Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Novvvaaa
Geb
Level 25
God Stats
5W - 4L
1,509 SR
Queue Stats
22W - 18L
1,438 Elo+
Party 2
Tiamat
Tiamat
Valenlolop
Tiamat
Level 29
God Stats
3W - 7L
1,294 SR
Queue Stats
96W - 135L
1,393 Elo+
Solo
Team Averages
Level 41
1,434 SR
1,444 Elo+

VS

Team Averages
Level 36
1,504 SR
1,323 Elo+
Achilles
Achilles
Brit5345234
Achilles
Level 28
God Stats
2W - 4L
1,431 SR
Queue Stats
85W - 96L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fear0h
Tsukuyomi
Level 17
God Stats
0W - 3L
1,658 SR
Queue Stats
5W - 18L
1,150 Elo+
Party 1
Scylla
Scylla
TheDankRoot
Scylla
Level 64
God Stats
5W - 10L
1,424 SR
Queue Stats
92W - 153L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 4 / 6
8,885
808
5,907
7,304
6,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 2 / 4
8,232
748
3,262
6,811
4,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Valenlolop
Tiamat
11
2 / 4 / 7
7,777
707
7,903
7,771
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brit5345234
Achilles
10
1 / 3 / 7
7,142
649
4,971
7,007
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
Fear0h
Tsukuyomi
11
7 / 5 / 3
8,438
767
6,088
8,740
3,103
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
2 / 5 / 4
7,317
665
6,004
6,735
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
10
10
Deaths
13
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
4
6
2.25
L
Achilles
Brit5345234
Achilles
1
3
7
1.5
L
Tsukuyomi
Fear0h
Tsukuyomi
7
5
3
1.7
W
5
2
4
3.5
L
Scylla
2
5
4
0.8
W
Tiamat
Valenlolop
Tiamat
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
17,063
21,886
Taken
22,482
14,835
Mitigated
11,817
3,963
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,907
2,110
191
933
7,304
6,600
170
2,792
4,077
0
14,378
L
Achilles
Brit5345234
Achilles
4,971
1,304
0
1,108
7,007
6,515
0
3,148
3,585
0
11,255
L
Tsukuyomi
Fear0h
Tsukuyomi
6,088
1,799
0
12
8,740
3,103
0
4,105
4,363
0
9,666
W
3,262
595
0
1,375
6,811
4,007
0
1,368
5,103
8,487
0
L
Scylla
6,004
487
0
496
6,735
2,199
106
3,412
3,081
27,024
0
W
Tiamat
Valenlolop
Tiamat
7,903
544
0
1,464
7,771
4,228
164
1,760
5,734
29,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
22,897
98
Minions Killed
92
6
Camps Cleared
3
591,043
Distance Traveled
537,702
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,885
808
30
3
2
186,173
1
L
Achilles
7,142
649
20
2
0
160,100
1
L
Tsukuyomi
8,438
767
17
2
1
186,157
0
W
Geb
8,232
748
14
1
2
200,423
3
L
Scylla
7,317
665
55
5
2
191,445
2
W
Tiamat
7,777
707
54
5
2
204,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role