Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Senpailord69
Sun Wukong
Level 23
God Stats
1W - 1L
1,336 SR
Queue Stats
27W - 40L
1,315 Elo+
Party 1
Thanatos
Thanatos
Thominapro
Thanatos
Level 43
God Stats
13W - 14L
1,454 SR
Queue Stats
25W - 43L
1,296 Elo+
Party 1
Team Averages
Level 42
1,430 SR
1,371 Elo+

VS

Team Averages
Level 18
1,394 SR
1,137 Elo+
Nox
Nox
Soolav
Nox
Level 21
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 31L
1,141 Elo+
Party 2
Hercules
Hercules
espenta
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,161 Elo+
Party 2
Cupid
Cupid
tgun7
Cupid
Level 18
God Stats
0W - 1L
1,391 SR
Queue Stats
4W - 18L
1,110 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 2 / 7
11,892
626
14,454
12,720
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Senpailord69
Sun Wukong
16
1 / 0 / 11
11,579
609
7,706
9,435
10,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Thominapro
Thanatos
18
12 / 1 / 4
13,461
708
24,953
17,287
7,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Soolav
Nox
13
1 / 9 / 2
10,329
544
6,999
14,810
4,201
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
espenta
Hercules
15
0 / 0 / 3
10,038
528
6,605
23,426
12,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
tgun7
Cupid
14
2 / 8 / 0
10,862
572
8,222
16,443
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
3
3
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
7
3.75
W
Sun Wukong
Senpailord69
Sun Wukong
1
0
11
6.5
L
Nox
Soolav
Nox
1
9
2
0.22
W
Thanatos
Thominapro
Thanatos
12
1
4
14
L
Hercules
espenta
Hercules
0
0
3
1.5
L
Cupid
tgun7
Cupid
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
21,826
39,442
Taken
54,679
23,715
Mitigated
20,842
26,130
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,454
602
1,109
6,321
12,720
5,809
748
2,637
9,619
49,262
0
W
Sun Wukong
Senpailord69
Sun Wukong
7,706
443
0
2,384
9,435
10,502
200
2,328
7,107
3,156
32,785
L
Nox
Soolav
Nox
6,999
411
328
735
14,810
4,201
0
3,727
10,904
25,030
0
W
Thanatos
Thominapro
Thanatos
24,953
5,451
0
16,316
17,287
7,404
908
3,237
14,050
0
74,346
L
Hercules
espenta
Hercules
6,605
1,395
92
10,415
23,426
12,334
0
5,959
16,806
0
21,767
L
Cupid
tgun7
Cupid
8,222
2,246
105
899
16,443
4,307
0
4,762
11,355
0
41,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,932
Gold Earned
31,229
227
Minions Killed
117
12
Camps Cleared
2
1,084,443
Distance Traveled
924,112
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,892
626
91
5
0
314,513
0
W
Sun Wukong
11,579
609
53
3
2
389,268
2
L
Nox
10,329
544
31
2
1
293,143
2
W
Thanatos
13,461
708
83
4
10
380,662
1
L
Hercules
10,038
528
24
1
0
389,695
3
L
Cupid
10,862
572
62
3
1
241,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role