
Deaths
15
25
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Ares
Akatss
Ares
10
1
37
28.5
L
Cabrakan
Dala1laama
Cabrakan
1
8
5
0.44
W
Kukulkan
Gryms
Kukulkan
8
3
26
7
W
18
4
29
8.13
L
Medusa
JFFWendigo
Medusa
1
11
4
0.27
W
Tsukuyomi
Korinen
Tsukuyomi
17
3
21
9.17
L
Hun Batz
MZK4e
Hun Batz
2
16
8
0.38
L
10
12
1
0.88
W
Ullr
Rymfire
Ullr
3
4
29
4.38
L
Morgan Le Fay
rugan
Morgan Le Fay
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,561
Damage
82,334
90,339
Taken
50,781
50,908
Mitigated
36,675
3,035
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Akatss
Ares
12,562
1,535
0
1,041
13,531
17,165
0
4,347
9,184
19,488
0
L
Cabrakan
Dala1laama
Cabrakan
6,947
846
0
973
18,377
25,146
0
9,837
8,540
11,805
0
W
Kukulkan
Gryms
Kukulkan
11,634
3,278
0
0
8,008
4,329
0
1,872
6,136
24,076
0
W
25,058
2,713
1,068
1,051
9,895
4,939
0
2,747
7,148
44,729
0
L
Medusa
JFFWendigo
Medusa
7,181
3,188
0
71
16,877
5,958
0
8,948
7,929
0
23,500
W
Tsukuyomi
Korinen
Tsukuyomi
26,370
10,520
0
965
8,723
4,394
0
1,986
6,737
0
46,437
L
Hun Batz
MZK4e
Hun Batz
8,298
1,482
0
224
21,021
7,183
0
12,377
8,644
0
16,637
L
18,763
13,892
0
1,396
20,341
7,436
0
9,975
10,366
0
52,767
W
Ullr
Rymfire
Ullr
6,710
3,050
0
1,283
10,624
5,848
0
2,367
8,257
0
18,684
L
Morgan Le Fay
rugan
Morgan Le Fay
6,372
1,034
0
371
13,723
5,185
0
8,117
5,606
27,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
56,857
145
Minions Killed
166
3
Camps Cleared
7
703,489
Distance Traveled
770,777
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,017
1,335
14
2
0
170,777
0
L
Cabrakan
8,879
987
7
1
0
137,960
0
W
Kukulkan
10,431
1,159
40
4
0
131,451
0
W
Eset
12,636
1,404
47
5
1
153,100
0
L
Medusa
8,546
950
31
3
1
145,030
1
W
Tsukuyomi
12,215
1,357
32
4
5
174,750
1
L
Hun Batz
9,687
1,076
16
2
0
133,805
0
L
Izanami
12,394
1,377
56
6
2
132,501
1
W
Ullr
9,558
1,062
33
4
1
140,699
0
L
Morgan Le Fay
9,252
1,028
35
4
0
154,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role