Player Matchup

Sobek
Sobek
Dibs
Sobek
Level 158
God Stats
7W - 3L
1,794 SR
Queue Stats
50W - 35L
1,675 Elo+
Party 1
Anubis
Anubis
UwUMaria
Anubis
Level 49
God Stats
5W - 6L
1,631 SR
Queue Stats
33W - 30L
1,592 Elo+
Party 1
Apollo
Apollo
VancePls
Apollo
Level 143
God Stats
19W - 12L
1,809 SR
Queue Stats
178W - 163L
1,686 Elo+
Party 1
Bellona
Bellona
Vtverona
Bellona
Level 32
God Stats
1W - 2L
1,518 SR
Queue Stats
20W - 24L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
breadirl
Gilgamesh
Level 48
God Stats
2W - 2L
1,754 SR
Queue Stats
148W - 125L
1,575 Elo+
Party 1
Team Averages
Level 86
1,701 SR
1,604 Elo+

VS

Team Averages
Level 62
1,690 SR
1,593 Elo+
Thanatos
Thanatos
HunchoRuben
Thanatos
Level 119
God Stats
19W - 15L
1,634 SR
Queue Stats
253W - 195L
1,635 Elo+
Party 3
Hera
Hera
JAKAKE
Hera
Level 49
God Stats
11W - 1L
1,923 SR
Queue Stats
120W - 93L
1,589 Elo+
Party 3
Fenrir
Fenrir
Jestrus
Fenrir
Level 67
God Stats
9W - 9L
1,561 SR
Queue Stats
331W - 295L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Modglitcher
Ah Muzen Cab
Level 37
God Stats
9W - 12L
1,517 SR
Queue Stats
238W - 212L
1,571 Elo+
Solo
Hou Yi
Hou Yi
haaaqs
Hou Yi
Level 37
God Stats
17W - 7L
1,814 SR
Queue Stats
128W - 98L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dibs
Sobek
16
4 / 4 / 15
11,494
460
10,805
25,866
34,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
UwUMaria
Anubis
18
7 / 9 / 3
11,971
479
13,045
21,871
9,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
VancePls
Apollo
20
7 / 8 / 6
12,990
520
19,744
24,132
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Vtverona
Bellona
16
0 / 3 / 1
9,759
390
2,494
15,151
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
breadirl
Gilgamesh
18
9 / 9 / 5
12,004
480
17,051
26,848
10,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HunchoRuben
Thanatos
20
10 / 8 / 8
14,110
564
17,280
24,131
8,237
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
JAKAKE
Hera
20
7 / 7 / 14
13,822
553
24,039
13,002
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Jestrus
Fenrir
18
6 / 7 / 11
12,721
509
9,712
21,059
21,406
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Modglitcher
Ah Muzen Cab
20
0 / 1 / 6
13,221
529
12,170
12,518
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
haaaqs
Hou Yi
20
10 / 4 / 8
14,900
596
26,220
21,405
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
80
27
Kills
33
33
Deaths
27
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dibs
Sobek
4
4
15
2.88
W
Thanatos
HunchoRuben
Thanatos
10
8
8
1.75
W
Hera
JAKAKE
Hera
7
7
14
2
W
Fenrir
Jestrus
Fenrir
6
7
11
1.64
W
Ah Muzen Cab
Modglitcher
Ah Muzen Cab
0
1
6
3
L
Anubis
UwUMaria
Anubis
7
9
3
0.94
L
Apollo
VancePls
Apollo
7
8
6
1.25
L
Bellona
Vtverona
Bellona
0
3
1
0.17
L
Gilgamesh
breadirl
Gilgamesh
9
9
5
1.28
W
Hou Yi
haaaqs
Hou Yi
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,139
Damage
89,421
113,868
Taken
92,115
72,742
Mitigated
57,968
34,662
Healing
38,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dibs
Sobek
10,805
851
1,356
7,887
25,866
34,282
0
5,940
19,375
40,287
0
W
Thanatos
HunchoRuben
Thanatos
17,280
6,746
0
19,598
24,131
8,237
2,283
5,270
18,861
0
108,805
W
Hera
JAKAKE
Hera
24,039
5,874
0
1,127
13,002
3,335
1,938
3,118
9,884
85,506
0
W
Fenrir
Jestrus
Fenrir
9,712
1,169
0
3,477
21,059
21,406
231
6,544
14,515
858
24,648
W
Ah Muzen Cab
Modglitcher
Ah Muzen Cab
12,170
2,993
0
5,825
12,518
17,519
2,438
4,554
7,964
0
91,306
L
Anubis
UwUMaria
Anubis
13,045
840
0
7,865
21,871
9,989
0
3,426
18,122
75,201
0
L
Apollo
VancePls
Apollo
19,744
11,928
0
7,427
24,132
8,151
672
1,875
21,992
0
110,018
L
Bellona
Vtverona
Bellona
2,494
82
0
2,989
15,151
9,890
0
4,670
8,992
0
45,233
L
Gilgamesh
breadirl
Gilgamesh
17,051
4,076
0
7,138
26,848
10,430
0
8,366
17,964
0
80,075
W
Hou Yi
haaaqs
Hou Yi
26,220
17,767
0
8,793
21,405
7,471
3,140
4,364
17,041
0
124,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
68,774
606
Minions Killed
634
0
Camps Cleared
0
2,133,040
Distance Traveled
2,302,575
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,494
460
57
2
0
447,942
11
W
Thanatos
14,110
564
132
5
0
465,740
2
W
Hera
13,822
553
135
5
0
441,936
6
W
Fenrir
12,721
509
19
1
0
496,044
2
W
Ah Muzen Cab
13,221
529
179
7
0
449,536
2
L
Anubis
11,971
479
128
5
0
377,680
9
L
Apollo
12,990
520
184
7
0
434,171
1
L
Bellona
9,759
390
131
5
0
423,249
0
L
Gilgamesh
12,004
480
106
4
0
449,998
4
W
Hou Yi
14,900
596
169
7
0
449,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role