Player Matchup

Chaac
Chaac
EDWINURIELO43
Chaac
Level 24
God Stats
2W - 0L
1,484 SR
Queue Stats
47W - 49L
1,306 Elo+
Solo
Cliodhna
Cliodhna
Frosted3
Cliodhna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,031 Elo+
Solo
Nemesis
Nemesis
HassAge12
Nemesis
Level 8
God Stats
3W - 2L
1,269 SR
Queue Stats
3W - 5L
871 Elo+
Solo
Hades
Hades
KingEliVII
Hades
Level 8
God Stats
1W - 0L
1,351 SR
Queue Stats
1W - 1L
1,002 Elo+
Solo
Bacchus
Bacchus
Whoyourdaddy652
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,200 Elo+
Solo
Team Averages
Level 14
1,421 SR
1,082 Elo+

VS

Team Averages
Level 15
1,374 SR
1,284 Elo+
Neith
Neith
Gid_Mac
Neith
Level 29
God Stats
43W - 59L
1,338 SR
Queue Stats
72W - 94L
1,274 Elo+
Solo
Ra
Ra
InvictumHopeless
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
TheRayWhidite
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Theodorus2000
Chronos
Level 26
God Stats
1W - 4L
1,327 SR
Queue Stats
3W - 7L
1,113 Elo+
Party 1
Danzaburou
Danzaburou
Toddicus2018
Danzaburou
Level 17
God Stats
1W - 2L
1,203 SR
Queue Stats
2W - 7L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 5
6,069
607
7,461
8,579
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Frosted3
Cliodhna
9
8 / 1 / 2
6,309
631
4,196
4,454
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
HassAge12
Nemesis
7
0 / 0 / 0
4,625
463
0
4,856
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
9
3 / 1 / 3
5,851
585
1,922
5,231
1,889
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
5,007
501
1,767
5,603
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gid_Mac
Neith
8
1 / 2 / 0
4,976
498
3,707
4,065
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 5 / 0
3,985
399
1,160
3,040
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

4
1 / 6 / 1
4,111
411
1,067
5,094
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos
6
2 / 5 / 1
4,515
452
2,182
5,775
1,516
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Toddicus2018
Danzaburou
7
1 / 3 / 3
4,788
479
2,142
4,787
1,023
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
5
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
W
Cliodhna
Frosted3
Cliodhna
8
1
2
9
L
Neith
Gid_Mac
Neith
1
2
0
0.5
W
Nemesis
HassAge12
Nemesis
0
0
0
0
L
0
5
0
0
W
Hades
3
1
3
4.5
L
1
6
1
0.25
L
Chronos
2
5
1
0.5
L
Danzaburou
Toddicus2018
Danzaburou
1
3
3
0.83
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
10,258
28,723
Taken
22,761
11,808
Mitigated
5,975
10,228
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,461
1,136
0
3,386
8,579
3,829
692
2,139
6,312
0
27,147
W
Cliodhna
Frosted3
Cliodhna
4,196
580
0
1,814
4,454
1,221
0
940
3,346
0
23,499
L
Neith
Gid_Mac
Neith
3,707
1,943
0
805
4,065
1,428
230
2,078
1,987
0
19,281
W
Nemesis
HassAge12
Nemesis
0
0
0
2,776
4,856
1,060
0
0
4,856
0
16,838
L
1,160
648
0
0
3,040
605
196
777
2,263
4,848
0
W
Hades
1,922
478
0
1,582
5,231
1,889
1,078
623
4,532
18,101
0
L
1,067
231
0
0
5,094
1,403
231
793
4,301
4,440
0
L
Chronos
2,182
1,224
188
1,091
5,775
1,516
644
0
5,775
9,623
1,039
L
Danzaburou
Toddicus2018
Danzaburou
2,142
711
0
1,002
4,787
1,023
0
41
4,746
0
13,616
W
1,767
569
0
670
5,603
3,809
60
0
5,603
12,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
22,375
189
Minions Killed
84
0
Camps Cleared
0
964,193
Distance Traveled
745,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,069
607
39
4
0
204,935
1
W
Cliodhna
6,309
631
41
4
0
238,651
0
L
Neith
4,976
498
25
3
0
169,015
0
W
Nemesis
4,625
463
43
4
0
161,283
0
L
Ra
3,985
399
11
1
0
102,891
0
W
Hades
5,851
585
44
4
0
189,318
2
L
Geb
4,111
411
10
1
0
164,315
1
L
Chronos
4,515
452
11
1
0
139,507
0
L
Danzaburou
4,788
479
27
3
0
169,966
1
W
Bacchus
5,007
501
22
2
0
170,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role