Player Matchup

Sun Wukong
Sun Wukong
Bluestar069
Sun Wukong
Level 65
God Stats
4W - 2L
1,642 SR
Queue Stats
205W - 227L
1,523 Elo+
Solo
Eset
Eset
Ch4lup4Btm4n
Eset
Level 69
God Stats
3W - 3L
1,408 SR
Queue Stats
187W - 202L
1,473 Elo+
Party 2
Hel
Hel
Jwhartman14
Hel
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 118L
1,436 Elo+
Party 2
Raijin
Raijin
Lobiaon
Raijin
Level 126
God Stats
4W - 10L
1,313 SR
Queue Stats
747W - 764L
1,509 Elo+
Solo
Bastet
Bastet
Sepharaoh
Bastet
Level 155
God Stats
0W - 2L
1,684 SR
Queue Stats
79W - 83L
1,485 Elo+
Solo
Team Averages
Level 100
1,510 SR
1,485 Elo+

VS

Team Averages
Level 109
1,491 SR
1,482 Elo+
Thoth
Thoth
CapedWeeaboo
Thoth
Level 112
God Stats
9W - 13L
1,378 SR
Queue Stats
518W - 557L
1,419 Elo+
Solo
Chaac
Chaac
Chewodog
Chaac
Level 99
God Stats
7W - 3L
1,576 SR
Queue Stats
345W - 348L
1,537 Elo+
Party 1
Yemoja
Yemoja
Promotional
Yemoja
Level 109
God Stats
6W - 5L
1,404 SR
Queue Stats
546W - 538L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
SgtDK
Cliodhna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,428 Elo+
Solo
Ymir
Ymir
princessk3nny
Ymir
Level 143
God Stats
3W - 1L
1,596 SR
Queue Stats
207W - 238L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bluestar069
Sun Wukong
19
5 / 4 / 9
12,406
730
19,755
37,355
40,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 4 / 17
11,465
674
13,959
17,163
6,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 3 / 12
10,172
598
6,638
13,640
9,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Lobiaon
Raijin
19
4 / 6 / 11
12,090
711
21,133
18,151
8,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Sepharaoh
Bastet
20
14 / 4 / 8
13,360
786
31,341
29,357
24,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
12,112
712
19,386
16,132
6,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Chewodog
Chaac
20
9 / 5 / 10
13,614
801
30,033
31,042
40,129
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
18
0 / 3 / 14
12,138
714
5,752
18,550
24,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
SgtDK
Cliodhna
20
7 / 7 / 5
13,073
769
27,652
25,004
11,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 5 / 13
11,440
673
14,353
25,154
28,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
24
Kills
21
21
Deaths
24
57
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bluestar069
Sun Wukong
5
4
9
2.38
W
4
4
7
1.88
L
1
4
17
2.38
W
Chaac
Chewodog
Chaac
9
5
10
2.8
L
0
3
12
2
L
Raijin
Lobiaon
Raijin
4
6
11
1.58
W
Yemoja
0
3
14
2.33
L
Bastet
Sepharaoh
Bastet
14
4
8
4.5
W
Cliodhna
SgtDK
Cliodhna
7
7
5
1.36
W
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,826
Damage
97,176
115,666
Taken
115,882
89,597
Mitigated
112,358
59,804
Healing
51,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bluestar069
Sun Wukong
19,755
2,316
1,216
12,915
37,355
40,846
598
11,911
24,778
5,563
32,976
W
19,386
2,256
2,369
3,330
16,132
6,979
2,115
6,002
9,770
44,920
0
L
13,959
1,466
4,847
2,697
17,163
6,999
1,368
7,264
9,491
33,070
0
W
Chaac
Chewodog
Chaac
30,033
4,166
2,459
13,476
31,042
40,129
1,206
9,373
20,737
0
49,955
L
6,638
1,113
14,795
7,288
13,640
9,090
687
3,825
9,513
13,382
0
L
Raijin
Lobiaon
Raijin
21,133
2,724
1,816
1,866
18,151
8,315
985
6,653
11,122
39,280
0
W
Yemoja
5,752
2,002
11,537
4,584
18,550
24,888
1,806
6,404
11,468
17,519
0
L
Bastet
Sepharaoh
Bastet
31,341
8,117
1,051
11,313
29,357
24,347
1,324
9,838
19,014
0
42,864
W
Cliodhna
SgtDK
Cliodhna
27,652
3,282
1,468
7,925
25,004
11,866
602
10,883
13,500
0
51,183
W
14,353
1,132
1,047
3,396
25,154
28,496
809
10,423
13,808
28,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
62,377
161
Minions Killed
182
0
Camps Cleared
0
1,429,356
Distance Traveled
1,395,195
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,406
730
30
2
0
283,745
0
W
Thoth
12,112
712
42
2
0
280,487
0
L
Eset
11,465
674
37
2
0
300,664
2
W
Chaac
13,614
801
45
3
0
304,960
3
L
Hel
10,172
598
11
1
0
305,580
0
L
Raijin
12,090
711
57
3
0
254,612
0
W
Yemoja
12,138
714
29
2
0
237,999
1
L
Bastet
13,360
786
26
2
0
284,755
1
W
Cliodhna
13,073
769
29
2
0
304,342
1
W
Ymir
11,440
673
37
2
0
267,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role