Player Matchup

Mulan
Mulan
FoolsHope
Mulan
Level 38
God Stats
17W - 11L
1,358 SR
Queue Stats
115W - 69L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
JasperTheHorse
Zhong Kui
Level 28
God Stats
12W - 1L
1,863 SR
Queue Stats
127W - 79L
1,496 Elo+
Party 1
Chaac
Chaac
MakezNoSense
Chaac
Level 32
God Stats
50W - 24L
1,598 SR
Queue Stats
137W - 89L
1,473 Elo+
Party 1
Team Averages
Level 33
1,606 SR
1,490 Elo+

VS

Team Averages
Level 23
1,502 SR
1,322 Elo+
Odin
Odin
MrLoulou
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,169 Elo+
Solo
Thoth
Thoth
OPrime04075
Thoth
Level 16
God Stats
13W - 16L
1,533 SR
Queue Stats
21W - 23L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Shahed10
Heimdallr
Level 29
God Stats
27W - 36L
1,474 SR
Queue Stats
112W - 159L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FoolsHope
Mulan
12
4 / 3 / 16
8,195
745
8,727
13,209
5,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
JasperTheHorse
Zhong Kui
12
8 / 0 / 11
8,806
801
7,891
7,492
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
8 / 1 / 10
8,817
802
7,314
9,263
9,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 7 / 3
6,460
587
2,638
11,563
7,052
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 4 / 0
8,061
733
13,472
6,172
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Shahed10
Heimdallr
9
0 / 9 / 4
6,561
596
5,075
10,400
3,246
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
20
Kills
4
4
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
FoolsHope
Mulan
4
3
16
4
W
Zhong Kui
JasperTheHorse
Zhong Kui
8
0
11
13.5
W
8
1
10
13
L
Odin
0
7
3
0.21
L
4
4
0
1
L
Heimdallr
Shahed10
Heimdallr
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,932
Damage
21,185
29,964
Taken
28,135
18,964
Mitigated
12,000
8,410
Healing
940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FoolsHope
Mulan
8,727
2,039
0
2,881
13,209
5,697
256
5,463
7,318
0
21,677
W
Zhong Kui
JasperTheHorse
Zhong Kui
7,891
1,516
0
3,267
7,492
4,047
822
3,326
3,846
22,730
0
W
7,314
1,560
0
2,262
9,263
9,220
198
4,215
4,646
0
24,238
L
Odin
2,638
1,188
0
650
11,563
7,052
0
4,205
7,024
0
5,794
L
13,472
715
0
0
6,172
1,702
0
1,798
4,304
29,709
0
L
Heimdallr
Shahed10
Heimdallr
5,075
1,623
0
290
10,400
3,246
0
1,708
8,534
0
16,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
21,082
123
Minions Killed
83
6
Camps Cleared
3
688,110
Distance Traveled
496,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,195
745
20
2
4
273,388
1
W
Zhong Kui
8,806
801
60
5
1
191,932
2
W
Chaac
8,817
802
43
4
1
222,790
1
L
Odin
6,460
587
10
1
1
145,587
0
L
Thoth
8,061
733
43
4
2
185,740
3
L
Heimdallr
6,561
596
30
3
0
165,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role