Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Juvelanis
Danzaburou
Level 160
God Stats
7W - 5L
1,389 SR
Queue Stats
55W - 31L
1,740 Elo+
Party 1
Ah Puch
Ah Puch
killorkilled
Ah Puch
Level 67
God Stats
1W - 0L
1,696 SR
Queue Stats
23W - 10L
1,731 Elo+
Party 1
Team Averages
Level 129
1,528 SR
1,657 Elo+

VS

Team Averages
Level 33
1,487 SR
1,679 Elo+
Yemoja
Yemoja
 
Yemoja
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
FadedFire
Nox
Level 25
God Stats
4W - 4L
1,592 SR
Queue Stats
46W - 29L
1,618 Elo+
Solo
Guan Yu
Guan Yu
TheProudInvestor
Guan Yu
Level 43
God Stats
0W - 1L
1,370 SR
Queue Stats
17W - 4L
1,917 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 5
7,543
754
6,663
13,024
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Juvelanis
Danzaburou
11
4 / 2 / 3
7,839
784
10,855
7,484
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
killorkilled
Ah Puch
11
4 / 1 / 4
7,459
746
12,292
6,035
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 1 / 3
6,664
666
5,820
11,165
9,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 3
6,452
645
2,894
9,137
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 4 / 1
6,287
629
7,012
14,605
9,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
4
4
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Yemoja
 
Yemoja
1
1
3
2.5
L
1
4
3
0.63
W
Danzaburou
Juvelanis
Danzaburou
4
2
3
2.75
L
2
4
1
0.63
W
Ah Puch
killorkilled
Ah Puch
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
15,726
26,543
Taken
34,907
16,469
Mitigated
22,928
12,255
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,663
887
402
5,893
13,024
11,913
224
4,435
8,589
11,347
0
L
Yemoja
 
Yemoja
5,820
1,000
1,145
2,923
11,165
9,834
0
6,142
5,023
15,919
0
L
2,894
700
0
833
9,137
3,362
0
5,659
3,478
11,879
0
W
Danzaburou
Juvelanis
Danzaburou
10,855
5,767
0
2,554
7,484
2,581
1,223
2,764
4,720
0
34,653
L
7,012
878
1,403
4,437
14,605
9,732
0
7,425
7,180
0
16,642
W
Ah Puch
killorkilled
Ah Puch
12,292
582
0
3,406
6,035
1,975
570
1,620
4,415
31,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,841
Gold Earned
19,403
107
Minions Killed
69
4
Camps Cleared
2
572,144
Distance Traveled
541,172
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,543
754
11
1
1
201,565
0
L
Yemoja
6,664
666
20
2
1
171,375
4
L
Nox
6,452
645
15
2
0
178,796
0
W
Danzaburou
7,839
784
58
6
3
178,116
3
L
Guan Yu
6,287
629
34
3
1
191,001
2
W
Ah Puch
7,459
746
38
4
0
192,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role