Player Matchup

Anhur
Anhur
Platinum IV
CompotedePine
Anhur
Platinum IV
Level 69
God Stats
8W - 2L
2,026 SR
Queue Stats
26W - 11L
1,908 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 69
2,026 SR
1,908 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,645 SR
1,820 MMR
Gilgamesh
Gilgamesh
Platinum II
HansderKiller
Gilgamesh
Platinum II
Level 138
God Stats
22W - 13L
1,645 SR
Queue Stats
210W - 217L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 0
11,792
737
14,601
20,170
17,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
He BoUllrOlorunSkadiPoseidon

VS

Bans
Ah Muzen CabChronosIzanamiSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HansderKiller
Gilgamesh
20
9 / 2 / 0
14,090
881
17,241
21,687
23,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
9
9
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Gilgamesh
HansderKiller
Gilgamesh
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,601
Damage
17,241
20,170
Taken
21,687
17,938
Mitigated
23,547
4,091
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,601
7,105
0
4,091
20,170
17,938
246
438
19,732
0
72,661
W
Gilgamesh
HansderKiller
Gilgamesh
17,241
7,491
0
8,309
21,687
23,547
2,356
447
21,240
156
91,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,792
Gold Earned
14,090
143
Minions Killed
175
6
Camps Cleared
9
255,791
Distance Traveled
330,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,792
737
143
9
6
255,791
4
W
Gilgamesh
14,090
881
175
11
9
330,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role