Player Matchup

Poseidon
Poseidon
DDisbaas
Poseidon
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
172W - 180L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
IamWatah
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,589 Elo+
Solo
Skadi
Skadi
Kitoarichi
Skadi
Level 14
God Stats
4W - 1L
1,935 SR
Queue Stats
21W - 16L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rohacan
Tsukuyomi
Level 27
God Stats
3W - 5L
1,213 SR
Queue Stats
150W - 151L
1,539 Elo+
Party 2
Athena
Athena
kayelder
Athena
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,558 Elo+
Party 2
Team Averages
Level 25
1,530 SR
1,563 Elo+

VS

Team Averages
Level 35
1,632 SR
1,530 Elo+
Nike
Nike
Criorpe01
Nike
Level 68
God Stats
15W - 7L
1,638 SR
Queue Stats
104W - 105L
1,469 Elo+
Party 1
Ra
Ra
MKhaoZ
Ra
Level 7
God Stats
2W - 1L
1,696 SR
Queue Stats
4W - 4L
1,458 Elo+
Party 1
Arachne
Arachne
Tarrak07
Arachne
Level 56
God Stats
9W - 5L
1,628 SR
Queue Stats
73W - 89L
1,432 Elo+
Party 1
Ymir
Ymir
scorpia12
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,518 Elo+
Party 1
Neith
Neith
zlNekoo
Neith
Level 5
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DDisbaas
Poseidon
15
4 / 5 / 6
9,761
542
9,373
11,749
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
IamWatah
Hou Yi
15
5 / 3 / 4
9,301
517
13,398
10,352
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
10
3 / 3 / 1
7,788
433
4,239
6,392
1,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Rohacan
Tsukuyomi
16
10 / 3 / 3
10,264
570
9,162
11,060
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
kayelder
Athena
15
1 / 3 / 5
8,873
493
6,825
13,364
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
6 / 4 / 3
11,327
629
9,084
11,605
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
14
2 / 7 / 3
9,174
510
6,532
10,177
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Tarrak07
Arachne
16
5 / 4 / 3
10,142
563
7,710
15,299
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 3 / 3
9,076
504
5,144
13,940
11,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
zlNekoo
Neith
13
2 / 5 / 4
8,169
454
7,860
10,195
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
23
Kills
17
17
Deaths
23
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
6
4
3
1.88
L
Poseidon
DDisbaas
Poseidon
4
5
6
1.4
L
Hou Yi
IamWatah
Hou Yi
5
3
4
2.33
L
Skadi
3
3
1
1.17
W
Ra
2
7
3
0.5
L
Tsukuyomi
Rohacan
Tsukuyomi
10
3
3
3.83
W
Arachne
Tarrak07
Arachne
5
4
3
1.63
L
Athena
kayelder
Athena
1
3
5
1.17
W
Ymir
2
3
3
1.17
W
Neith
zlNekoo
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
36,330
52,917
Taken
61,216
27,340
Mitigated
32,120
13,051
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
9,084
1,469
0
3,318
11,605
9,188
0
1,589
9,910
12,219
63,497
L
Poseidon
DDisbaas
Poseidon
9,373
1,252
0
1,828
11,749
3,937
452
2,948
8,490
57,798
0
L
Hou Yi
IamWatah
Hou Yi
13,398
4,989
0
3,848
10,352
4,279
413
3,277
6,872
0
71,584
L
Skadi
4,239
2,453
0
1,705
6,392
1,603
0
463
5,518
0
31,452
W
Ra
6,532
418
484
1,788
10,177
2,940
634
3,618
6,351
42,228
0
L
Tsukuyomi
Rohacan
Tsukuyomi
9,162
2,094
0
4,676
11,060
4,144
0
2,070
8,754
0
63,644
W
Arachne
Tarrak07
Arachne
7,710
5,987
269
7,217
15,299
4,994
0
3,275
11,829
0
69,735
L
Athena
kayelder
Athena
6,825
2,382
0
994
13,364
13,377
293
3,747
9,438
31,695
0
W
Ymir
5,144
944
62
2,818
13,940
11,123
430
4,318
9,546
23,879
0
W
Neith
zlNekoo
Neith
7,860
2,796
0
1,133
10,195
3,875
2,097
2,769
7,382
0
38,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
47,888
475
Minions Killed
479
0
Camps Cleared
0
1,486,507
Distance Traveled
1,658,152
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,327
629
165
9
0
357,945
1
L
Poseidon
9,761
542
121
7
0
330,373
1
L
Hou Yi
9,301
517
100
6
0
299,257
4
L
Skadi
7,788
433
80
4
0
158,656
0
W
Ra
9,174
510
89
5
0
328,745
3
L
Tsukuyomi
10,264
570
114
6
0
372,077
5
W
Arachne
10,142
563
118
7
0
381,286
2
L
Athena
8,873
493
60
3
0
326,144
4
W
Ymir
9,076
504
37
2
0
313,383
0
W
Neith
8,169
454
70
4
0
276,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role