Player Matchup

Yemoja
Yemoja
Cmo1KevLaa
Yemoja
Level 15
God Stats
8W - 8L
1,726 SR
Queue Stats
116W - 115L
1,332 Elo+
Solo
Arachne
Arachne
RaYzeR_sup
Arachne
Level 28
God Stats
7W - 6L
1,516 SR
Queue Stats
62W - 60L
1,351 Elo+
Party 1
Neith
Neith
Raidwan_
Neith
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
49W - 61L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
VegasExMachina
Heimdallr
Level 15
God Stats
0W - 1L
1,509 SR
Queue Stats
7W - 9L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
samirlh22
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 70L
1,313 Elo+
Solo
Team Averages
Level 23
1,593 SR
1,325 Elo+

VS

Team Averages
Level 29
1,619 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
Papam_7
Morgan Le Fay
Level 62
God Stats
2W - 0L
1,726 SR
Queue Stats
67W - 79L
1,403 Elo+
Party 2
Izanami
Izanami
fOcuswOw4405
Izanami
Level 25
God Stats
7W - 2L
1,724 SR
Queue Stats
52W - 50L
1,367 Elo+
Solo
Sol
Sol
giotis100
Sol
Level 26
God Stats
7W - 6L
1,468 SR
Queue Stats
27W - 25L
1,439 Elo+
Party 2
Arachne
Arachne
mathdorm
Arachne
Level 27
God Stats
10W - 11L
1,435 SR
Queue Stats
15W - 19L
1,317 Elo+
Solo
Ymir
Ymir
telio_VRG
Ymir
Level 6
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 3L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cmo1KevLaa
Yemoja
9
2 / 1 / 3
8,708
335
1,642
4,834
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
RaYzeR_sup
Arachne
19
7 / 9 / 6
12,314
474
21,057
28,709
11,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Raidwan_
Neith
18
3 / 8 / 3
11,684
449
14,749
16,988
6,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
VegasExMachina
Heimdallr
20
9 / 6 / 6
13,409
516
21,168
25,691
9,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
samirlh22
Zhong Kui
20
10 / 9 / 7
13,869
533
21,871
24,952
19,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Papam_7
Morgan Le Fay
19
11 / 7 / 7
13,768
530
26,376
21,596
10,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
fOcuswOw4405
Izanami
18
3 / 10 / 8
11,908
458
6,886
21,725
8,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 10 / 8
13,064
502
19,831
21,902
7,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
mathdorm
Arachne
20
7 / 1 / 5
14,216
547
13,430
19,515
9,352
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
18
5 / 3 / 11
12,951
498
8,672
23,748
27,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
72
31
Kills
33
33
Deaths
31
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cmo1KevLaa
Yemoja
2
1
3
3.5
W
Morgan Le Fay
Papam_7
Morgan Le Fay
11
7
7
2.07
L
Arachne
RaYzeR_sup
Arachne
7
9
6
1.11
L
Neith
Raidwan_
Neith
3
8
3
0.56
L
Heimdallr
VegasExMachina
Heimdallr
9
6
6
2
W
Izanami
fOcuswOw4405
Izanami
3
10
8
0.7
W
7
10
8
1.1
W
Arachne
mathdorm
Arachne
7
1
5
9.5
L
Zhong Kui
samirlh22
Zhong Kui
10
9
7
1.5
W
Ymir
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,487
Damage
75,195
101,174
Taken
108,486
50,027
Mitigated
63,658
31,871
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cmo1KevLaa
Yemoja
1,642
244
259
1,421
4,834
3,772
330
2,301
2,533
12,886
0
W
Morgan Le Fay
Papam_7
Morgan Le Fay
26,376
4,636
294
5,723
21,596
10,316
1,764
6,189
14,998
86,167
0
L
Arachne
RaYzeR_sup
Arachne
21,057
14,833
0
9,385
28,709
11,739
81
14,737
13,678
0
82,828
L
Neith
Raidwan_
Neith
14,749
8,126
0
4,208
16,988
6,314
2,458
4,799
12,181
0
67,038
L
Heimdallr
VegasExMachina
Heimdallr
21,168
7,517
0
9,877
25,691
9,159
649
13,774
11,622
0
115,125
W
Izanami
fOcuswOw4405
Izanami
6,886
5,033
24
6,370
21,725
8,622
2,062
4,517
17,074
0
78,359
W
19,831
8,242
0
6,344
21,902
7,585
4,614
7,266
14,262
55,680
0
W
Arachne
mathdorm
Arachne
13,430
8,246
0
7,214
19,515
9,352
663
1,314
18,106
0
103,696
L
Zhong Kui
samirlh22
Zhong Kui
21,871
3,203
0
6,721
24,952
19,043
140
18,067
6,281
80,753
0
W
Ymir
8,672
1,008
0
3,683
23,748
27,783
569
2,921
20,530
42,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,984
Gold Earned
65,907
570
Minions Killed
561
0
Camps Cleared
0
1,817,720
Distance Traveled
2,347,629
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,708
335
21
1
0
178,622
0
W
Morgan Le Fay
13,768
530
125
5
0
446,707
4
L
Arachne
12,314
474
141
5
0
497,860
0
L
Neith
11,684
449
117
5
0
353,237
0
L
Heimdallr
13,409
516
172
7
0
449,061
8
W
Izanami
11,908
458
126
5
0
468,975
1
W
Sol
13,064
502
73
3
0
421,430
0
W
Arachne
14,216
547
166
6
0
586,995
0
L
Zhong Kui
13,869
533
119
5
0
338,940
0
W
Ymir
12,951
498
71
3
0
423,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role