Player Matchup

Chernobog
Chernobog
Baan_BV
Chernobog
Level 58
God Stats
12W - 15L
1,182 SR
Queue Stats
34W - 66L
1,231 Elo+
Party 1
Ratatoskr
Ratatoskr
Chavoruk_0
Ratatoskr
Level 24
God Stats
17W - 27L
1,474 SR
Queue Stats
32W - 57L
1,280 Elo+
Party 1
Chaac
Chaac
Ghost2134682
Chaac
Level 15
God Stats
1W - 2L
1,143 SR
Queue Stats
15W - 22L
1,232 Elo+
Solo
Hades
Hades
scorpion621wild
Hades
Level 16
God Stats
5W - 0L
1,500 SR
Queue Stats
12W - 11L
1,298 Elo+
Solo
Geb
Geb
yeikoboos
Geb
Level 18
God Stats
12W - 13L
1,594 SR
Queue Stats
18W - 34L
1,295 Elo+
Party 1
Team Averages
Level 26
1,379 SR
1,267 Elo+

VS

Team Averages
Level 8
1,450 SR
1,387 Elo+
Olorun
Olorun
Chief Bedardle
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
LimpRamenNoodle
Achilles
Level 21
God Stats
0W - 2L
1,236 SR
Queue Stats
27W - 43L
1,237 Elo+
Party 2
Sol
Sol
Mystic MizZo
Sol
Level 13
God Stats
2W - 2L
1,514 SR
Queue Stats
10W - 19L
1,199 Elo+
Party 2
Rama
Rama
RIG4L777
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
xPrismaHx
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Baan_BV
Chernobog
14
4 / 0 / 7
8,668
542
3,180
3,617
1,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Chavoruk_0
Ratatoskr
14
9 / 0 / 5
8,714
545
10,037
9,367
3,556
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 2
8,487
530
3,515
10,926
5,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 3 / 2
8,274
517
7,407
11,068
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 3
6,899
431
1,788
7,106
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,318
395
4,461
8,988
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
0 / 3 / 0
6,336
396
3,618
12,262
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
1 / 6 / 0
5,887
368
4,228
8,264
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
2
0 / 2 / 0
4,657
291
98
1,416
250
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
xPrismaHx
Sun Wukong
11
2 / 8 / 0
6,595
412
6,535
12,188
6,448
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
24
Kills
3
5
Deaths
26
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Baan_BV
Chernobog
4
0
7
7.5
W
Ratatoskr
Chavoruk_0
Ratatoskr
9
0
5
11.5
L
0
7
1
0.07
W
3
0
2
4
L
Achilles
0
3
0
0
L
1
6
0
0.17
L
Rama
0
2
0
0
W
7
3
2
2.67
L
Sun Wukong
xPrismaHx
Sun Wukong
2
8
0
0.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,927
Damage
18,940
42,084
Taken
43,118
19,201
Mitigated
21,424
16,812
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Baan_BV
Chernobog
3,180
1,511
0
602
3,617
1,385
2,667
1,858
1,759
0
40,246
W
Ratatoskr
Chavoruk_0
Ratatoskr
10,037
3,939
0
2,338
9,367
3,556
872
2,355
7,012
0
50,721
L
4,461
2,208
168
530
8,988
3,396
699
666
8,322
22,513
4,041
W
3,515
960
0
6,985
10,926
5,004
1,229
1,250
9,676
0
46,117
L
Achilles
3,618
1,505
0
930
12,262
7,296
6
1,385
10,810
0
30,832
L
4,228
1,629
0
655
8,264
4,034
149
437
7,772
17,456
4,096
L
Rama
98
98
0
141
1,416
250
0
0
1,416
0
3,515
W
7,407
1,218
229
5,834
11,068
5,506
1,376
1,242
9,826
34,116
0
L
Sun Wukong
xPrismaHx
Sun Wukong
6,535
954
0
2,410
12,188
6,448
356
5,924
5,603
0
27,089
W
1,788
359
0
824
7,106
3,750
1,125
636
6,470
13,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
29,793
348
Minions Killed
188
0
Camps Cleared
0
1,395,496
Distance Traveled
1,208,998
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,668
542
98
6
0
267,815
0
W
Ratatoskr
8,714
545
72
5
0
377,575
2
L
Olorun
6,318
395
52
3
0
269,951
0
W
Chaac
8,487
530
97
6
0
265,525
3
L
Achilles
6,336
396
45
3
0
289,121
0
L
Sol
5,887
368
43
3
0
281,708
0
L
Rama
4,657
291
2
0
0
62,291
1
W
Hades
8,274
517
62
4
0
267,739
2
L
Sun Wukong
6,595
412
46
3
0
305,927
1
W
Geb
6,899
431
19
1
0
216,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role