Player Matchup

Bacchus
Bacchus
BMYTHIC2002
Bacchus
Level 85
God Stats
4W - 4L
1,522 SR
Queue Stats
273W - 266L
1,453 Elo+
Party 2
Raijin
Raijin
HULKMANIA_CY
Raijin
Level 159
God Stats
8W - 4L
1,433 SR
Queue Stats
468W - 458L
1,578 Elo+
Solo
Thor
Thor
I Nyff
Thor
Level 123
God Stats
11W - 12L
1,447 SR
Queue Stats
373W - 338L
1,529 Elo+
Party 2
Sol
Sol
MammothTie46532
Sol
Level 125
God Stats
3W - 3L
1,615 SR
Queue Stats
500W - 528L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
llamarti
Gilgamesh
Level 129
God Stats
10W - 6L
1,871 SR
Queue Stats
588W - 530L
1,560 Elo+
Party 2
Team Averages
Level 124
1,578 SR
1,534 Elo+

VS

Team Averages
Level 113
1,628 SR
1,548 Elo+
Tsukuyomi
Tsukuyomi
CallMeKoby
Tsukuyomi
Level 115
God Stats
14W - 16L
1,679 SR
Queue Stats
385W - 343L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
Kumsblumpen
Cthulhu
Level 105
God Stats
8W - 6L
1,535 SR
Queue Stats
161W - 145L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Prestinemaster
Cu Chulainn
Level 127
God Stats
23W - 15L
1,604 SR
Queue Stats
559W - 504L
1,532 Elo+
Solo
Izanami
Izanami
derpluem
Izanami
Level 103
God Stats
44W - 16L
1,651 SR
Queue Stats
86W - 54L
1,531 Elo+
Party 1
Sol
Sol
eLegX
Sol
Level 114
God Stats
15W - 11L
1,671 SR
Queue Stats
480W - 444L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BMYTHIC2002
Bacchus
5
0 / 0 / 2
3,282
656
822
3,366
1,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
7
2 / 0 / 1
3,950
790
1,127
1,638
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
I Nyff
Thor
6
1 / 0 / 1
3,729
746
1,646
2,234
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
2 / 1 / 0
3,481
696
2,141
2,555
557
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
llamarti
Gilgamesh
7
2 / 0 / 0
4,080
816
1,985
2,685
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CallMeKoby
Tsukuyomi
4
0 / 1 / 0
3,072
614
1,063
3,281
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kumsblumpen
Cthulhu
5
0 / 1 / 1
3,220
644
835
2,464
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Prestinemaster
Cu Chulainn
3
0 / 2 / 0
2,796
559
1,095
2,542
619
Izanami
derpluem
Izanami
5
1 / 1 / 0
3,266
653
2,336
1,758
467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
eLegX
Sol
5
0 / 3 / 0
3,245
649
1,306
2,373
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BMYTHIC2002
Bacchus
0
0
2
1
L
Tsukuyomi
CallMeKoby
Tsukuyomi
0
1
0
0
W
Raijin
2
0
1
2.5
W
Thor
I Nyff
Thor
1
0
1
1.5
L
Cthulhu
Kumsblumpen
Cthulhu
0
1
1
0.5
W
2
1
0
2
L
Cu Chulainn
Prestinemaster
Cu Chulainn
0
2
0
0
L
Izanami
derpluem
Izanami
1
1
0
1
L
Sol
eLegX
Sol
0
3
0
0
W
Gilgamesh
llamarti
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,721
Damage
6,635
12,478
Taken
12,418
3,924
Mitigated
3,170
6,320
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BMYTHIC2002
Bacchus
822
167
211
1,429
3,366
1,617
0
643
2,723
5,947
0
L
Tsukuyomi
CallMeKoby
Tsukuyomi
1,063
489
0
1,099
3,281
682
0
206
2,999
0
8,720
W
Raijin
1,127
172
0
678
1,638
413
0
758
880
14,675
0
W
Thor
I Nyff
Thor
1,646
764
0
1,297
2,234
565
0
548
1,686
0
9,841
L
Cthulhu
Kumsblumpen
Cthulhu
835
87
0
810
2,464
902
0
1,604
860
5,793
0
W
2,141
1,440
0
1,053
2,555
557
234
192
2,363
14,247
0
L
Cu Chulainn
Prestinemaster
Cu Chulainn
1,095
205
0
749
2,542
619
0
0
2,542
0
5,874
L
Izanami
derpluem
Izanami
2,336
1,855
0
401
1,758
467
0
1,359
399
0
12,733
L
Sol
eLegX
Sol
1,306
503
0
157
2,373
500
0
755
1,528
13,964
0
W
Gilgamesh
llamarti
Gilgamesh
1,985
828
0
1,652
2,685
772
0
0
2,685
0
18,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,522
Gold Earned
15,599
135
Minions Killed
109
0
Camps Cleared
0
475,220
Distance Traveled
422,444
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,282
656
13
3
0
93,401
1
L
Tsukuyomi
3,072
614
25
5
0
99,485
2
W
Raijin
3,950
790
25
5
0
84,139
2
W
Thor
3,729
746
32
6
0
108,001
1
L
Cthulhu
3,220
644
8
2
0
100,304
1
W
Sol
3,481
696
27
5
0
83,470
0
L
Cu Chulainn
2,796
559
13
3
0
48,555
0
L
Izanami
3,266
653
34
7
0
86,690
0
L
Sol
3,245
649
29
6
0
87,410
1
W
Gilgamesh
4,080
816
38
8
0
106,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role