Player Matchup

Hou Yi
Hou Yi
AliBaba998Twtich
Hou Yi
Level 108
God Stats
5W - 7L
1,449 SR
Queue Stats
81W - 69L
1,504 Elo+
Party 2
Ares
Ares
Or3z1
Ares
Level 105
God Stats
3W - 2L
1,605 SR
Queue Stats
82W - 57L
1,530 Elo+
Party 2
Janus
Janus
surprisesausage
Janus
Level 29
God Stats
3W - 14L
1,391 SR
Queue Stats
140W - 149L
1,460 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,498 Elo+

VS

Team Averages
Level 69
1,757 SR
1,705 Elo+
Nu Wa
Nu Wa
AHSJ
Nu Wa
Level 33
God Stats
3W - 0L
1,783 SR
Queue Stats
78W - 44L
1,648 Elo+
Party 1
Mulan
Mulan
Birii
Mulan
Level 106
God Stats
19W - 10L
1,687 SR
Queue Stats
271W - 349L
1,656 Elo+
Party 1
Anhur
Anhur
NexusSeis
Anhur
Level 69
God Stats
9W - 3L
1,800 SR
Queue Stats
30W - 11L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
10,360
648
9,518
16,227
5,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Or3z1
Ares
15
5 / 3 / 7
11,659
729
12,606
21,455
25,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 9 / 5
10,585
662
11,769
14,002
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AHSJ
Nu Wa
16
5 / 3 / 17
11,874
742
14,741
12,104
4,177
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Birii
Mulan
16
10 / 2 / 9
12,114
757
16,614
15,165
12,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anhur
NexusSeis
Anhur
13
7 / 8 / 8
10,916
682
14,002
16,372
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
13
Kills
22
22
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AHSJ
Nu Wa
5
3
17
4.5
L
3
10
5
0.55
W
Mulan
Birii
Mulan
10
2
9
7.25
W
Anhur
NexusSeis
Anhur
7
8
8
1.38
L
Ares
Or3z1
Ares
5
3
7
2.83
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,893
Damage
45,357
51,684
Taken
43,641
34,499
Mitigated
22,824
4,799
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AHSJ
Nu Wa
14,741
4,659
0
440
12,104
4,177
1,358
6,689
5,209
49,264
0
L
9,518
4,091
0
1,854
16,227
5,131
0
3,806
12,027
0
41,279
W
Mulan
Birii
Mulan
16,614
1,674
0
2,945
15,165
12,427
759
8,799
6,064
4,422
28,861
W
Anhur
NexusSeis
Anhur
14,002
6,185
0
1,972
16,372
6,220
814
8,377
7,789
0
31,709
L
Ares
Or3z1
Ares
12,606
574
0
1,845
21,455
25,537
0
7,948
12,819
29,535
0
L
11,769
646
0
1,100
14,002
3,831
0
4,601
9,107
40,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
34,904
160
Minions Killed
159
10
Camps Cleared
5
753,661
Distance Traveled
830,913
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,874
742
82
5
1
274,712
3
L
Hou Yi
10,360
648
67
4
6
239,402
2
W
Mulan
12,114
757
41
3
2
298,393
0
W
Anhur
10,916
682
36
2
2
257,808
3
L
Ares
11,659
729
25
2
1
292,678
1
L
Janus
10,585
662
68
4
3
221,581
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role