Player Matchup

Ra
Ra
Gmoney095
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,650 Elo+
Party 1
Sun Wukong
Sun Wukong
KindlingWater
Sun Wukong
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,567 Elo+
Solo
Medusa
Medusa
LogzDaDude
Medusa
Level 14
God Stats
7W - 3L
1,621 SR
Queue Stats
14W - 8L
1,534 Elo+
Party 1
Thanatos
Thanatos
espectroKiller
Thanatos
Level 3
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 2L
1,641 Elo+
Solo
Xing Tian
Xing Tian
stawski
Xing Tian
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 76L
1,429 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,564 Elo+

VS

Team Averages
Level 22
1,418 SR
1,467 Elo+
Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Miguel_Mr24
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,430 Elo+
Solo
Janus
Janus
NickTroll403
Janus
Level 29
God Stats
22W - 27L
1,492 SR
Queue Stats
92W - 100L
1,496 Elo+
Solo
Ymir
Ymir
buckeyetiger
Ymir
Level 10
God Stats
0W - 2L
1,263 SR
Queue Stats
4W - 7L
1,387 Elo+
Solo
Hercules
Hercules
onegunner05
Hercules
Level 23
God Stats
1W - 4L
1,336 SR
Queue Stats
30W - 25L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
7,244
604
2,134
4,016
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KindlingWater
Sun Wukong
14
12 / 2 / 2
8,534
711
12,323
8,843
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
LogzDaDude
Medusa
10
8 / 2 / 5
6,824
569
9,900
5,744
1,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
7
1 / 7 / 4
5,383
449
2,176
6,788
1,863
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
stawski
Xing Tian
9
1 / 1 / 12
6,601
550
4,335
10,797
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
5 / 4 / 1
7,211
601
6,744
8,337
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
7
2 / 6 / 2
5,148
429
4,204
6,428
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 0
7,345
612
2,584
6,077
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 8 / 3
4,988
416
3,015
14,333
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
onegunner05
Hercules
11
0 / 3 / 2
6,677
556
4,388
9,101
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
11
13
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
4
1
1.38
W
1
1
4
3
W
Sun Wukong
KindlingWater
Sun Wukong
12
2
2
6.5
W
Medusa
LogzDaDude
Medusa
8
2
5
5.25
L
Scylla
2
6
2
0.5
L
3
2
0
1.5
L
1
8
3
0.31
W
Thanatos
1
7
4
0.43
L
Hercules
onegunner05
Hercules
0
3
2
0.33
W
Xing Tian
stawski
Xing Tian
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
20,935
36,188
Taken
44,276
18,532
Mitigated
18,412
10,080
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,744
1,175
0
2,704
8,337
2,318
0
802
7,535
0
25,335
W
2,134
152
1,463
1,673
4,016
1,305
893
1,332
2,592
40,649
0
W
Sun Wukong
KindlingWater
Sun Wukong
12,323
4,691
0
1,350
8,843
4,872
1,745
745
7,757
0
48,103
W
Medusa
LogzDaDude
Medusa
9,900
5,367
652
1,891
5,744
1,687
2,195
1,556
4,050
0
35,700
L
Scylla
4,204
658
0
315
6,428
1,080
180
644
5,758
15,545
0
L
2,584
354
0
1,506
6,077
1,861
296
1,212
4,741
52,441
0
L
3,015
1,192
0
1,306
14,333
7,104
24
3,225
11,079
9,613
0
W
Thanatos
2,176
1,160
0
1,084
6,788
1,863
25
3,017
3,627
0
8,206
L
Hercules
onegunner05
Hercules
4,388
1,154
0
3,623
9,101
6,049
320
353
8,694
0
37,026
W
Xing Tian
stawski
Xing Tian
4,335
635
0
1,967
10,797
8,805
400
2,717
7,920
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
31,369
274
Minions Killed
295
0
Camps Cleared
0
1,125,524
Distance Traveled
1,021,572
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,211
601
53
4
0
208,980
3
W
Ra
7,244
604
93
8
0
242,678
3
W
Sun Wukong
8,534
711
101
8
0
262,596
0
W
Medusa
6,824
569
51
4
0
210,072
0
L
Scylla
5,148
429
26
2
0
176,910
0
L
Janus
7,345
612
119
10
0
212,271
1
L
Ymir
4,988
416
13
1
0
195,126
0
W
Thanatos
5,383
449
10
1
0
194,817
3
L
Hercules
6,677
556
84
7
0
228,285
3
W
Xing Tian
6,601
550
19
2
0
215,361
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role